Player Matchup

Bellona
Bellona
GamepadGeek
Bellona
Level 22
God Stats
11W - 13L
1,379 SR
Queue Stats
76W - 65L
1,237 Elo+
Solo
Cthulhu
Cthulhu
Jecm0903
Cthulhu
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 148L
1,325 Elo+
Solo
Nu Wa
Nu Wa
OhOkayNiall
Nu Wa
Level 28
God Stats
42W - 32L
1,489 SR
Queue Stats
182W - 210L
1,500 Elo+
Solo
Thanatos
Thanatos
Tyronide
Thanatos
Level 24
God Stats
24W - 29L
1,532 SR
Queue Stats
72W - 71L
1,310 Elo+
Solo
Xing Tian
Xing Tian
YoungPayload085
Xing Tian
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 78L
1,289 Elo+
Solo
Team Averages
Level 24
1,480 SR
1,332 Elo+

VS

Team Averages
Level 20
1,461 SR
1,321 Elo+
Nemesis
Nemesis
BAAA_theGoatman
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Hel
Hel
Exotic_Origin_
Hel
Level 24
God Stats
25W - 30L
1,519 SR
Queue Stats
500W - 498L
1,221 Elo+
Solo
Neith
Neith
FIakG
Neith
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,142 Elo+
Solo
Da Ji
Da Ji
Purpl3herb
Da Ji
Level 28
God Stats
20W - 16L
1,352 SR
Queue Stats
135W - 137L
1,342 Elo+
Solo
Ra
Ra
extraloudherb420
Ra
Level 22
God Stats
37W - 38L
1,433 SR
Queue Stats
131W - 146L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GamepadGeek
Bellona
17
8 / 1 / 3
10,864
572
9,748
9,945
7,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cthulhu
Jecm0903
Cthulhu
14
3 / 3 / 1
8,675
457
7,029
11,319
8,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
5 / 0 / 3
10,576
557
9,870
8,060
2,807
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
Tyronide
Thanatos
15
9 / 4 / 6
10,079
530
11,857
14,981
5,471
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
YoungPayload085
Xing Tian
14
3 / 3 / 3
9,376
493
7,817
16,005
14,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 11 / 0
6,847
360
4,033
15,636
4,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

13
4 / 5 / 1
8,427
444
10,232
13,921
5,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
FIakG
Neith
9
1 / 4 / 0
7,080
373
2,657
7,251
2,307
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Da Ji
13
5 / 5 / 0
8,627
454
8,763
14,528
5,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 4 / 6
8,399
442
9,765
12,448
4,562
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
28
Kills
10
11
Deaths
29
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
11
0
0
L
4
5
1
0.9
L
Neith
FIakG
Neith
1
4
0
0.25
W
Bellona
GamepadGeek
Bellona
8
1
3
9.5
W
Cthulhu
Jecm0903
Cthulhu
3
3
1
1.17
W
5
0
3
6.5
L
Da Ji
5
5
0
1
W
Thanatos
Tyronide
Thanatos
9
4
6
3
W
Xing Tian
YoungPayload085
Xing Tian
3
3
3
1.5
L
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,321
Damage
35,450
60,310
Taken
63,784
38,590
Mitigated
22,237
20,134
Healing
16,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,033
1,751
0
1,544
15,636
4,831
50
3,064
12,497
0
30,505
L
10,232
1,327
2,022
4,732
13,921
5,150
406
7,437
6,309
38,284
0
L
Neith
FIakG
Neith
2,657
1,032
0
810
7,251
2,307
507
1,288
5,963
0
21,371
W
Bellona
GamepadGeek
Bellona
9,748
2,889
0
3,477
9,945
7,313
2,073
935
9,010
173
55,892
W
Cthulhu
Jecm0903
Cthulhu
7,029
456
153
1,361
11,319
8,252
924
5,837
5,482
38,449
0
W
9,870
1,824
0
3,580
8,060
2,807
2,379
2,083
5,977
62,264
0
L
Da Ji
8,763
1,150
111
4,419
14,528
5,387
0
4,028
10,500
0
47,812
W
Thanatos
Tyronide
Thanatos
11,857
3,451
0
10,876
14,981
5,471
0
1,870
13,111
0
46,857
W
Xing Tian
YoungPayload085
Xing Tian
7,817
647
0
687
16,005
14,747
1,150
9,272
6,733
35,760
0
L
9,765
2,063
425
2,287
12,448
4,562
100
8,595
3,626
51,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,570
Gold Earned
39,380
404
Minions Killed
308
0
Camps Cleared
0
1,772,401
Distance Traveled
1,529,261
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,847
360
40
2
0
332,786
1
L
Hel
8,427
444
56
3
0
334,933
0
L
Neith
7,080
373
53
3
0
167,711
0
W
Bellona
10,864
572
99
5
0
412,393
2
W
Cthulhu
8,675
457
56
3
0
353,483
1
W
Nu Wa
10,576
557
113
6
0
321,303
2
L
Da Ji
8,627
454
69
4
0
388,149
0
W
Thanatos
10,079
530
78
4
0
352,223
2
W
Xing Tian
9,376
493
58
3
0
332,999
0
L
Ra
8,399
442
90
5
0
305,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role