Player Matchup

Ravana
Ravana
Budcakes
Ravana
Level 28
God Stats
19W - 17L
1,520 SR
Queue Stats
51W - 55L
1,417 Elo+
Party 2
Artemis
Artemis
Halvoc
Artemis
Level 29
God Stats
29W - 31L
1,530 SR
Queue Stats
55W - 60L
1,428 Elo+
Party 2
Olorun
Olorun
SLEEXY_YT
Olorun
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Trash-this
Anubis
Level 18
God Stats
6W - 1L
1,748 SR
Queue Stats
148W - 135L
1,417 Elo+
Solo
Erlang Shen
Erlang Shen
TriPPiE6
Erlang Shen
Level 29
God Stats
12W - 10L
1,519 SR
Queue Stats
78W - 67L
1,486 Elo+
Solo
Team Averages
Level 22
1,564 SR
1,450 Elo+

VS

Team Averages
Level 31
1,514 SR
1,480 Elo+
Bellona
Bellona
AltaceTemptation
Bellona
Level 28
God Stats
2W - 2L
1,571 SR
Queue Stats
49W - 73L
1,398 Elo+
Solo
Yemoja
Yemoja
CaliWifi
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
FreeHeadOnMe
Cthulhu
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ravana
Ravana
IVIAGIC_SNIPES
Ravana
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Fenrir
Fenrir
mgoblue497
Fenrir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Budcakes
Ravana
16
1 / 5 / 2
11,157
429
7,820
15,828
5,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
Halvoc
Artemis
19
0 / 6 / 1
12,508
481
4,049
15,595
5,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
SLEEXY_YT
Olorun
12
1 / 14 / 0
9,313
358
1,174
14,997
4,454
Anubis
Trash-this
Anubis
20
5 / 3 / 4
14,491
557
10,503
14,049
7,848
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Erlang Shen
TriPPiE6
Erlang Shen
20
5 / 6 / 3
14,124
543
15,897
21,941
18,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 3
13,676
526
12,566
19,271
13,737
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yemoja
CaliWifi
Yemoja
19
2 / 7 / 8
11,817
455
5,349
17,557
18,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
FreeHeadOnMe
Cthulhu
4
0 / 0 / 2
7,181
276
240
721
217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

20
22 / 1 / 3
14,652
564
29,261
12,832
10,898
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
mgoblue497
Fenrir
4
0 / 2 / 2
7,240
278
0
1,253
258
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
48
12
Kills
30
34
Deaths
12
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
6
2
3
3.75
W
Ravana
Budcakes
Ravana
1
5
2
0.4
L
Yemoja
CaliWifi
Yemoja
2
7
8
0.86
L
Cthulhu
FreeHeadOnMe
Cthulhu
0
0
2
1
W
Artemis
Halvoc
Artemis
0
6
1
0.08
L
22
1
3
23.5
W
Olorun
SLEEXY_YT
Olorun
1
14
0
0.07
W
Anubis
Trash-this
Anubis
5
3
4
2.33
W
Erlang Shen
TriPPiE6
Erlang Shen
5
6
3
1.08
L
Fenrir
mgoblue497
Fenrir
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,443
Damage
47,416
82,410
Taken
51,634
42,345
Mitigated
43,373
20,770
Healing
6,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,566
3,725
0
3,044
19,271
13,737
4,165
6,142
13,129
0
80,438
W
Ravana
Budcakes
Ravana
7,820
4,092
0
4,484
15,828
5,965
4,356
1,250
14,578
0
63,245
L
Yemoja
CaliWifi
Yemoja
5,349
2,393
1,329
538
17,557
18,263
564
3,766
13,791
39,121
0
L
Cthulhu
FreeHeadOnMe
Cthulhu
240
62
0
30
721
217
230
72
649
1,338
0
W
Artemis
Halvoc
Artemis
4,049
2,984
87
5,703
15,595
5,165
5,630
0
15,595
0
70,161
L
29,261
8,029
0
1,421
12,832
10,898
860
1,081
11,751
0
99,075
W
Olorun
SLEEXY_YT
Olorun
1,174
984
177
949
14,997
4,454
489
1,616
13,302
14,950
0
W
Anubis
Trash-this
Anubis
10,503
343
163
5,388
14,049
7,848
2,510
1,274
12,775
74,653
0
W
Erlang Shen
TriPPiE6
Erlang Shen
15,897
10,399
0
3,819
21,941
18,913
497
1,449
20,492
0
124,173
L
Fenrir
mgoblue497
Fenrir
0
0
0
0
1,253
258
45
616
637
0
2,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,593
Gold Earned
54,566
582
Minions Killed
345
0
Camps Cleared
0
2,177,877
Distance Traveled
1,433,757
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
13,676
526
153
6
0
434,896
1
W
Ravana
11,157
429
123
5
0
485,160
0
L
Yemoja
11,817
455
35
1
0
385,787
0
L
Cthulhu
7,181
276
4
0
0
47,679
1
W
Artemis
12,508
481
124
5
0
424,924
1
L
Ravana
14,652
564
147
6
0
525,420
0
W
Olorun
9,313
358
20
1
0
337,308
1
W
Anubis
14,491
557
149
6
0
449,463
1
W
Erlang Shen
14,124
543
166
6
0
481,022
0
L
Fenrir
7,240
278
6
0
0
39,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role