Player Matchup

Anubis
Anubis
Jahsuke
Anubis
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
267W - 235L
1,591 Elo+
Party 2
Tiamat
Tiamat
KAKOROT97
Tiamat
Level 129
God Stats
4W - 4L
1,643 SR
Queue Stats
90W - 83L
1,591 Elo+
Party 1
Cupid
Cupid
StickyPillow644
Cupid
Level 129
God Stats
3W - 5L
1,594 SR
Queue Stats
197W - 157L
1,649 Elo+
Party 1
Janus
Janus
TheEternalLWP
Janus
Level 40
God Stats
0W - 2L
1,304 SR
Queue Stats
51W - 33L
1,674 Elo+
Party 2
Bacchus
Bacchus
kambo420
Bacchus
Level 36
God Stats
24W - 16L
1,607 SR
Queue Stats
72W - 56L
1,587 Elo+
Party 1
Team Averages
Level 96
1,530 SR
1,618 Elo+

VS

Team Averages
Level 83
1,534 SR
1,651 Elo+
Ganesha
Ganesha
Knandez
Ganesha
Level 43
God Stats
11W - 9L
1,468 SR
Queue Stats
219W - 262L
1,494 Elo+
Solo
Ravana
Ravana
NeptuneGLITCH
Ravana
Level 33
God Stats
2W - 3L
1,331 SR
Queue Stats
104W - 106L
1,489 Elo+
Solo
Rama
Rama
Ringtailedcat65
Rama
Level 146
God Stats
1W - 2L
1,849 SR
Queue Stats
17W - 13L
1,651 Elo+
Party 3
Set
Set
ZergiNate
Set
Level 147
God Stats
25W - 25L
1,521 SR
Queue Stats
923W - 863L
1,660 Elo+
Party 3
Ra
Ra
stupid random11
Ra
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,958 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Jahsuke
Anubis
10
2 / 2 / 0
5,549
694
3,323
5,714
2,931
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tiamat
KAKOROT97
Tiamat
4
0 / 0 / 0
3,579
447
0
928
230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

8
2 / 1 / 3
4,918
615
4,275
3,589
875
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 4 / 0
4,417
552
1,171
3,999
1,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes

Shoes

+6%
Movement Speed

Bacchus
kambo420
Bacchus
8
3 / 2 / 2
5,179
647
3,289
5,884
2,922
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Knandez
Ganesha
6
0 / 3 / 3
4,409
551
1,628
6,225
2,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
3 / 0 / 2
5,605
701
1,524
2,375
729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 2 / 1
4,839
605
1,872
4,797
1,324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
1 / 2 / 0
5,360
670
3,109
5,658
3,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
5 / 0 / 1
6,325
791
2,752
2,918
910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
16
7
Kills
9
9
Deaths
7
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anubis
Jahsuke
Anubis
2
2
0
1
L
Tiamat
KAKOROT97
Tiamat
0
0
0
0
W
Ganesha
Knandez
Ganesha
0
3
3
0.5
W
3
0
2
4
W
0
2
1
0.25
L
2
1
3
3.5
L
0
4
0
0
W
1
2
0
0.5
L
Bacchus
kambo420
Bacchus
3
2
2
2
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,058
Damage
10,885
20,114
Taken
21,973
8,011
Mitigated
9,031
7,534
Healing
7,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Jahsuke
Anubis
3,323
193
0
2,450
5,714
2,931
0
415
5,024
28,006
0
L
Tiamat
KAKOROT97
Tiamat
0
0
0
652
928
230
0
0
928
6,359
0
W
Ganesha
Knandez
Ganesha
1,628
484
0
1,223
6,225
2,396
0
1,620
4,605
7,571
0
W
1,524
270
0
1,842
2,375
729
150
431
1,944
0
23,238
W
1,872
1,830
0
1,293
4,797
1,324
0
1,669
3,128
0
22,786
L
4,275
2,877
451
2,081
3,589
875
111
1,155
2,434
0
24,033
L
1,171
125
0
250
3,999
1,053
0
1,597
2,402
20,420
0
W
3,109
1,108
0
1,289
5,658
3,672
297
2,846
2,812
0
28,853
L
Bacchus
kambo420
Bacchus
3,289
728
0
1,650
5,884
2,922
0
1,213
4,671
8,423
0
W
2,752
292
96
1,294
2,918
910
0
1,077
1,701
40,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,642
Gold Earned
26,538
194
Minions Killed
267
0
Camps Cleared
0
632,518
Distance Traveled
817,008
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,549
694
65
8
0
137,889
1
L
Tiamat
3,579
447
20
3
0
50,210
0
W
Ganesha
4,409
551
2
0
0
157,389
1
W
Ravana
5,605
701
59
7
0
192,380
1
W
Rama
4,839
605
57
7
0
145,593
0
L
Cupid
4,918
615
52
7
0
138,751
2
L
Janus
4,417
552
45
6
0
138,137
2
W
Set
5,360
670
66
8
0
137,066
1
L
Bacchus
5,179
647
12
2
0
167,531
2
W
Ra
6,325
791
83
10
0
184,580
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role