Player Matchup

Geb
Geb
 
Geb
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
BadKillcams
Hun Batz
Level 136
God Stats
7W - 14L
1,459 SR
Queue Stats
317W - 303L
1,579 Elo+
Party 2
Artio
Artio
I88Gabel
Artio
Level 18
God Stats
5W - 2L
1,746 SR
Queue Stats
41W - 19L
1,710 Elo+
Party 2
Anubis
Anubis
KAWAIIBANANA127
Anubis
Level 45
God Stats
0W - 4L
1,179 SR
Queue Stats
106W - 131L
1,443 Elo+
Solo
Izanami
Izanami
MyspaceDenn
Izanami
Level 97
God Stats
21W - 9L
1,692 SR
Queue Stats
368W - 340L
1,607 Elo+
Party 2
Team Averages
Level 84
1,515 SR
1,568 Elo+

VS

Team Averages
Level 65
1,601 SR
1,568 Elo+
Ra
Ra
Abraxillim
Ra
Level 103
God Stats
20W - 20L
1,484 SR
Queue Stats
313W - 255L
1,593 Elo+
Party 1
Awilix
Awilix
Martinartist
Awilix
Level 43
God Stats
3W - 2L
1,500 SR
Queue Stats
316W - 369L
1,503 Elo+
Solo
Neith
Neith
Metalkitten
Neith
Level 17
God Stats
12W - 10L
1,500 SR
Queue Stats
45W - 44L
1,565 Elo+
Party 1
Geb
Geb
TheDarkestLight7
Geb
Level 75
God Stats
17W - 13L
1,734 SR
Queue Stats
264W - 229L
1,585 Elo+
Party 1
Amaterasu
Amaterasu
machomanlyman
Amaterasu
Level 88
God Stats
3W - 2L
1,784 SR
Queue Stats
328W - 270L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
2 / 3 / 1
6,970
436
7,230
10,880
7,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
BadKillcams
Hun Batz
13
1 / 3 / 2
7,686
480
5,822
11,152
4,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Artio
I88Gabel
Artio
12
1 / 5 / 3
7,306
457
6,714
12,798
9,894
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 3 / 2
7,440
465
2,778
7,693
3,852
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
MyspaceDenn
Izanami
16
2 / 0 / 0
9,013
563
5,734
7,359
2,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 5
8,061
504
8,456
7,444
2,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Awilix
14
4 / 1 / 1
7,877
492
4,277
8,377
4,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
0 / 0 / 0
7,395
462
1,791
5,801
1,794
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 1 / 11
7,689
481
5,383
12,769
7,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amaterasu
machomanlyman
Amaterasu
15
3 / 2 / 7
8,831
552
6,982
12,159
6,184
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
6
Kills
12
14
Deaths
6
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
2
3
1
0.83
W
5
2
5
3.75
L
Hun Batz
BadKillcams
Hun Batz
1
3
2
0.67
L
Artio
I88Gabel
Artio
1
5
3
0.5
L
0
3
2
0.33
W
Awilix
4
1
1
4.5
W
0
0
0
0
L
Izanami
MyspaceDenn
Izanami
2
0
0
2
W
0
1
11
5.5
W
Amaterasu
machomanlyman
Amaterasu
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,278
Damage
26,889
49,882
Taken
46,550
28,248
Mitigated
23,012
18,644
Healing
17,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
7,230
987
0
2,277
10,880
7,604
57
4,525
6,355
21,848
0
W
8,456
1,074
2,045
1,904
7,444
2,846
640
3,156
4,288
57,855
0
L
Hun Batz
BadKillcams
Hun Batz
5,822
1,231
0
3,758
11,152
4,098
0
2,965
8,187
0
54,740
L
Artio
I88Gabel
Artio
6,714
835
438
3,594
12,798
9,894
115
1,744
11,054
30,675
0
L
2,778
734
0
2,849
7,693
3,852
645
4,004
3,689
40,622
0
W
Awilix
4,277
1,894
0
781
8,377
4,730
0
1,779
6,598
0
42,313
W
1,791
730
0
3,687
5,801
1,794
0
252
5,549
0
47,670
L
Izanami
MyspaceDenn
Izanami
5,734
3,188
0
5,728
7,359
2,800
0
601
6,758
0
75,538
W
5,383
786
0
3,332
12,769
7,458
322
5,440
7,329
21,080
0
W
Amaterasu
machomanlyman
Amaterasu
6,982
3,377
0
5,641
12,159
6,184
110
6,095
6,064
0
46,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,415
Gold Earned
39,853
425
Minions Killed
405
0
Camps Cleared
0
1,431,144
Distance Traveled
1,569,826
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,970
436
26
2
0
305,756
4
W
Ra
8,061
504
97
6
0
325,036
5
L
Hun Batz
7,686
480
109
7
0
309,145
2
L
Artio
7,306
457
56
4
0
293,369
1
L
Anubis
7,440
465
92
6
0
245,607
2
W
Awilix
7,877
492
81
5
0
339,073
2
W
Neith
7,395
462
107
7
0
251,887
3
L
Izanami
9,013
563
142
9
0
277,267
6
W
Geb
7,689
481
22
1
0
324,906
5
W
Amaterasu
8,831
552
98
6
0
328,924
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role