Player Matchup

Ratatoskr
Ratatoskr
Fridge_420_
Ratatoskr
Level 26
God Stats
1W - 3L
1,755 SR
Queue Stats
133W - 140L
1,430 Elo+
Party 1
Merlin
Merlin
JJScxtt
Merlin
Level 26
God Stats
2W - 5L
1,419 SR
Queue Stats
213W - 184L
1,404 Elo+
Party 1
Artio
Artio
KurgerBingMyNuts
Artio
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 134L
1,372 Elo+
Party 1
Medusa
Medusa
TheLavaDragon
Medusa
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 103L
1,452 Elo+
Party 1
Achilles
Achilles
saymoney333
Achilles
Level 25
God Stats
6W - 6L
1,486 SR
Queue Stats
169W - 196L
1,390 Elo+
Solo
Team Averages
Level 24
1,532 SR
1,409 Elo+

VS

Team Averages
Level 17
1,431 SR
1,261 Elo+
Thor
Thor
DirtyyCy
Thor
Level 10
God Stats
1W - 1L
1,524 SR
Queue Stats
3W - 4L
1,372 Elo+
Party 2
Baron Samedi
Baron Samedi
FievelsHat
Baron Samedi
Level 24
God Stats
2W - 4L
1,210 SR
Queue Stats
2W - 7L
1,228 Elo+
Solo
Sun Wukong
Sun Wukong
Slime_Kidd01
Sun Wukong
Level 8
God Stats
5W - 9L
1,315 SR
Queue Stats
9W - 16L
1,240 Elo+
Solo
Bellona
Bellona
WopDaReaper49
Bellona
Level 13
God Stats
1W - 1L
1,463 SR
Queue Stats
1W - 6L
1,040 Elo+
Party 2
Izanami
Izanami
weedsama29
Izanami
Level 28
God Stats
7W - 1L
1,645 SR
Queue Stats
68W - 83L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Fridge_420_
Ratatoskr
9
0 / 0 / 1
6,255
368
425
5,037
1,218
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
JJScxtt
Merlin
15
6 / 3 / 1
8,900
524
9,163
9,383
3,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

10
0 / 5 / 7
6,796
400
4,312
13,538
4,952
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

14
6 / 3 / 5
8,445
497
11,456
11,296
3,844
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
saymoney333
Achilles
14
2 / 0 / 0
8,416
495
2,399
7,837
6,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
11
2 / 6 / 3
7,231
425
3,768
10,277
3,440
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
FievelsHat
Baron Samedi
14
1 / 1 / 6
8,218
483
7,629
6,026
2,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sun Wukong
Slime_Kidd01
Sun Wukong
11
1 / 2 / 2
6,830
402
4,015
9,213
6,525
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
12
5 / 6 / 2
8,487
499
6,559
11,773
8,965
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
weedsama29
Izanami
14
1 / 2 / 2
8,240
485
6,196
9,983
4,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
25
14
Kills
10
11
Deaths
17
14
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Thor
2
6
3
0.58
W
Baron Samedi
FievelsHat
Baron Samedi
1
1
6
4
L
Ratatoskr
Fridge_420_
Ratatoskr
0
0
1
0.5
L
Merlin
JJScxtt
Merlin
6
3
1
2.17
L
0
5
7
0.7
W
Sun Wukong
Slime_Kidd01
Sun Wukong
1
2
2
1
L
6
3
5
2.83
W
Bellona
5
6
2
1
L
Achilles
saymoney333
Achilles
2
0
0
2
W
Izanami
weedsama29
Izanami
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,755
Damage
28,167
47,091
Taken
47,272
19,567
Mitigated
26,381
13,151
Healing
8,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
3,768
2,674
0
1,536
10,277
3,440
282
2,015
8,187
0
15,073
W
Baron Samedi
FievelsHat
Baron Samedi
7,629
95
330
2,190
6,026
2,894
1,150
2,149
3,861
41,110
0
L
Ratatoskr
Fridge_420_
Ratatoskr
425
63
0
349
5,037
1,218
112
360
4,631
0
23,318
L
Merlin
JJScxtt
Merlin
9,163
1,068
0
2,842
9,383
3,476
407
2,590
6,467
57,752
0
L
4,312
791
1,190
2,626
13,538
4,952
46
1,417
12,012
15,309
0
W
Sun Wukong
Slime_Kidd01
Sun Wukong
4,015
1,148
0
87
9,213
6,525
0
1,988
7,225
0
26,799
L
11,456
5,865
306
2,681
11,296
3,844
640
1,562
9,624
0
48,807
W
Bellona
6,559
3,749
0
972
11,773
8,965
242
3,816
7,882
0
24,063
L
Achilles
saymoney333
Achilles
2,399
769
0
3,157
7,837
6,077
814
1,033
6,728
0
42,312
W
Izanami
weedsama29
Izanami
6,196
4,222
0
3,239
9,983
4,557
2,342
3,507
6,451
0
54,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,812
Gold Earned
39,006
302
Minions Killed
313
0
Camps Cleared
0
1,402,227
Distance Traveled
1,444,886
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,231
425
23
1
0
312,671
0
W
Baron Samedi
8,218
483
81
5
0
263,791
0
L
Ratatoskr
6,255
368
44
3
0
217,912
0
L
Merlin
8,900
524
83
5
0
279,654
0
L
Artio
6,796
400
29
2
0
309,099
0
W
Sun Wukong
6,830
402
38
2
0
295,595
0
L
Medusa
8,445
497
65
4
0
300,942
0
W
Bellona
8,487
499
55
3
0
297,581
4
L
Achilles
8,416
495
81
5
0
294,620
4
W
Izanami
8,240
485
116
7
0
275,248
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role