Player Matchup

Pele
Pele
 
Pele
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Armellezzz
King Arthur
Level 123
God Stats
4W - 9L
1,517 SR
Queue Stats
55W - 49L
1,515 Elo+
Party 1
Scylla
Scylla
Nathan_McLaren03
Scylla
Level 88
God Stats
33W - 43L
1,407 SR
Queue Stats
137W - 139L
1,476 Elo+
Solo
Team Averages
Level 104
1,474 SR
1,497 Elo+

VS

Team Averages
Level 58
1,535 SR
1,480 Elo+
Cupid
Cupid
Elite Blade 13
Cupid
Level 57
God Stats
90W - 80L
1,605 SR
Queue Stats
187W - 188L
1,618 Elo+
Solo
Raijin
Raijin
GHGPunkt
Raijin
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,235 Elo+
Solo
Ravana
Ravana
JageDeineMa
Ravana
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
273W - 281L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
9 / 1 / 6
10,943
782
12,446
9,923
3,152
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

King Arthur
Armellezzz
King Arthur
13
4 / 0 / 14
10,849
775
5,573
13,596
14,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
7 / 3 / 10
10,723
766
12,047
9,120
2,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 1
9,077
648
10,501
11,157
3,581
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
GHGPunkt
Raijin
10
0 / 11 / 1
7,664
547
4,398
11,642
3,269
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
12
1 / 5 / 2
8,732
624
10,016
12,814
5,641
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
8
20
Kills
4
4
Deaths
20
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
9
1
6
12
W
King Arthur
Armellezzz
King Arthur
4
0
14
11
L
3
4
1
0.88
L
Raijin
GHGPunkt
Raijin
0
11
1
0.05
L
Ravana
1
5
2
0.4
W
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,066
Damage
24,915
32,639
Taken
35,613
20,832
Mitigated
12,491
16,671
Healing
5,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
12,446
2,901
0
4,922
9,923
3,152
137
1,034
8,889
0
44,299
W
King Arthur
Armellezzz
King Arthur
5,573
925
883
6,806
13,596
14,864
754
1,929
11,667
0
32,649
L
10,501
5,661
158
2,171
11,157
3,581
0
2,729
8,332
0
40,910
L
Raijin
GHGPunkt
Raijin
4,398
646
0
786
11,642
3,269
21
5,672
5,684
18,227
0
L
Ravana
10,016
3,448
389
2,474
12,814
5,641
0
3,131
9,490
0
48,122
W
12,047
941
0
4,060
9,120
2,816
1,322
1,750
7,370
46,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,515
Gold Earned
25,473
172
Minions Killed
175
0
Camps Cleared
0
824,330
Distance Traveled
711,062
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,943
782
63
5
0
293,698
1
W
King Arthur
10,849
775
45
3
0
294,066
3
L
Cupid
9,077
648
86
6
0
253,298
1
L
Raijin
7,664
547
21
2
0
186,571
2
L
Ravana
8,732
624
68
5
0
271,193
4
W
Scylla
10,723
766
64
5
0
236,566
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role