Player Matchup

Kuzenbo
Kuzenbo
Aquatik5559
Kuzenbo
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
123W - 162L
1,291 Elo+
Solo
Fenrir
Fenrir
Dophin_car
Fenrir
Level 15
God Stats
6W - 11L
1,238 SR
Queue Stats
16W - 26L
1,183 Elo+
Party 2
Medusa
Medusa
VipersVenom05
Medusa
Level 5
God Stats
4W - 8L
1,500 SR
Queue Stats
66W - 73L
1,227 Elo+
Solo
Neith
Neith
itsthatamy
Neith
Level 21
God Stats
3W - 2L
1,749 SR
Queue Stats
3W - 7L
1,249 Elo+
Solo
Artemis
Artemis
joker53521
Artemis
Level 25
God Stats
1W - 0L
1,395 SR
Queue Stats
38W - 53L
1,260 Elo+
Party 2
Team Averages
Level 17
1,476 SR
1,242 Elo+

VS

Team Averages
Level 12
1,523 SR
1,194 Elo+
Skadi
Skadi
QrowsFeathers1
Skadi
Level 10
God Stats
86W - 91L
1,456 SR
Queue Stats
204W - 192L
1,263 Elo+
Solo
Set
Set
cit8000
Set
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,371 Elo+
Solo
Heimdallr
Heimdallr
pktott
Heimdallr
Level 26
God Stats
3W - 3L
1,658 SR
Queue Stats
8W - 9L
1,205 Elo+
Solo
Ares
Ares
tiltedtown6789
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,064 Elo+
Party 1
Cthulhu
Cthulhu
ttvaidan53936764
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,064 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Aquatik5559
Kuzenbo
18
3 / 1 / 15
11,318
1,029
9,599
14,324
22,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
Dophin_car
Fenrir
18
13 / 6 / 8
12,793
1,163
16,541
12,608
6,378
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
11 / 1 / 13
12,934
1,176
12,174
8,673
4,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
19
6 / 0 / 17
12,198
1,109
14,071
7,581
3,684
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
joker53521
Artemis
19
6 / 4 / 21
12,158
1,105
25,776
11,779
6,652
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

265

VS

Team 2 Tickets

29

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 10 / 2
12,589
1,144
15,310
20,401
17,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Set
17
0 / 12 / 6
10,171
925
5,719
19,271
8,031
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
pktott
Heimdallr
17
4 / 6 / 7
12,063
1,097
16,432
18,833
8,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 0 / 0
8,506
773
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

17
1 / 11 / 5
10,621
966
9,750
26,471
22,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
32
39
Kills
12
12
Deaths
39
74
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Aquatik5559
Kuzenbo
3
1
15
10.5
W
Fenrir
Dophin_car
Fenrir
13
6
8
2.83
L
7
10
2
0.8
W
11
1
13
17.5
L
Set
0
12
6
0.25
W
Neith
6
0
17
14.5
W
Artemis
joker53521
Artemis
6
4
21
4.13
L
Heimdallr
pktott
Heimdallr
4
6
7
1.25
L
0
0
0
0
L
1
11
5
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,161
Damage
47,211
54,965
Taken
84,976
43,167
Mitigated
56,937
9,701
Healing
5,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Aquatik5559
Kuzenbo
9,599
4,095
0
635
14,324
22,095
0
1,509
12,643
19,576
0
W
Fenrir
Dophin_car
Fenrir
16,541
5,769
78
729
12,608
6,378
0
868
11,640
0
22,781
L
15,310
9,400
164
2,860
20,401
17,982
0
2,501
17,900
0
39,356
W
12,174
9,220
0
3,183
8,673
4,358
0
1,995
6,553
0
29,486
L
Set
5,719
3,632
0
170
19,271
8,031
0
3,244
16,027
0
10,896
W
Neith
14,071
9,200
0
3,572
7,581
3,684
0
1,369
6,162
0
40,588
W
Artemis
joker53521
Artemis
25,776
17,953
0
1,504
11,779
6,652
0
3,362
8,217
0
38,959
L
Heimdallr
pktott
Heimdallr
16,432
8,989
0
1,311
18,833
8,388
0
2,202
16,631
0
38,805
L
0
0
0
0
0
0
0
0
0
0
0
L
9,750
1,602
0
538
26,471
22,536
0
1,652
24,819
27,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,401
Gold Earned
53,950
160
Minions Killed
159
3
Camps Cleared
1
1,064,943
Distance Traveled
705,231
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
11,318
1,029
12
1
1
312,533
2
W
Fenrir
12,793
1,163
17
2
0
159,658
2
L
Skadi
12,589
1,144
49
4
0
182,036
1
W
Medusa
12,934
1,176
46
4
0
216,779
0
L
Set
10,171
925
20
2
0
171,637
0
W
Neith
12,198
1,109
62
6
1
195,875
0
W
Artemis
12,158
1,105
23
2
1
180,098
1
L
Heimdallr
12,063
1,097
53
5
0
211,301
0
L
Ares
8,506
773
0
0
0
0
0
L
Cthulhu
10,621
966
37
3
1
140,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role