Player Matchup

Ares
Ares
ASVZ2575
Ares
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 49L
1,680 Elo+
Solo
Raijin
Raijin
Gen0Cr1tical
Raijin
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
aiyjayy
Medusa
Level 29
God Stats
3W - 6L
1,421 SR
Queue Stats
77W - 70L
1,666 Elo+
Solo
Tiamat
Tiamat
colinoscopy34
Tiamat
Level 27
God Stats
22W - 20L
1,574 SR
Queue Stats
84W - 61L
1,688 Elo+
Solo
Artemis
Artemis
unicornia1
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,802 Elo+
Solo
Team Averages
Level 23
1,499 SR
1,667 Elo+

VS

Team Averages
Level 21
1,622 SR
1,636 Elo+
Yemoja
Yemoja
DieAbeasty
Yemoja
Level 18
God Stats
6W - 2L
1,900 SR
Queue Stats
244W - 201L
1,546 Elo+
Solo
Danzaburou
Danzaburou
MsBlossom
Danzaburou
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 27L
1,666 Elo+
Solo
Apollo
Apollo
Washei
Apollo
Level 25
God Stats
6W - 5L
1,666 SR
Queue Stats
147W - 148L
1,674 Elo+
Solo
Raijin
Raijin
Yosergei
Raijin
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
122W - 111L
1,682 Elo+
Solo
Mercury
Mercury
iJota
Mercury
Level 18
God Stats
6W - 5L
1,543 SR
Queue Stats
44W - 45L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
7
0 / 2 / 0
4,548
455
2,686
6,054
2,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Raijin
10
0 / 2 / 0
5,290
529
2,161
4,279
1,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Medusa
aiyjayy
Medusa
9
0 / 1 / 0
4,896
490
2,129
3,873
1,042
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 3 / 0
4,634
463
3,633
4,674
2,712
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Artemis
unicornia1
Artemis
5
0 / 6 / 0
3,722
372
657
5,937
1,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DieAbeasty
Yemoja
9
1 / 0 / 6
5,524
552
3,124
4,357
1,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
MsBlossom
Danzaburou
10
5 / 0 / 1
6,219
622
5,413
4,865
1,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Apollo
Washei
Apollo
11
2 / 0 / 1
6,414
641
2,841
4,867
1,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Raijin
Yosergei
Raijin
10
2 / 0 / 1
5,890
589
2,302
3,424
1,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
iJota
Mercury
11
4 / 0 / 1
6,121
612
2,529
5,908
1,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
24
0
Kills
14
14
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ares
0
2
0
0
W
Yemoja
DieAbeasty
Yemoja
1
0
6
4
L
Raijin
0
2
0
0
W
Danzaburou
MsBlossom
Danzaburou
5
0
1
5.5
W
Apollo
Washei
Apollo
2
0
1
2.5
W
Raijin
Yosergei
Raijin
2
0
1
2.5
L
Medusa
aiyjayy
Medusa
0
1
0
0
L
0
3
0
0
W
Mercury
iJota
Mercury
4
0
1
4.5
L
Artemis
unicornia1
Artemis
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,266
Damage
16,209
24,817
Taken
23,421
9,105
Mitigated
7,213
5,018
Healing
13,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
2,686
45
0
872
6,054
2,967
0
1,779
4,169
16,840
0
W
Yemoja
DieAbeasty
Yemoja
3,124
921
1,003
1,590
4,357
1,559
0
779
3,566
8,258
0
L
Raijin
2,161
411
0
1,198
4,279
1,197
0
333
3,946
29,942
0
W
Danzaburou
MsBlossom
Danzaburou
5,413
2,640
0
2,673
4,865
1,380
108
989
3,796
0
38,705
W
Apollo
Washei
Apollo
2,841
2,045
0
3,533
4,867
1,411
0
2,765
1,880
0
36,732
W
Raijin
Yosergei
Raijin
2,302
230
0
1,567
3,424
1,000
136
1,914
1,266
27,275
0
L
Medusa
aiyjayy
Medusa
2,129
1,013
0
1,187
3,873
1,042
0
1,206
2,667
0
28,319
L
3,633
214
0
1,278
4,674
2,712
0
1,129
3,466
18,936
0
W
Mercury
iJota
Mercury
2,529
1,225
0
2,777
5,908
1,863
0
1,341
4,433
0
30,961
L
Artemis
unicornia1
Artemis
657
402
0
483
5,937
1,187
0
794
5,143
0
4,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,090
Gold Earned
30,168
209
Minions Killed
317
0
Camps Cleared
0
877,328
Distance Traveled
896,605
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,548
455
30
3
0
204,976
0
W
Yemoja
5,524
552
20
2
0
177,408
2
L
Raijin
5,290
529
66
7
0
194,665
4
W
Danzaburou
6,219
622
68
7
0
158,730
4
W
Apollo
6,414
641
88
9
0
174,348
2
W
Raijin
5,890
589
74
7
0
168,100
2
L
Medusa
4,896
490
55
6
0
169,340
1
L
Tiamat
4,634
463
51
5
0
159,592
2
W
Mercury
6,121
612
67
7
0
218,019
1
L
Artemis
3,722
372
7
1
0
148,755
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role