Player Matchup

Neith
Neith
Henrique__Brabo
Neith
Level 26
God Stats
14W - 8L
1,519 SR
Queue Stats
477W - 532L
1,393 Elo+
Solo
Mulan
Mulan
LiuGlitch
Mulan
Level 15
God Stats
0W - 1L
1,458 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ra
Ra
MateParaVos
Ra
Level 39
God Stats
1W - 5L
1,377 SR
Queue Stats
111W - 139L
1,270 Elo+
Party 2
Nemesis
Nemesis
defffzzz1
Nemesis
Level 4
God Stats
0W - 1L
1,473 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
kaozinho
Kuzenbo
Level 28
God Stats
4W - 5L
1,815 SR
Queue Stats
13W - 14L
1,442 Elo+
Solo
Team Averages
Level 22
1,528 SR
1,421 Elo+

VS

Team Averages
Level 31
1,439 SR
1,448 Elo+
Janus
Janus
DiegoooTe
Janus
Level 28
God Stats
48W - 51L
1,377 SR
Queue Stats
145W - 137L
1,431 Elo+
Party 1
Cabrakan
Cabrakan
DraugKillerPro
Cabrakan
Level 63
God Stats
14W - 19L
1,355 SR
Queue Stats
20W - 28L
1,293 Elo+
Party 1
Thor
Thor
F41nex
Thor
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
258W - 188L
1,436 Elo+
Party 1
Chaac
Chaac
FacundoDFA
Chaac
Level 29
God Stats
18W - 16L
1,454 SR
Queue Stats
113W - 106L
1,348 Elo+
Party 1
Xbalanque
Xbalanque
SoulAlexander
Xbalanque
Level 4
God Stats
3W - 1L
1,507 SR
Queue Stats
3W - 1L
1,731 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 1
7,317
385
10,742
12,882
4,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
LiuGlitch
Mulan
12
0 / 9 / 1
7,184
378
3,417
16,485
13,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
2 / 6 / 1
8,602
453
6,003
9,512
3,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
defffzzz1
Nemesis
13
2 / 8 / 1
8,226
433
8,202
14,710
5,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mace

Mace

+10
Physical Power

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kuzenbo
kaozinho
Kuzenbo
12
1 / 6 / 0
7,834
412
6,720
15,212
17,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DiegoooTe
Janus
17
6 / 1 / 9
10,433
549
9,238
7,924
2,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
13
4 / 0 / 8
8,852
466
5,757
12,621
11,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thor
F41nex
Thor
18
14 / 0 / 11
11,427
601
15,319
10,737
6,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
15
7 / 3 / 3
9,503
500
6,874
13,719
8,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Xbalanque
SoulAlexander
Xbalanque
14
4 / 1 / 8
8,390
442
12,288
13,165
5,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
74
5
Kills
35
36
Deaths
5
4
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Janus
DiegoooTe
Janus
6
1
9
10.5
W
Cabrakan
4
0
8
8
W
Thor
F41nex
Thor
14
0
11
19.5
W
Chaac
7
3
3
2.83
L
0
7
1
0.07
L
Mulan
LiuGlitch
Mulan
0
9
1
0.06
L
2
6
1
0.42
W
Xbalanque
SoulAlexander
Xbalanque
4
1
8
8
L
Nemesis
defffzzz1
Nemesis
2
8
1
0.31
L
Kuzenbo
kaozinho
Kuzenbo
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,084
Damage
49,476
68,801
Taken
58,166
43,636
Mitigated
33,553
14,309
Healing
26,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
DiegoooTe
Janus
9,238
1,490
0
1,670
7,924
2,675
814
1,504
6,245
78,409
0
W
Cabrakan
5,757
707
0
4,963
12,621
11,178
295
3,848
8,749
21,371
0
W
Thor
F41nex
Thor
15,319
5,212
0
4,945
10,737
6,135
0
2,243
8,419
0
87,000
W
Chaac
6,874
1,363
0
6,423
13,719
8,231
669
2,583
10,980
881
40,934
L
10,742
5,076
0
4,271
12,882
4,114
725
3,396
9,486
0
49,831
L
Mulan
LiuGlitch
Mulan
3,417
600
0
844
16,485
13,143
152
5,984
10,476
0
29,779
L
6,003
683
845
1,256
9,512
3,009
402
1,903
7,484
51,450
0
W
Xbalanque
SoulAlexander
Xbalanque
12,288
6,847
0
8,253
13,165
5,334
745
2,545
10,620
0
59,666
L
Nemesis
defffzzz1
Nemesis
8,202
5,216
0
4,550
14,710
5,623
713
364
14,071
0
42,282
L
Kuzenbo
kaozinho
Kuzenbo
6,720
2,578
0
2,543
15,212
17,747
468
3,348
11,864
22,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,163
Gold Earned
48,605
339
Minions Killed
491
0
Camps Cleared
0
1,645,664
Distance Traveled
1,756,793
9
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,433
549
157
8
0
386,406
5
W
Cabrakan
8,852
466
27
1
0
334,569
5
W
Thor
11,427
601
132
7
0
380,057
11
W
Chaac
9,503
500
76
4
0
338,460
5
L
Neith
7,317
385
91
5
0
304,682
1
L
Mulan
7,184
378
48
3
0
318,488
1
L
Ra
8,602
453
95
5
0
347,978
2
W
Xbalanque
8,390
442
99
5
0
317,301
0
L
Nemesis
8,226
433
78
4
0
342,148
1
L
Kuzenbo
7,834
412
27
1
0
332,368
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role