Player Matchup

Izanami
Izanami
Gubolosso
Izanami
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,523 Elo+
Party 1
Cernunnos
Cernunnos
KDGadelha
Cernunnos
Level 29
God Stats
15W - 28L
1,145 SR
Queue Stats
39W - 63L
1,266 Elo+
Party 3
Artemis
Artemis
StYuuki
Artemis
Level 4
God Stats
2W - 5L
1,765 SR
Queue Stats
7W - 14L
1,523 Elo+
Party 1
Osiris
Osiris
WandinBIGBoss
Osiris
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 70L
1,361 Elo+
Solo
Yemoja
Yemoja
semfu
Yemoja
Level 9
God Stats
11W - 19L
1,279 SR
Queue Stats
28W - 55L
1,230 Elo+
Party 3
Team Averages
Level 14
1,438 SR
1,381 Elo+

VS

Team Averages
Level 16
1,487 SR
1,364 Elo+
Danzaburou
Danzaburou
Bernardojd
Danzaburou
Level 24
God Stats
4W - 1L
1,500 SR
Queue Stats
19W - 15L
1,521 Elo+
Party 2
Hun Batz
Hun Batz
Faraday5610
Hun Batz
Level 13
God Stats
10W - 7L
1,401 SR
Queue Stats
14W - 19L
1,238 Elo+
Party 4
Cthulhu
Cthulhu
MasterPi07
Cthulhu
Level 8
God Stats
5W - 4L
1,540 SR
Queue Stats
12W - 20L
1,381 Elo+
Solo
Tiamat
Tiamat
TiveWither
Tiamat
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 13L
1,406 Elo+
Party 2
Loki
Loki
Woolazer
Loki
Level 27
God Stats
16W - 7L
1,495 SR
Queue Stats
46W - 50L
1,276 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Gubolosso
Izanami
20
9 / 10 / 7
14,929
1,148
24,982
24,164
10,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cernunnos
KDGadelha
Cernunnos
19
3 / 11 / 10
12,796
984
18,434
30,220
14,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
StYuuki
Artemis
18
5 / 9 / 4
12,531
964
20,570
19,281
9,758
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
2 / 8 / 6
11,896
915
4,568
26,208
17,839
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yemoja
semfu
Yemoja
20
2 / 1 / 14
14,251
1,096
9,389
14,121
20,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

0

VS

Team 2 Tickets

122

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bernardojd
Danzaburou
20
17 / 3 / 15
17,258
1,328
51,203
17,717
9,574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hun Batz
Faraday5610
Hun Batz
20
11 / 5 / 9
14,232
1,095
14,932
17,168
9,025
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
MasterPi07
Cthulhu
20
1 / 6 / 24
13,205
1,016
14,389
18,297
23,294
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tiamat
TiveWither
Tiamat
20
5 / 6 / 18
13,529
1,041
17,819
17,371
12,920
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
20
5 / 1 / 18
13,938
1,072
8,890
12,944
7,458
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
123
21
Kills
39
39
Deaths
21
41
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Bernardojd
Danzaburou
17
3
15
8.17
W
Hun Batz
Faraday5610
Hun Batz
11
5
9
3.1
L
Izanami
Gubolosso
Izanami
9
10
7
1.25
L
Cernunnos
KDGadelha
Cernunnos
3
11
10
0.73
W
Cthulhu
MasterPi07
Cthulhu
1
6
24
2.17
L
Artemis
StYuuki
Artemis
5
9
4
0.78
W
Tiamat
TiveWither
Tiamat
5
6
18
2.33
L
2
8
6
0.63
W
Loki
5
1
18
14
L
Yemoja
semfu
Yemoja
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,943
Damage
107,233
113,994
Taken
83,497
72,613
Mitigated
62,271
16,900
Healing
9,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Bernardojd
Danzaburou
51,203
36,957
0
2,035
17,717
9,574
0
1,829
15,888
0
81,303
W
Hun Batz
Faraday5610
Hun Batz
14,932
6,475
0
1,630
17,168
9,025
0
2,071
15,097
0
29,423
L
Izanami
Gubolosso
Izanami
24,982
18,842
0
4,799
24,164
10,625
0
7,817
16,347
0
47,897
L
Cernunnos
KDGadelha
Cernunnos
18,434
10,176
0
4,941
30,220
14,186
0
6,590
23,630
0
40,866
W
Cthulhu
MasterPi07
Cthulhu
14,389
738
1,457
1,346
18,297
23,294
0
2,144
16,153
34,522
0
L
Artemis
StYuuki
Artemis
20,570
12,226
0
751
19,281
9,758
0
6,527
12,754
0
39,387
W
Tiamat
TiveWither
Tiamat
17,819
3,137
0
2,228
17,371
12,920
0
1,596
15,775
33,311
0
L
4,568
333
255
280
26,208
17,839
0
7,457
18,751
0
11,145
W
Loki
8,890
3,662
153
948
12,944
7,458
0
1,749
11,195
0
26,606
L
Yemoja
semfu
Yemoja
9,389
979
4,045
1,829
14,121
20,205
0
3,817
10,304
30,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,403
Gold Earned
72,162
224
Minions Killed
235
1
Camps Cleared
6
1,024,529
Distance Traveled
1,241,102
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
17,258
1,328
82
6
5
228,980
0
W
Hun Batz
14,232
1,095
24
2
0
240,538
0
L
Izanami
14,929
1,148
75
6
0
197,445
0
L
Cernunnos
12,796
984
41
3
0
216,043
0
W
Cthulhu
13,205
1,016
59
5
1
254,873
0
L
Artemis
12,531
964
52
4
0
186,720
0
W
Tiamat
13,529
1,041
36
3
0
237,508
0
L
Osiris
11,896
915
15
1
1
209,942
0
W
Loki
13,938
1,072
34
3
0
279,203
0
L
Yemoja
14,251
1,096
41
3
0
214,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role