Player Matchup

Ravana
Ravana
Noobzilla
Ravana
Level 14
God Stats
2W - 4L
1,214 SR
Queue Stats
13W - 18L
1,200 Elo+
Solo
Bacchus
Bacchus
PrensadoPiola
Bacchus
Level 17
God Stats
3W - 1L
1,672 SR
Queue Stats
63W - 61L
1,509 Elo+
Party 1
Mercury
Mercury
TonyMoreno_1
Mercury
Level 29
God Stats
22W - 30L
1,380 SR
Queue Stats
205W - 240L
1,573 Elo+
Solo
Danzaburou
Danzaburou
emor24
Danzaburou
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 46L
1,530 Elo+
Party 1
Baron Samedi
Baron Samedi
gunzerker057
Baron Samedi
Level 27
God Stats
12W - 7L
1,688 SR
Queue Stats
166W - 133L
1,629 Elo+
Solo
Team Averages
Level 20
1,491 SR
1,488 Elo+

VS

Team Averages
Level 11
1,679 SR
1,621 Elo+
Ra
Ra
Kudoan
Ra
Level 3
God Stats
3W - 2L
1,614 SR
Queue Stats
4W - 2L
1,533 Elo+
Solo
Cupid
Cupid
RKOGoat
Cupid
Level 15
God Stats
13W - 15L
1,515 SR
Queue Stats
33W - 32L
1,608 Elo+
Party 2
Sobek
Sobek
StillToRide
Sobek
Level 3
God Stats
3W - 3L
1,709 SR
Queue Stats
14W - 20L
1,655 Elo+
Party 2
Fenrir
Fenrir
kervek1
Fenrir
Level 29
God Stats
7W - 3L
1,779 SR
Queue Stats
48W - 38L
1,631 Elo+
Solo
Guan Yu
Guan Yu
ninekloudt3
Guan Yu
Level 3
God Stats
3W - 1L
1,779 SR
Queue Stats
4W - 4L
1,675 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Noobzilla
Ravana
7
2 / 3 / 2
4,677
585
3,939
3,819
1,030
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bacchus
8
3 / 0 / 0
5,440
680
983
2,480
1,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
TonyMoreno_1
Mercury
9
1 / 0 / 1
5,156
645
1,306
5,019
1,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
emor24
Danzaburou
8
1 / 0 / 2
4,786
598
2,043
2,742
625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
gunzerker057
Baron Samedi
9
3 / 1 / 3
5,316
665
3,998
3,068
1,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
7
0 / 4 / 1
4,253
532
1,614
3,517
1,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
RKOGoat
Cupid
7
2 / 2 / 1
4,484
561
1,820
2,296
511
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

6
1 / 1 / 2
4,527
566
1,921
5,750
3,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
kervek1
Fenrir
8
1 / 1 / 0
4,725
591
1,301
6,034
1,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Guan Yu
ninekloudt3
Guan Yu
6
0 / 2 / 1
3,681
460
715
3,057
1,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
10
Kills
4
4
Deaths
10
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ra
0
4
1
0.13
W
Ravana
Noobzilla
Ravana
2
3
2
1
W
Bacchus
3
0
0
3
L
Cupid
RKOGoat
Cupid
2
2
1
1.25
L
1
1
2
2
W
Mercury
TonyMoreno_1
Mercury
1
0
1
1.5
W
Danzaburou
emor24
Danzaburou
1
0
2
2
W
Baron Samedi
gunzerker057
Baron Samedi
3
1
3
4.5
L
Fenrir
kervek1
Fenrir
1
1
0
1
L
Guan Yu
ninekloudt3
Guan Yu
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,269
Damage
7,371
17,128
Taken
20,654
5,694
Mitigated
8,143
7,761
Healing
7,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
1,614
169
0
476
3,517
1,036
44
1,964
1,363
11,726
0
W
Ravana
Noobzilla
Ravana
3,939
1,570
0
542
3,819
1,030
0
862
2,957
0
11,940
W
Bacchus
983
214
0
754
2,480
1,307
529
206
2,228
9,460
0
L
Cupid
RKOGoat
Cupid
1,820
1,400
0
281
2,296
511
0
0
2,296
0
15,071
L
1,921
618
0
3,293
5,750
3,376
0
889
4,800
9,306
0
W
Mercury
TonyMoreno_1
Mercury
1,306
778
0
3,068
5,019
1,359
0
838
4,131
0
21,129
W
Danzaburou
emor24
Danzaburou
2,043
668
0
2,036
2,742
625
447
93
2,649
0
18,735
W
Baron Samedi
gunzerker057
Baron Samedi
3,998
608
139
1,222
3,068
1,373
0
1,536
1,532
19,975
0
L
Fenrir
kervek1
Fenrir
1,301
817
0
3,456
6,034
1,880
0
1,145
4,840
0
19,917
L
Guan Yu
ninekloudt3
Guan Yu
715
37
105
246
3,057
1,340
94
683
2,374
0
6,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,375
Gold Earned
21,670
173
Minions Killed
124
0
Camps Cleared
0
761,704
Distance Traveled
741,925
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,253
532
22
3
0
108,166
0
W
Ravana
4,677
585
22
3
0
165,844
0
W
Bacchus
5,440
680
20
3
0
149,395
2
L
Cupid
4,484
561
30
4
0
123,310
0
L
Sobek
4,527
566
9
1
0
168,597
2
W
Mercury
5,156
645
52
7
0
184,651
1
W
Danzaburou
4,786
598
42
5
0
138,470
0
W
Baron Samedi
5,316
665
37
5
0
123,344
2
L
Fenrir
4,725
591
53
7
0
175,833
1
L
Guan Yu
3,681
460
10
1
0
166,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role