Player Matchup

Ah Puch
Ah Puch
IkeaMan
Ah Puch
Level 27
God Stats
2W - 1L
1,726 SR
Queue Stats
158W - 167L
1,478 Elo+
Party 2
Serqet
Serqet
TheSerqet
Serqet
Level 155
God Stats
10W - 7L
1,564 SR
Queue Stats
77W - 85L
1,516 Elo+
Party 1
Osiris
Osiris
kuso95
Osiris
Level 143
God Stats
3W - 0L
1,514 SR
Queue Stats
101W - 115L
1,375 Elo+
Party 1
Izanami
Izanami
oldkingmole
Izanami
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 131L
1,454 Elo+
Party 2
Cerberus
Cerberus
thedarkknicht
Cerberus
Level 82
God Stats
18W - 8L
1,776 SR
Queue Stats
90W - 63L
1,627 Elo+
Solo
Team Averages
Level 92
1,616 SR
1,490 Elo+

VS

Team Averages
Level 74
1,429 SR
1,420 Elo+
Chronos
Chronos
ARENUDO
Chronos
Level 80
God Stats
8W - 6L
1,529 SR
Queue Stats
684W - 679L
1,490 Elo+
Party 4
Ullr
Ullr
DARKONIx3369
Ullr
Level 113
God Stats
3W - 10L
1,264 SR
Queue Stats
342W - 335L
1,517 Elo+
Party 4
Fafnir
Fafnir
DarthTymarel
Fafnir
Level 106
God Stats
28W - 20L
1,536 SR
Queue Stats
426W - 440L
1,501 Elo+
Party 4
Nu Wa
Nu Wa
SrAnonym0us
Nu Wa
Level 58
God Stats
0W - 1L
1,317 SR
Queue Stats
0W - 3L
1,338 Elo+
Party 3
Mulan
Mulan
aKa_doneTe
Mulan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,253 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
IkeaMan
Ah Puch
11
4 / 1 / 2
6,649
604
3,481
2,516
762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
TheSerqet
Serqet
12
6 / 0 / 3
7,113
647
6,629
5,867
2,034
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
kuso95
Osiris
10
3 / 0 / 2
6,039
549
3,479
4,702
3,892
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Boots

Boots

+6%
Movement Speed

Izanami
oldkingmole
Izanami
9
1 / 1 / 0
5,256
478
3,942
6,761
1,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
thedarkknicht
Cerberus
10
0 / 0 / 2
5,920
538
6,696
8,070
2,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ARENUDO
Chronos
8
0 / 1 / 1
4,807
437
5,721
7,510
2,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
0 / 4 / 2
5,541
504
2,308
9,134
2,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fafnir
10
2 / 1 / 0
6,250
568
2,600
7,759
5,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
0 / 4 / 0
5,051
459
1,012
6,186
1,664
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
8
0 / 5 / 0
4,798
436
1,671
6,050
3,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
14
Kills
2
2
Deaths
15
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chronos
ARENUDO
Chronos
0
1
1
0.5
L
0
4
2
0.25
L
Fafnir
2
1
0
2
W
Ah Puch
IkeaMan
Ah Puch
4
1
2
5
L
0
4
0
0
W
Serqet
TheSerqet
Serqet
6
0
3
7.5
L
Mulan
0
5
0
0
W
Osiris
kuso95
Osiris
3
0
2
4
W
Izanami
oldkingmole
Izanami
1
1
0
1
W
Cerberus
thedarkknicht
Cerberus
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,227
Damage
13,312
27,916
Taken
36,639
11,649
Mitigated
15,020
9,139
Healing
7,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
ARENUDO
Chronos
5,721
1,522
0
3,106
7,510
2,054
0
3,395
4,115
31,926
0
L
2,308
1,159
0
1,745
9,134
2,376
0
1,197
7,667
0
31,109
L
Fafnir
2,600
657
0
2,648
7,759
5,813
0
3,253
4,306
15,281
0
W
Ah Puch
IkeaMan
Ah Puch
3,481
106
0
49
2,516
762
406
649
1,867
31,134
0
L
1,012
333
0
206
6,186
1,664
0
2,419
3,767
25,281
0
W
Serqet
TheSerqet
Serqet
6,629
1,737
0
745
5,867
2,034
317
390
5,452
0
38,644
L
Mulan
1,671
395
0
182
6,050
3,113
182
374
5,531
0
12,617
W
Osiris
kuso95
Osiris
3,479
965
0
1,131
4,702
3,892
216
341
4,152
3,688
16,478
W
Izanami
oldkingmole
Izanami
3,942
2,591
0
2,951
6,761
1,968
0
3,990
2,771
0
29,741
W
Cerberus
thedarkknicht
Cerberus
6,696
486
0
4,263
8,070
2,993
0
3,963
4,107
23,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,977
Gold Earned
26,447
257
Minions Killed
232
0
Camps Cleared
0
1,007,850
Distance Traveled
941,629
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
4,807
437
57
5
0
175,399
0
L
Ullr
5,541
504
65
6
0
183,407
0
L
Fafnir
6,250
568
29
3
0
179,550
1
W
Ah Puch
6,649
604
65
6
0
190,263
2
L
Nu Wa
5,051
459
49
4
0
184,305
4
W
Serqet
7,113
647
73
7
0
232,979
8
L
Mulan
4,798
436
32
3
0
218,968
0
W
Osiris
6,039
549
25
2
0
195,466
0
W
Izanami
5,256
478
52
5
0
186,272
0
W
Cerberus
5,920
538
42
4
0
202,870
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role