Player Matchup

Medusa
Medusa
ImMrSnow
Medusa
Level 27
God Stats
6W - 9L
1,393 SR
Queue Stats
203W - 139L
1,690 Elo+
Solo
Chang'e
Chang'e
KillSecuredSon
Chang'e
Level 28
God Stats
4W - 1L
1,838 SR
Queue Stats
67W - 62L
1,653 Elo+
Solo
Bellona
Bellona
LordScanor
Bellona
Level 28
God Stats
3W - 1L
1,648 SR
Queue Stats
42W - 26L
1,760 Elo+
Party 1
Kali
Kali
MisterMeliodas
Kali
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 26L
1,760 Elo+
Party 1
Athena
Athena
SoloTiamat
Athena
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 43L
1,601 Elo+
Solo
Team Averages
Level 21
1,576 SR
1,693 Elo+

VS

Team Averages
Level 20
1,514 SR
1,653 Elo+
Bacchus
Bacchus
Clerkedd
Bacchus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 149L
1,647 Elo+
Solo
Nemesis
Nemesis
Hardfaller1
Nemesis
Level 30
God Stats
5W - 6L
1,667 SR
Queue Stats
124W - 120L
1,639 Elo+
Solo
Anhur
Anhur
JahWasTaken
Anhur
Level 9
God Stats
53W - 20L
1,536 SR
Queue Stats
387W - 240L
1,606 Elo+
Party 2
Ra
Ra
Somar16
Ra
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
219W - 151L
1,604 Elo+
Party 2
Guan Yu
Guan Yu
gingerpeensauce
Guan Yu
Level 29
God Stats
0W - 3L
1,366 SR
Queue Stats
101W - 75L
1,771 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ImMrSnow
Medusa
9
5 / 1 / 2
5,599
700
5,204
5,671
1,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
0 / 0 / 2
4,866
608
2,036
2,815
845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
LordScanor
Bellona
10
2 / 1 / 0
5,444
681
3,635
7,018
3,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
4 / 1 / 4
5,644
706
2,464
5,890
2,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
SoloTiamat
Athena
8
3 / 0 / 8
5,568
696
4,942
5,554
2,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Clerkedd
Bacchus
5
0 / 3 / 0
3,734
467
1,605
4,558
2,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
Hardfaller1
Nemesis
5
0 / 3 / 2
4,118
515
1,918
4,996
1,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Boots

Boots

+6%
Movement Speed

8
1 / 3 / 0
4,494
562
2,490
5,583
1,107
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 4 / 0
4,745
593
3,091
4,730
1,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
1 / 1 / 0
4,804
601
5,640
7,151
3,413
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
14
Kills
3
3
Deaths
14
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Clerkedd
Bacchus
0
3
0
0
L
Nemesis
Hardfaller1
Nemesis
0
3
2
0.33
W
Medusa
ImMrSnow
Medusa
5
1
2
6
L
1
3
0
0.33
W
0
0
2
1
W
Bellona
LordScanor
Bellona
2
1
0
2
W
4
1
4
6
W
Athena
SoloTiamat
Athena
3
0
8
7
L
1
4
0
0.25
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,281
Damage
14,744
26,948
Taken
27,018
9,248
Mitigated
9,488
13,870
Healing
9,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Clerkedd
Bacchus
1,605
152
0
1,498
4,558
2,067
0
1,522
3,036
6,816
0
L
Nemesis
Hardfaller1
Nemesis
1,918
907
0
539
4,996
1,349
0
1,965
3,031
0
14,248
W
Medusa
ImMrSnow
Medusa
5,204
2,915
0
2,511
5,671
1,020
636
1,038
4,633
0
27,684
L
2,490
1,889
0
2,366
5,583
1,107
0
1,234
4,349
0
20,107
W
2,036
338
192
1,631
2,815
845
396
1,424
1,391
23,487
0
W
Bellona
LordScanor
Bellona
3,635
1,363
0
4,327
7,018
3,277
120
191
6,727
0
29,579
W
2,464
1,062
0
3,337
5,890
2,009
0
1,025
4,840
0
20,280
W
Athena
SoloTiamat
Athena
4,942
1,777
0
1,872
5,554
2,097
0
1,018
4,511
17,297
0
L
3,091
625
198
1,041
4,730
1,552
0
1,848
2,882
26,181
0
L
5,640
1,690
0
4,045
7,151
3,413
0
409
6,742
0
27,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,121
Gold Earned
21,895
257
Minions Killed
188
0
Camps Cleared
0
818,357
Distance Traveled
748,231
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
3,734
467
11
1
0
133,361
0
L
Nemesis
4,118
515
31
4
0
160,549
2
W
Medusa
5,599
700
60
8
0
133,611
0
L
Anhur
4,494
562
43
5
0
142,418
0
W
Chang'e
4,866
608
52
7
0
159,833
2
W
Bellona
5,444
681
68
9
0
176,075
0
W
Kali
5,644
706
52
7
0
183,058
0
W
Athena
5,568
696
25
3
0
165,780
3
L
Ra
4,745
593
51
6
0
142,119
1
L
Guan Yu
4,804
601
52
7
0
169,784
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role