Player Matchup

Ymir
Ymir
IncansaveeeL
Ymir
Level 4
God Stats
19W - 20L
1,500 SR
Queue Stats
538W - 542L
1,346 Elo+
Solo
Nu Wa
Nu Wa
McAfrodite
Nu Wa
Level 27
God Stats
33W - 21L
1,589 SR
Queue Stats
77W - 57L
1,553 Elo+
Solo
Apollo
Apollo
Meruen
Apollo
Level 18
God Stats
9W - 5L
1,730 SR
Queue Stats
38W - 24L
1,614 Elo+
Solo
Tiamat
Tiamat
Tokoku_Navara-
Tiamat
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 17L
1,500 Elo+
Party 1
Nemesis
Nemesis
amandikaka
Nemesis
Level 23
God Stats
2W - 3L
1,500 SR
Queue Stats
13W - 27L
1,599 Elo+
Party 1
Team Averages
Level 15
1,564 SR
1,522 Elo+

VS

Team Averages
Level 16
1,612 SR
1,455 Elo+
Kali
Kali
Dmc__jogos
Kali
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,172 Elo+
Solo
Cthulhu
Cthulhu
IgroYagamoto
Cthulhu
Level 8
God Stats
3W - 7L
1,915 SR
Queue Stats
21W - 47L
1,518 Elo+
Solo
Thanatos
Thanatos
NotPerFeecT_YT
Thanatos
Level 17
God Stats
16W - 16L
1,506 SR
Queue Stats
254W - 258L
1,460 Elo+
Solo
Apollo
Apollo
Pheph0
Apollo
Level 23
God Stats
20W - 10L
1,815 SR
Queue Stats
328W - 308L
1,534 Elo+
Solo
Sun Wukong
Sun Wukong
Sotta10
Sun Wukong
Level 29
God Stats
1W - 0L
1,324 SR
Queue Stats
22W - 31L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 8 / 11
14,653
473
8,111
26,801
34,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nu Wa
20
15 / 8 / 7
17,304
558
45,407
25,999
12,606
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apollo
Meruen
Apollo
20
13 / 7 / 4
16,600
535
23,158
32,285
18,403
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

4
0 / 0 / 0
8,659
279
0
0
0
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nemesis
amandikaka
Nemesis
17
1 / 17 / 4
11,994
387
4,230
28,866
14,225
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 19 / 5
11,740
379
983
22,935
8,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
IgroYagamoto
Cthulhu
19
1 / 9 / 13
13,937
450
10,109
26,461
24,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
20
7 / 4 / 11
14,905
481
9,389
20,547
7,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Apollo
Pheph0
Apollo
20
22 / 3 / 4
18,379
593
30,682
27,809
12,378
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
Sotta10
Sun Wukong
20
9 / 1 / 15
17,626
569
31,476
33,454
24,695
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
87
31
Kills
39
40
Deaths
36
26
Assists
48
Player
Kills
Deaths
Assists
KDA
W
0
19
5
0.13
W
Cthulhu
IgroYagamoto
Cthulhu
1
9
13
0.83
L
2
8
11
0.94
L
Nu Wa
15
8
7
2.31
L
Apollo
Meruen
Apollo
13
7
4
2.14
W
Thanatos
7
4
11
3.13
W
Apollo
Pheph0
Apollo
22
3
4
8
W
Sun Wukong
Sotta10
Sun Wukong
9
1
15
16.5
L
0
0
0
0
L
Nemesis
amandikaka
Nemesis
1
17
4
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,906
Damage
82,639
113,951
Taken
131,206
80,083
Mitigated
77,269
24,944
Healing
51,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
983
229
0
1,772
22,935
8,017
1,330
6,051
16,556
0
43,260
W
Cthulhu
IgroYagamoto
Cthulhu
10,109
1,779
0
1,691
26,461
24,855
591
12,550
13,635
56,114
0
L
8,111
2,058
0
1,813
26,801
34,849
341
6,925
19,876
37,198
0
L
Nu Wa
45,407
10,752
115
5,660
25,999
12,606
3,047
3,384
22,615
166,336
0
L
Apollo
Meruen
Apollo
23,158
14,179
0
15,051
32,285
18,403
3,030
2,896
29,389
0
125,621
W
Thanatos
9,389
3,730
1,243
18,609
20,547
7,324
1,092
10,093
10,190
0
90,126
W
Apollo
Pheph0
Apollo
30,682
23,694
0
13,293
27,809
12,378
4,053
10,533
17,016
0
129,974
W
Sun Wukong
Sotta10
Sun Wukong
31,476
6,436
0
15,301
33,454
24,695
985
12,881
20,291
0
172,815
L
0
0
0
0
0
0
0
0
0
0
0
L
Nemesis
amandikaka
Nemesis
4,230
1,514
0
2,305
28,866
14,225
641
1,812
27,054
0
40,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,210
Gold Earned
76,587
477
Minions Killed
721
0
Camps Cleared
0
2,046,889
Distance Traveled
2,767,929
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
11,740
379
88
3
0
408,244
1
W
Cthulhu
13,937
450
73
2
0
619,329
4
L
Ymir
14,653
473
39
1
0
553,658
0
L
Nu Wa
17,304
558
198
6
0
479,635
0
L
Apollo
16,600
535
172
6
0
532,435
4
W
Thanatos
14,905
481
149
5
0
599,340
0
W
Apollo
18,379
593
160
5
0
560,259
8
W
Sun Wukong
17,626
569
251
8
0
580,757
2
L
Tiamat
8,659
279
0
0
0
0
0
L
Nemesis
11,994
387
68
2
0
481,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role