Player Matchup

Achilles
Achilles
BillyBobJoeMan
Achilles
Level 57
God Stats
2W - 2L
1,654 SR
Queue Stats
3W - 9L
1,414 Elo+
Party 1
Anhur
Anhur
KiwiKyeRye56
Anhur
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 70L
1,525 Elo+
Solo
Erlang Shen
Erlang Shen
LightningX12345
Erlang Shen
Level 14
God Stats
0W - 2L
1,289 SR
Queue Stats
10W - 14L
1,514 Elo+
Party 1
He Bo
He Bo
TigerBosss
He Bo
Level 20
God Stats
0W - 2L
1,289 SR
Queue Stats
10W - 15L
1,506 Elo+
Party 1
Ymir
Ymir
kinger15
Ymir
Level 28
God Stats
3W - 7L
1,500 SR
Queue Stats
308W - 287L
1,473 Elo+
Solo
Team Averages
Level 29
1,446 SR
1,486 Elo+

VS

Team Averages
Level 25
1,614 SR
1,518 Elo+
Sun Wukong
Sun Wukong
MoistyPhalangies
Sun Wukong
Level 30
God Stats
24W - 21L
1,638 SR
Queue Stats
169W - 187L
1,550 Elo+
Solo
Hades
Hades
dinoreybenja
Hades
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
elertvert
Neith
Level 27
God Stats
26W - 15L
1,625 SR
Queue Stats
105W - 101L
1,600 Elo+
Party 2
Terra
Terra
elslender
Terra
Level 29
God Stats
8W - 3L
1,807 SR
Queue Stats
74W - 81L
1,425 Elo+
Solo
Kali
Kali
jaygoner
Kali
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 48L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
12
0 / 2 / 3
6,461
462
6,374
14,475
13,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
1 / 4 / 3
7,164
512
2,968
8,871
2,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Erlang Shen
LightningX12345
Erlang Shen
9
1 / 2 / 3
6,075
434
2,605
9,916
3,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

He Bo
12
3 / 2 / 2
6,858
490
7,755
7,376
2,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ymir
9
3 / 7 / 3
6,520
466
5,119
11,045
4,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MoistyPhalangies
Sun Wukong
12
2 / 1 / 4
7,080
506
6,547
8,844
6,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
4 / 3 / 6
8,561
612
9,138
10,419
5,534
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
elertvert
Neith
11
6 / 1 / 7
7,329
524
10,013
5,659
2,029
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Terra
elslender
Terra
10
5 / 3 / 6
7,481
534
4,555
8,069
5,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kali
11
0 / 1 / 5
6,766
483
2,868
9,019
3,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
45
8
Kills
17
17
Deaths
9
14
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Achilles
0
2
3
0.75
L
1
4
3
0.63
L
Erlang Shen
LightningX12345
Erlang Shen
1
2
3
1.25
W
Sun Wukong
MoistyPhalangies
Sun Wukong
2
1
4
4
L
He Bo
3
2
2
2
W
4
3
6
2.33
W
Neith
elertvert
Neith
6
1
7
9.5
W
Terra
elslender
Terra
5
3
6
2.67
W
Kali
0
1
5
2.5
L
Ymir
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,821
Damage
33,121
51,683
Taken
42,010
25,931
Mitigated
22,376
13,711
Healing
19,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
6,374
1,499
0
5,377
14,475
13,217
0
2,497
11,328
0
26,455
L
2,968
2,128
0
2,291
8,871
2,346
0
2,529
6,342
0
41,376
L
Erlang Shen
LightningX12345
Erlang Shen
2,605
1,448
0
3,280
9,916
3,286
0
2,771
7,070
0
21,488
W
Sun Wukong
MoistyPhalangies
Sun Wukong
6,547
1,594
0
3,168
8,844
6,206
421
804
7,465
0
31,353
L
He Bo
7,755
735
0
1,664
7,376
2,389
0
3,677
3,699
40,478
0
W
9,138
787
271
4,696
10,419
5,534
602
5,945
4,424
47,275
0
W
Neith
elertvert
Neith
10,013
5,699
0
2,846
5,659
2,029
112
2,055
3,604
0
36,612
W
Terra
elslender
Terra
4,555
736
897
2,355
8,069
5,472
0
2,902
5,167
18,830
0
W
Kali
2,868
1,448
0
5,474
9,019
3,135
15
1,168
7,801
0
35,721
L
Ymir
5,119
1,540
0
1,099
11,045
4,693
0
2,219
8,826
13,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,078
Gold Earned
37,217
268
Minions Killed
332
0
Camps Cleared
0
1,272,739
Distance Traveled
1,359,437
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,461
462
46
3
0
244,646
2
L
Anhur
7,164
512
85
6
0
235,279
3
L
Erlang Shen
6,075
434
50
4
0
263,032
0
W
Sun Wukong
7,080
506
54
4
0
254,361
4
L
He Bo
6,858
490
71
5
0
273,314
10
W
Hades
8,561
612
106
8
0
247,011
2
W
Neith
7,329
524
65
5
0
253,351
4
W
Terra
7,481
534
26
2
0
298,350
1
W
Kali
6,766
483
81
6
0
306,364
1
L
Ymir
6,520
466
16
1
0
256,468
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role