Player Matchup

Neith
Neith
AKALILS33XY
Neith
Level 16
God Stats
6W - 13L
1,244 SR
Queue Stats
62W - 102L
1,244 Elo+
Solo
Sobek
Sobek
Grandma9923
Sobek
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 23L
1,194 Elo+
Solo
Agni
Agni
The_Alone_Girl_S
Agni
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,290 Elo+
Solo
Chang'e
Chang'e
bishop8cable
Chang'e
Level 48
God Stats
6W - 8L
1,445 SR
Queue Stats
144W - 140L
1,392 Elo+
Party 1
Yemoja
Yemoja
nohealz4u
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,120 Elo+
Party 1
Team Averages
Level 19
1,438 SR
1,248 Elo+

VS

Team Averages
Level 13
1,522 SR
1,215 Elo+
Da Ji
Da Ji
CJSAVIUS
Da Ji
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,035 Elo+
Party 2
Ne Zha
Ne Zha
Gibblesnbits160
Ne Zha
Level 6
God Stats
2W - 2L
1,386 SR
Queue Stats
7W - 7L
1,211 Elo+
Solo
Guan Yu
Guan Yu
JYOSO_X
Guan Yu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,312 Elo+
Solo
Cthulhu
Cthulhu
jdscarface17
Cthulhu
Level 8
God Stats
5W - 1L
1,724 SR
Queue Stats
13W - 14L
1,227 Elo+
Party 2
Nu Wa
Nu Wa
skeet69shoota420
Nu Wa
Level 17
God Stats
4W - 2L
1,500 SR
Queue Stats
24W - 29L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 4
11,551
963
10,222
11,463
3,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 11 / 1
9,941
828
1,407
19,182
8,191
17
3 / 8 / 2
11,351
946
16,569
14,245
4,831
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chang'e
bishop8cable
Chang'e
18
4 / 8 / 4
12,810
1,068
20,668
24,437
12,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
nohealz4u
Yemoja
18
2 / 10 / 6
11,512
959
9,361
24,927
25,050
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

0

VS

Team 2 Tickets

228

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
CJSAVIUS
Da Ji
18
10 / 3 / 9
12,296
1,025
14,294
10,357
4,759
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
15 / 2 / 15
15,334
1,278
24,869
18,292
9,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
JYOSO_X
Guan Yu
18
6 / 5 / 14
12,565
1,047
15,050
16,696
20,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
jdscarface17
Cthulhu
20
3 / 2 / 16
12,473
1,039
12,778
14,494
19,956
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

20
6 / 0 / 20
13,085
1,090
18,829
9,286
4,771
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
114
11
Kills
40
40
Deaths
12
17
Assists
74
Player
Kills
Deaths
Assists
KDA
L
2
3
4
1.33
W
Da Ji
CJSAVIUS
Da Ji
10
3
9
4.83
W
15
2
15
11.25
L
0
11
1
0.05
W
Guan Yu
JYOSO_X
Guan Yu
6
5
14
2.6
L
3
8
2
0.5
L
Chang'e
bishop8cable
Chang'e
4
8
4
0.75
W
Cthulhu
jdscarface17
Cthulhu
3
2
16
5.5
L
Yemoja
nohealz4u
Yemoja
2
10
6
0.5
W
6
0
20
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,227
Damage
85,820
94,254
Taken
69,125
54,167
Mitigated
60,114
11,487
Healing
12,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,222
6,238
0
2,002
11,463
3,924
0
2,556
8,857
0
34,258
W
Da Ji
CJSAVIUS
Da Ji
14,294
7,469
0
0
10,357
4,759
0
7,153
3,204
0
24,971
W
24,869
13,060
0
2,628
18,292
9,968
0
12,581
5,711
0
40,211
L
1,407
222
0
228
19,182
8,191
0
7,954
10,978
5,112
0
W
Guan Yu
JYOSO_X
Guan Yu
15,050
4,655
2,775
4,290
16,696
20,660
0
10,632
6,064
0
30,679
L
16,569
1,182
0
498
14,245
4,831
0
4,984
9,086
47,132
0
L
Chang'e
bishop8cable
Chang'e
20,668
3,013
1,735
5,040
24,437
12,171
0
10,875
13,337
54,046
0
W
Cthulhu
jdscarface17
Cthulhu
12,778
1,103
93
541
14,494
19,956
0
9,549
4,945
38,054
0
L
Yemoja
nohealz4u
Yemoja
9,361
4,239
1,860
124
24,927
25,050
0
4,938
19,714
31,610
0
W
18,829
8,516
0
2,453
9,286
4,771
0
8,090
1,196
45,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,165
Gold Earned
65,753
227
Minions Killed
210
4
Camps Cleared
2
851,367
Distance Traveled
1,033,733
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,551
963
65
5
0
174,587
0
W
Da Ji
12,296
1,025
27
2
1
164,190
0
W
Ne Zha
15,334
1,278
27
2
0
260,178
0
L
Sobek
9,941
828
3
0
3
134,777
0
W
Guan Yu
12,565
1,047
34
3
0
215,432
0
L
Agni
11,351
946
62
5
1
208,350
0
L
Chang'e
12,810
1,068
65
5
0
181,052
0
W
Cthulhu
12,473
1,039
69
6
0
201,763
0
L
Yemoja
11,512
959
32
3
0
152,601
1
W
Nu Wa
13,085
1,090
53
4
1
192,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role