Player Matchup

Janus
Janus
CapitãoCrespo
Janus
Level 47
God Stats
2W - 4L
1,474 SR
Queue Stats
160W - 153L
1,530 Elo+
Party 1
Olorun
Olorun
Melo I 7
Olorun
Level 67
God Stats
1W - 4L
1,274 SR
Queue Stats
60W - 55L
1,458 Elo+
Party 3
Cu Chulainn
Cu Chulainn
OMaisCosminDeles
Cu Chulainn
Level 37
God Stats
14W - 17L
1,439 SR
Queue Stats
221W - 213L
1,459 Elo+
Party 1
Tyr
Tyr
TRVNKZ
Tyr
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
158W - 124L
1,564 Elo+
Party 1
Cthulhu
Cthulhu
marcosdoal
Cthulhu
Level 14
God Stats
6W - 5L
1,598 SR
Queue Stats
20W - 17L
1,419 Elo+
Party 3
Team Averages
Level 56
1,457 SR
1,486 Elo+

VS

Team Averages
Level 38
1,562 SR
1,528 Elo+
Achilles
Achilles
BulaM99
Achilles
Level 46
God Stats
3W - 6L
1,392 SR
Queue Stats
73W - 70L
1,493 Elo+
Party 2
Baron Samedi
Baron Samedi
Delzu
Baron Samedi
Level 29
God Stats
4W - 0L
1,860 SR
Queue Stats
14W - 21L
1,332 Elo+
Party 2
Thor
Thor
LamerPlayGames
Thor
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,684 Elo+
Party 2
Hel
Hel
MisterMacho
Hel
Level 47
God Stats
34W - 18L
1,559 SR
Queue Stats
136W - 120L
1,511 Elo+
Solo
Artemis
Artemis
Strause
Artemis
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 77L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 9 / 4
11,732
510
9,363
15,741
5,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Olorun
Melo I 7
Olorun
14
1 / 6 / 4
8,840
384
8,289
19,040
6,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cu Chulainn
OMaisCosminDeles
Cu Chulainn
18
4 / 5 / 4
11,938
519
16,409
18,208
19,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tyr
TRVNKZ
Tyr
19
16 / 5 / 5
13,433
584
17,659
20,106
14,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cthulhu
marcosdoal
Cthulhu
16
0 / 4 / 5
10,457
455
9,718
20,271
15,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BulaM99
Achilles
20
4 / 2 / 3
12,442
541
12,596
19,653
21,185
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Baron Samedi
Delzu
Baron Samedi
17
2 / 6 / 11
11,837
515
14,048
19,621
13,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

18
5 / 7 / 9
11,643
506
7,525
20,099
7,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
12 / 5 / 5
14,457
629
22,188
17,160
7,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Strause
Artemis
18
6 / 4 / 5
11,321
492
17,751
14,432
5,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
62
24
Kills
29
29
Deaths
24
22
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Achilles
BulaM99
Achilles
4
2
3
2.75
L
3
9
4
0.56
W
Baron Samedi
Delzu
Baron Samedi
2
6
11
1.25
W
5
7
9
1.36
L
Olorun
Melo I 7
Olorun
1
6
4
0.5
W
12
5
5
2.9
L
Cu Chulainn
OMaisCosminDeles
Cu Chulainn
4
5
4
1.2
W
Artemis
Strause
Artemis
6
4
5
2.13
L
Tyr
TRVNKZ
Tyr
16
5
5
3.7
L
Cthulhu
marcosdoal
Cthulhu
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,438
Damage
74,108
93,366
Taken
90,965
61,641
Mitigated
54,620
25,443
Healing
39,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BulaM99
Achilles
12,596
3,852
0
7,980
19,653
21,185
497
3,314
15,618
0
85,803
L
9,363
784
0
2,348
15,741
5,450
160
7,043
8,673
83,349
0
W
Baron Samedi
Delzu
Baron Samedi
14,048
2,381
1,344
6,043
19,621
13,167
547
10,094
9,394
53,947
0
W
7,525
2,588
0
3,696
20,099
7,695
0
3,438
16,437
0
67,169
L
Olorun
Melo I 7
Olorun
8,289
2,301
1,010
8,982
19,040
6,333
576
8,430
10,470
50,143
0
W
22,188
3,076
5,878
8,469
17,160
7,378
1,125
6,051
10,908
122,090
0
L
Cu Chulainn
OMaisCosminDeles
Cu Chulainn
16,409
3,209
0
4,030
18,208
19,415
204
3,819
13,805
10,466
66,659
W
Artemis
Strause
Artemis
17,751
7,300
0
6,535
14,432
5,195
23
6,763
7,604
0
71,713
L
Tyr
TRVNKZ
Tyr
17,659
1,872
0
5,207
20,106
14,656
0
7,796
12,160
0
68,890
L
Cthulhu
marcosdoal
Cthulhu
9,718
369
231
3,635
20,271
15,787
180
9,148
11,123
53,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,400
Gold Earned
61,700
597
Minions Killed
640
0
Camps Cleared
0
2,146,296
Distance Traveled
2,111,636
26
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,442
541
159
7
0
426,112
9
L
Janus
11,732
510
159
7
0
388,769
6
W
Baron Samedi
11,837
515
90
4
0
369,545
2
W
Thor
11,643
506
92
4
0
478,356
2
L
Olorun
8,840
384
87
4
0
392,584
1
W
Hel
14,457
629
196
9
0
438,226
3
L
Cu Chulainn
11,938
519
148
6
0
427,069
7
W
Artemis
11,321
492
103
4
0
399,397
4
L
Tyr
13,433
584
100
4
0
502,024
12
L
Cthulhu
10,457
455
103
4
0
435,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role