Player Matchup

Thanatos
Thanatos
BZE KIA
Thanatos
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Hun Batz
Hun Batz
GetSchwiftyyyyy
Hun Batz
Level 26
God Stats
3W - 4L
1,500 SR
Queue Stats
118W - 133L
1,538 Elo+
Party 2
Baron Samedi
Baron Samedi
PiKaPoO691
Baron Samedi
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,484 Elo+
Party 3
Vamana
Vamana
XerTerm
Vamana
Level 16
God Stats
2W - 1L
1,766 SR
Queue Stats
23W - 23L
1,629 Elo+
Party 3
Kukulkan
Kukulkan
itsy0life
Kukulkan
Level 20
God Stats
24W - 46L
1,438 SR
Queue Stats
35W - 64L
1,453 Elo+
Party 2
Team Averages
Level 18
1,541 SR
1,521 Elo+

VS

Team Averages
Level 28
1,610 SR
1,610 Elo+
Nox
Nox
R6-_-ZeR0-_-R6
Nox
Level 8
God Stats
4W - 1L
1,855 SR
Queue Stats
16W - 8L
1,709 Elo+
Party 1
Nemesis
Nemesis
beefy-brick11
Nemesis
Level 18
God Stats
3W - 3L
1,316 SR
Queue Stats
91W - 72L
1,759 Elo+
Solo
Rama
Rama
nobodys_soldier
Rama
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 34L
1,530 Elo+
Solo
Bellona
Bellona
skyblazergamer
Bellona
Level 75
God Stats
5W - 0L
1,928 SR
Queue Stats
159W - 129L
1,553 Elo+
Party 1
Horus
Horus
xXFoxyARMyXx
Horus
Level 24
God Stats
25W - 20L
1,453 SR
Queue Stats
51W - 58L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BZE KIA
Thanatos
12
2 / 14 / 0
7,863
393
2,805
14,163
4,151
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hun Batz
12
2 / 12 / 1
8,240
412
10,948
19,484
6,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
PiKaPoO691
Baron Samedi
14
2 / 9 / 1
8,833
442
5,800
13,340
6,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vamana
XerTerm
Vamana
15
2 / 6 / 2
9,533
477
7,127
20,825
14,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
itsy0life
Kukulkan
12
0 / 7 / 1
7,299
365
3,345
10,338
3,302
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 4 / 11
10,529
526
10,683
10,286
4,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
20
14 / 0 / 9
12,912
646
14,940
11,738
6,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
7 / 4 / 4
11,291
565
9,428
13,234
5,120
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
15 / 1 / 12
12,099
605
21,684
14,133
15,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
5 / 1 / 14
10,715
536
6,054
11,857
11,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
98
8
Kills
48
48
Deaths
10
5
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BZE KIA
Thanatos
2
14
0
0.14
L
Hun Batz
2
12
1
0.21
L
Baron Samedi
PiKaPoO691
Baron Samedi
2
9
1
0.28
W
7
4
11
3.13
L
Vamana
XerTerm
Vamana
2
6
2
0.5
W
Nemesis
14
0
9
18.5
L
Kukulkan
itsy0life
Kukulkan
0
7
1
0.07
W
7
4
4
2.25
W
15
1
12
21
W
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,025
Damage
62,789
78,150
Taken
61,248
34,642
Mitigated
43,000
10,596
Healing
10,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BZE KIA
Thanatos
2,805
1,032
0
3,534
14,163
4,151
133
1,631
12,532
0
20,958
L
Hun Batz
10,948
3,141
0
2,003
19,484
6,503
0
2,496
16,988
0
40,918
L
Baron Samedi
PiKaPoO691
Baron Samedi
5,800
857
118
494
13,340
6,659
0
2,979
10,361
35,466
0
W
10,683
2,045
0
750
10,286
4,792
562
1,812
8,393
51,740
0
L
Vamana
XerTerm
Vamana
7,127
4,043
0
4,447
20,825
14,027
21
1,873
18,952
0
41,897
W
Nemesis
14,940
7,140
0
778
11,738
6,211
801
685
10,943
0
109,002
L
Kukulkan
itsy0life
Kukulkan
3,345
0
0
0
10,338
3,302
0
1,704
8,634
24,123
0
W
9,428
5,787
0
2,466
13,234
5,120
4,501
2,911
10,220
0
66,512
W
21,684
11,928
0
2,535
14,133
15,043
4,191
1,399
12,397
0
61,220
W
6,054
3,045
1,145
2,845
11,857
11,834
1,406
2,121
9,620
0
22,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,768
Gold Earned
57,546
282
Minions Killed
508
0
Camps Cleared
0
1,448,948
Distance Traveled
1,870,956
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,863
393
36
2
0
213,536
2
L
Hun Batz
8,240
412
74
4
0
315,587
1
L
Baron Samedi
8,833
442
61
3
0
292,861
0
W
Nox
10,529
526
93
5
0
346,644
5
L
Vamana
9,533
477
75
4
0
373,904
3
W
Nemesis
12,912
646
175
9
0
423,134
0
L
Kukulkan
7,299
365
36
2
0
253,060
0
W
Rama
11,291
565
116
6
0
297,353
1
W
Bellona
12,099
605
99
5
0
391,760
0
W
Horus
10,715
536
25
1
0
412,065
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role