Player Matchup

Fenrir
Fenrir
Biozzolo
Fenrir
Level 19
God Stats
4W - 11L
1,364 SR
Queue Stats
149W - 171L
1,411 Elo+
Solo
Neith
Neith
C4Y0S
Neith
Level 26
God Stats
1W - 2L
1,683 SR
Queue Stats
148W - 180L
1,413 Elo+
Party 2
Chang'e
Chang'e
Flaretritium
Chang'e
Level 8
God Stats
21W - 19L
1,470 SR
Queue Stats
182W - 189L
1,350 Elo+
Solo
Izanami
Izanami
Skooma96
Izanami
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,138 Elo+
Solo
Chernobog
Chernobog
TheLastDog1309
Chernobog
Level 29
God Stats
69W - 80L
1,509 SR
Queue Stats
193W - 226L
1,413 Elo+
Party 2
Team Averages
Level 17
1,505 SR
1,345 Elo+

VS

Team Averages
Level 25
1,346 SR
1,260 Elo+
Tiamat
Tiamat
CinderPsycho
Tiamat
Level 26
God Stats
4W - 9L
1,134 SR
Queue Stats
6W - 10L
1,165 Elo+
Party 1
Kukulkan
Kukulkan
DarkishDandy
Kukulkan
Level 14
God Stats
2W - 2L
1,136 SR
Queue Stats
43W - 82L
1,167 Elo+
Solo
Sol
Sol
Locker946
Sol
Level 29
God Stats
2W - 4L
1,364 SR
Queue Stats
14W - 19L
1,315 Elo+
Solo
Da Ji
Da Ji
Ninilili
Da Ji
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,165 Elo+
Party 1
Aphrodite
Aphrodite
Pirenea20
Aphrodite
Level 28
God Stats
119W - 109L
1,599 SR
Queue Stats
273W - 300L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Biozzolo
Fenrir
20
11 / 5 / 25
15,306
1,177
16,368
21,128
8,694
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Neith
C4Y0S
Neith
20
21 / 11 / 24
18,358
1,412
33,789
29,315
11,750
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
Flaretritium
Chang'e
20
3 / 15 / 26
13,789
1,061
12,092
31,115
11,153
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Skooma96
Izanami
20
6 / 6 / 27
14,560
1,120
16,822
25,572
9,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chernobog
TheLastDog1309
Chernobog
20
11 / 10 / 23
15,666
1,205
33,217
28,841
11,651
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

10

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
13 / 7 / 26
16,908
1,301
26,355
23,699
47,669
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
DarkishDandy
Kukulkan
20
3 / 12 / 22
13,397
1,031
15,542
20,092
10,209
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
16 / 11 / 17
17,008
1,308
46,875
24,130
11,121
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Da Ji
Ninilili
Da Ji
20
9 / 14 / 18
14,590
1,122
22,402
27,007
14,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
Pirenea20
Aphrodite
20
6 / 8 / 23
14,602
1,123
16,801
24,043
20,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

177
Kill Participation
153
52
Kills
47
47
Deaths
52
125
Assists
106
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Biozzolo
Fenrir
11
5
25
4.7
L
Neith
C4Y0S
Neith
21
11
24
3
W
Tiamat
13
7
26
3.71
W
Kukulkan
DarkishDandy
Kukulkan
3
12
22
1.17
L
Chang'e
Flaretritium
Chang'e
3
15
26
1.07
W
16
11
17
2.23
W
Da Ji
Ninilili
Da Ji
9
14
18
1.29
W
Aphrodite
Pirenea20
Aphrodite
6
8
23
2.19
L
Izanami
Skooma96
Izanami
6
6
27
3.25
L
Chernobog
TheLastDog1309
Chernobog
11
10
23
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,288
Damage
127,975
135,971
Taken
118,971
53,092
Mitigated
103,496
32,704
Healing
29,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Biozzolo
Fenrir
16,368
4,618
0
1,555
21,128
8,694
0
18,522
2,382
0
21,336
L
Neith
C4Y0S
Neith
33,789
28,060
0
9,737
29,315
11,750
0
20,405
8,674
0
63,494
W
Tiamat
26,355
2,749
0
4,632
23,699
47,669
0
2,137
21,562
43,106
0
W
Kukulkan
DarkishDandy
Kukulkan
15,542
2,031
0
0
20,092
10,209
0
2,566
17,526
42,813
0
L
Chang'e
Flaretritium
Chang'e
12,092
2,111
2,504
3,705
31,115
11,153
0
21,513
9,402
41,502
0
W
46,875
20,929
0
4,395
24,130
11,121
0
1,425
22,705
75,986
0
W
Da Ji
Ninilili
Da Ji
22,402
6,537
0
857
27,007
14,111
0
3,533
23,474
0
40,386
W
Aphrodite
Pirenea20
Aphrodite
16,801
913
8,020
11,798
24,043
20,386
0
2,431
21,612
40,923
0
L
Izanami
Skooma96
Izanami
16,822
11,991
0
4,547
25,572
9,844
0
20,227
5,018
0
43,411
L
Chernobog
TheLastDog1309
Chernobog
33,217
27,420
426
10,230
28,841
11,651
0
23,701
4,922
0
62,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,679
Gold Earned
76,505
228
Minions Killed
237
9
Camps Cleared
3
1,111,122
Distance Traveled
1,062,800
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
15,306
1,177
14
1
2
304,403
0
L
Neith
18,358
1,412
43
3
5
212,728
0
W
Tiamat
16,908
1,301
32
2
2
246,655
0
W
Kukulkan
13,397
1,031
62
5
0
185,818
0
L
Chang'e
13,789
1,061
63
5
0
204,767
0
W
Sol
17,008
1,308
68
5
0
198,387
0
W
Da Ji
14,590
1,122
27
2
1
193,020
0
W
Aphrodite
14,602
1,123
48
4
0
238,920
0
L
Izanami
14,560
1,120
38
3
0
210,784
1
L
Chernobog
15,666
1,205
70
5
2
178,440
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role