Player Matchup

Ganesha
Ganesha
DJ_Marquinhos20
Ganesha
Level 8
God Stats
6W - 4L
1,500 SR
Queue Stats
135W - 132L
1,395 Elo+
Party 2
Ne Zha
Ne Zha
delpujas
Ne Zha
Level 27
God Stats
5W - 6L
1,414 SR
Queue Stats
55W - 48L
1,563 Elo+
Solo
Cthulhu
Cthulhu
ser_286
Cthulhu
Level 25
God Stats
1W - 17L
1,163 SR
Queue Stats
21W - 35L
1,279 Elo+
Solo
Anubis
Anubis
shanrowac
Anubis
Level 8
God Stats
5W - 2L
1,500 SR
Queue Stats
54W - 48L
1,235 Elo+
Solo
The Morrigan
The Morrigan
wanmonstro
The Morrigan
Level 28
God Stats
5W - 9L
1,382 SR
Queue Stats
63W - 55L
1,487 Elo+
Party 2
Team Averages
Level 19
1,392 SR
1,392 Elo+

VS

Team Averages
Level 22
1,435 SR
1,453 Elo+
Anubis
Anubis
Caktuz
Anubis
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
228W - 255L
1,500 Elo+
Party 1
Neith
Neith
Hitkness
Neith
Level 27
God Stats
2W - 4L
1,368 SR
Queue Stats
18W - 15L
1,467 Elo+
Solo
Amaterasu
Amaterasu
Nerovaii
Amaterasu
Level 27
God Stats
42W - 48L
1,329 SR
Queue Stats
119W - 141L
1,384 Elo+
Party 1
Cthulhu
Cthulhu
igoraguido8
Cthulhu
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
146W - 171L
1,393 Elo+
Solo
Awilix
Awilix
kuramayoukobr
Awilix
Level 22
God Stats
24W - 22L
1,477 SR
Queue Stats
231W - 243L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 10
9,957
433
6,072
17,533
15,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
delpujas
Ne Zha
20
13 / 7 / 2
13,502
587
17,981
23,517
11,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
ser_286
Cthulhu
17
1 / 1 / 2
10,331
449
8,620
15,995
17,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
shanrowac
Anubis
15
5 / 4 / 6
9,921
431
13,742
13,573
6,490
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

The Morrigan
wanmonstro
The Morrigan
19
3 / 6 / 5
11,635
506
11,440
10,613
3,176
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Caktuz
Anubis
19
3 / 5 / 4
12,929
562
11,989
14,252
5,987
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Hitkness
Neith
17
1 / 3 / 10
10,958
476
8,905
14,823
4,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Amaterasu
Nerovaii
Amaterasu
20
2 / 4 / 1
13,571
590
8,523
15,946
11,448
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
igoraguido8
Cthulhu
17
3 / 7 / 7
11,928
519
8,575
21,076
18,139
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
15 / 3 / 5
14,639
636
22,625
17,450
7,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
51
22
Kills
24
24
Deaths
22
25
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Anubis
Caktuz
Anubis
3
5
4
1
L
0
6
10
0.83
W
Neith
Hitkness
Neith
1
3
10
2
W
Amaterasu
Nerovaii
Amaterasu
2
4
1
0.63
L
Ne Zha
delpujas
Ne Zha
13
7
2
2
W
Cthulhu
igoraguido8
Cthulhu
3
7
7
0.93
W
15
3
5
5.83
L
Cthulhu
ser_286
Cthulhu
1
1
2
2
L
Anubis
shanrowac
Anubis
5
4
6
2
L
The Morrigan
wanmonstro
The Morrigan
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,855
Damage
60,617
81,231
Taken
83,547
54,810
Mitigated
47,379
22,863
Healing
19,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Caktuz
Anubis
11,989
399
0
5,401
14,252
5,987
1,553
8,745
5,432
104,050
0
L
6,072
50
0
1,646
17,533
15,502
811
4,449
13,084
25,748
0
W
Neith
Hitkness
Neith
8,905
4,871
99
6,803
14,823
4,744
4,115
6,366
8,407
0
57,914
W
Amaterasu
Nerovaii
Amaterasu
8,523
3,844
0
1,399
15,946
11,448
1,004
7,050
8,246
0
87,382
L
Ne Zha
delpujas
Ne Zha
17,981
10,946
0
11,070
23,517
11,726
1,398
4,234
19,283
0
89,941
W
Cthulhu
igoraguido8
Cthulhu
8,575
863
811
1,185
21,076
18,139
324
11,281
9,770
46,879
0
W
22,625
10,764
0
4,264
17,450
7,061
1,707
5,582
11,818
0
112,696
L
Cthulhu
ser_286
Cthulhu
8,620
596
0
2,023
15,995
17,916
500
1,843
14,152
53,222
0
L
Anubis
shanrowac
Anubis
13,742
924
0
4,858
13,573
6,490
1,149
4,719
8,854
54,413
0
L
The Morrigan
wanmonstro
The Morrigan
11,440
880
165
3,101
10,613
3,176
0
5,289
5,278
71,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,346
Gold Earned
64,025
485
Minions Killed
636
0
Camps Cleared
0
2,004,305
Distance Traveled
2,127,343
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,929
562
167
7
0
358,468
2
L
Ganesha
9,957
433
13
1
0
415,698
0
W
Neith
10,958
476
111
5
0
396,985
0
W
Amaterasu
13,571
590
166
7
0
467,968
0
L
Ne Zha
13,502
587
134
6
0
454,544
4
W
Cthulhu
11,928
519
53
2
0
409,808
2
W
Awilix
14,639
636
139
6
0
494,114
2
L
Cthulhu
10,331
449
98
4
0
388,073
3
L
Anubis
9,921
431
111
5
0
345,364
3
L
The Morrigan
11,635
506
129
6
0
400,626
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role