Player Matchup

Ra
Ra
DreadSpyder420
Ra
Level 3
God Stats
5W - 8L
1,178 SR
Queue Stats
11W - 13L
1,088 Elo+
Solo
Cernunnos
Cernunnos
Minicreto
Cernunnos
Level 29
God Stats
7W - 3L
1,496 SR
Queue Stats
43W - 38L
1,449 Elo+
Party 1
Amaterasu
Amaterasu
Volblu_
Amaterasu
Level 26
God Stats
1W - 2L
1,443 SR
Queue Stats
87W - 75L
1,546 Elo+
Party 1
Nemesis
Nemesis
Xenon_DaGamer
Nemesis
Level 21
God Stats
3W - 2L
1,463 SR
Queue Stats
16W - 14L
1,493 Elo+
Party 1
Terra
Terra
werido_kayla
Terra
Level 27
God Stats
26W - 26L
1,563 SR
Queue Stats
84W - 89L
1,483 Elo+
Party 1
Team Averages
Level 21
1,429 SR
1,412 Elo+

VS

Team Averages
Level 23
1,450 SR
1,410 Elo+
Fenrir
Fenrir
IlmaloneIl
Fenrir
Level 14
God Stats
17W - 12L
1,554 SR
Queue Stats
22W - 22L
1,404 Elo+
Party 2
Jormungandr
Jormungandr
RuSh Gains8
Jormungandr
Level 25
God Stats
6W - 10L
1,345 SR
Queue Stats
98W - 97L
1,368 Elo+
Party 2
Bastet
Bastet
THatEggoKat
Bastet
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 47L
1,417 Elo+
Party 2
Athena
Athena
THatNinjaKat
Athena
Level 28
God Stats
5W - 3L
1,275 SR
Queue Stats
153W - 139L
1,436 Elo+
Party 2
Izanami
Izanami
selfmade m
Izanami
Level 23
God Stats
27W - 24L
1,577 SR
Queue Stats
135W - 135L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 0
9,304
465
8,696
13,467
12,357
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cernunnos
Minicreto
Cernunnos
13
1 / 13 / 2
8,454
423
20,690
25,235
8,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
Volblu_
Amaterasu
15
3 / 2 / 1
8,994
450
12,540
13,948
10,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nemesis
12
2 / 4 / 0
8,369
418
3,840
13,624
4,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

13
2 / 1 / 2
9,026
451
8,197
18,672
17,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
IlmaloneIl
Fenrir
15
2 / 4 / 6
9,514
476
11,789
16,421
6,730
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
RuSh Gains8
Jormungandr
16
2 / 3 / 1
10,056
503
6,714
11,059
6,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bastet
16
5 / 1 / 0
10,167
508
7,498
11,861
4,316
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Athena
15
1 / 2 / 12
10,677
534
6,466
18,558
22,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
selfmade m
Izanami
17
15 / 3 / 1
11,976
599
28,380
23,904
10,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
45
12
Kills
25
25
Deaths
13
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
4
5
0
0.8
W
Fenrir
IlmaloneIl
Fenrir
2
4
6
1.25
L
Cernunnos
Minicreto
Cernunnos
1
13
2
0.15
W
Jormungandr
RuSh Gains8
Jormungandr
2
3
1
0.83
W
Bastet
5
1
0
5
W
Athena
1
2
12
3.5
L
Amaterasu
Volblu_
Amaterasu
3
2
1
1.75
L
Nemesis
2
4
0
0.5
W
Izanami
selfmade m
Izanami
15
3
1
5.17
L
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,963
Damage
60,847
84,946
Taken
81,803
54,376
Mitigated
50,884
26,127
Healing
28,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,696
1,229
327
2,575
13,467
12,357
432
1,278
12,114
47,087
0
W
Fenrir
IlmaloneIl
Fenrir
11,789
2,920
0
5,468
16,421
6,730
1,666
7,156
9,240
24
34,815
L
Cernunnos
Minicreto
Cernunnos
20,690
12,323
683
6,179
25,235
8,842
846
3,971
21,239
0
68,156
W
Jormungandr
RuSh Gains8
Jormungandr
6,714
1,394
267
1,623
11,059
6,983
1,442
851
9,905
49,438
0
W
Bastet
7,498
2,936
330
2,269
11,861
4,316
2,771
2,165
9,571
0
51,063
W
Athena
6,466
3,396
255
5,140
18,558
22,255
757
4,659
13,828
13,767
0
L
Amaterasu
Volblu_
Amaterasu
12,540
6,968
0
4,251
13,948
10,884
0
3,376
10,213
0
34,180
L
Nemesis
3,840
1,539
35
3,635
13,624
4,944
0
1,236
12,313
0
41,127
W
Izanami
selfmade m
Izanami
28,380
22,794
0
12,776
23,904
10,600
4,981
2,062
21,586
0
93,617
L
8,197
1,968
3,692
4,750
18,672
17,349
0
2,760
15,887
28,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,147
Gold Earned
52,390
359
Minions Killed
408
0
Camps Cleared
0
1,781,287
Distance Traveled
1,882,535
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,304
465
87
4
0
339,858
3
W
Fenrir
9,514
476
51
3
0
400,174
4
L
Cernunnos
8,454
423
112
6
0
305,478
1
W
Jormungandr
10,056
503
98
5
0
387,732
0
W
Bastet
10,167
508
90
5
0
405,690
5
W
Athena
10,677
534
19
1
0
348,012
0
L
Amaterasu
8,994
450
51
3
0
416,274
3
L
Nemesis
8,369
418
71
4
0
288,996
0
W
Izanami
11,976
599
150
8
0
340,927
5
L
Terra
9,026
451
38
2
0
430,681
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role