Player Matchup

Cerberus
Cerberus
Gold V
BighamSandwich
Cerberus
Gold V
Level 125
God Stats
3W - 4L
1,598 SR
Queue Stats
22W - 28L
1,491 MMR
Solo
Medusa
Medusa
Gold IV
Byscuit
Medusa
Gold IV
Level 159
God Stats
19W - 24L
1,115 SR
Queue Stats
245W - 257L
1,509 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
Mb131rc
Sun Wukong
Gold IV
Level 128
God Stats
2W - 1L
1,842 SR
Queue Stats
26W - 29L
1,482 MMR
Solo
Janus
Janus
Gold V
Snowflake0v0
Janus
Gold V
Level 79
God Stats
1W - 1L
1,433 SR
Queue Stats
9W - 8L
1,560 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold IV
tamagobolo199
Tsukuyomi
Gold IV
Level 100
God Stats
2W - 7L
1,491 SR
Queue Stats
113W - 113L
1,438 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 118
1,496 SR
1,496 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,466 SR
1,501 MMR
Bellona
Bellona
Gold IV
DarkHart453
Bellona
Gold IV
Level 65
God Stats
22W - 20L
1,573 SR
Queue Stats
196W - 189L
1,494 MMR
Party 3
Ra
Ra
Gold II
Fearforged
Ra
Gold II
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Neith
Neith
Silver I
Fuan995
Neith
Silver I
Level 148
God Stats
3W - 3L
1,224 SR
Queue Stats
56W - 50L
1,474 MMR
Solo
Camazotz
Camazotz
Gold IV
Murphy02
Camazotz
Gold IV
Level 123
God Stats
16W - 13L
1,532 SR
Queue Stats
250W - 249L
1,539 MMR
Party 3
Ares
Ares
Gold IV
THoe17
Ares
Gold IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
16
2 / 6 / 4
10,061
437
8,868
21,971
20,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
Byscuit
Medusa
19
1 / 4 / 2
11,201
487
9,455
20,357
7,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Sun Wukong
Mb131rc
Sun Wukong
20
6 / 3 / 3
12,549
546
17,493
22,450
15,194
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
2 / 4 / 6
11,450
498
9,006
13,405
5,022
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
tamagobolo199
Tsukuyomi
19
3 / 5 / 6
11,502
500
11,109
17,170
10,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
SetScyllaNemesisDanzaburouApollo

VS

Bans
Cu ChulainnCupidAnhurRamaHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DarkHart453
Bellona
20
3 / 3 / 7
13,487
586
16,806
24,495
23,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
3 / 1 / 4
13,219
575
12,379
9,523
4,088
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Fuan995
Neith
20
3 / 2 / 7
14,096
613
14,651
17,942
10,514
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Camazotz
Murphy02
Camazotz
20
7 / 3 / 9
13,551
589
12,769
23,973
12,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ares
THoe17
Ares
19
6 / 5 / 10
13,425
584
13,042
22,921
26,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
59
14
Kills
22
22
Deaths
14
21
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Cerberus
2
6
4
0.67
L
Medusa
Byscuit
Medusa
1
4
2
0.5
W
Bellona
DarkHart453
Bellona
3
3
7
2.17
W
3
1
4
5
W
Neith
Fuan995
Neith
3
2
7
3.25
L
Sun Wukong
Mb131rc
Sun Wukong
6
3
3
2.5
W
Camazotz
Murphy02
Camazotz
7
3
9
3.83
L
2
4
6
1.25
W
Ares
THoe17
Ares
6
5
10
2.2
L
Tsukuyomi
tamagobolo199
Tsukuyomi
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,931
Damage
69,647
95,353
Taken
98,854
58,440
Mitigated
76,816
26,581
Healing
51,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
8,868
463
0
4,241
21,971
20,094
0
7,030
14,757
26,548
0
L
Medusa
Byscuit
Medusa
9,455
3,625
0
8,545
20,357
7,534
0
3,342
16,967
0
91,080
W
Bellona
DarkHart453
Bellona
16,806
3,519
0
11,486
24,495
23,274
1,461
4,336
20,159
9,593
82,175
W
12,379
1,065
4,550
5,426
9,523
4,088
1,512
2,418
7,105
111,903
0
W
Neith
Fuan995
Neith
14,651
8,445
0
9,787
17,942
10,514
3,548
2,959
14,983
0
122,381
L
Sun Wukong
Mb131rc
Sun Wukong
17,493
4,119
0
8,934
22,450
15,194
23
5,756
16,590
0
96,857
W
Camazotz
Murphy02
Camazotz
12,769
4,319
0
14,477
23,973
12,459
1,304
6,776
17,197
0
108,765
L
9,006
223
0
531
13,405
5,022
0
6,052
7,229
91,553
0
W
Ares
THoe17
Ares
13,042
1,027
0
5,429
22,921
26,481
539
6,262
16,659
36,379
0
L
Tsukuyomi
tamagobolo199
Tsukuyomi
11,109
2,281
0
4,330
17,170
10,596
24
5,717
11,327
0
79,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,763
Gold Earned
67,778
687
Minions Killed
752
0
Camps Cleared
0
2,236,896
Distance Traveled
2,181,750
32
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,061
437
30
1
0
420,466
6
L
Medusa
11,201
487
155
7
0
401,496
7
W
Bellona
13,487
586
171
7
0
447,935
1
W
Ra
13,219
575
208
9
0
461,520
9
W
Neith
14,096
613
201
9
0
412,810
5
L
Sun Wukong
12,549
546
179
8
0
455,711
5
W
Camazotz
13,551
589
135
6
0
416,801
5
L
Janus
11,450
498
188
8
0
459,704
10
W
Ares
13,425
584
37
2
0
442,684
8
L
Tsukuyomi
11,502
500
135
6
0
499,519
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role