Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
 
Chaac
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
BadKillcams
Hun Batz
Level 136
God Stats
7W - 14L
1,523 SR
Queue Stats
317W - 303L
1,590 Elo+
Party 2
Artio
Artio
I88Gabel
Artio
Level 17
God Stats
5W - 2L
1,861 SR
Queue Stats
41W - 19L
1,729 Elo+
Party 2
Scylla
Scylla
MyspaceDenn
Scylla
Level 97
God Stats
12W - 5L
1,566 SR
Queue Stats
368W - 340L
1,619 Elo+
Party 2
Team Averages
Level 100
1,590 SR
1,588 Elo+

VS

Team Averages
Level 92
1,518 SR
1,571 Elo+
Freya
Freya
KingFyTR
Freya
Level 159
God Stats
3W - 2L
1,433 SR
Queue Stats
118W - 100L
1,585 Elo+
Party 1
Arachne
Arachne
Nxzuko
Arachne
Level 29
God Stats
4W - 6L
1,446 SR
Queue Stats
63W - 65L
1,592 Elo+
Party 1
Medusa
Medusa
Psykugo
Medusa
Level 17
God Stats
2W - 1L
1,602 SR
Queue Stats
13W - 12L
1,672 Elo+
Party 1
Kukulkan
Kukulkan
u1329313525
Kukulkan
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 6L
1,394 Elo+
Party 1
Ymir
Ymir
vK Zilla
Ymir
Level 153
God Stats
4W - 0L
1,610 SR
Queue Stats
36W - 25L
1,612 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
12
1 / 0 / 0
6,783
617
3,079
5,177
1,537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chaac
 
Chaac
7
0 / 3 / 0
4,815
438
2,153
6,428
4,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hun Batz
BadKillcams
Hun Batz
11
3 / 1 / 1
6,311
574
5,637
7,829
2,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artio
I88Gabel
Artio
7
1 / 3 / 0
4,730
430
2,647
9,044
4,040
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
10
1 / 2 / 2
6,103
555
7,100
3,919
1,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
KingFyTR
Freya
13
3 / 0 / 0
7,043
640
5,960
6,880
2,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
Nxzuko
Arachne
12
4 / 0 / 1
6,848
623
5,374
9,480
3,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
Psykugo
Medusa
10
0 / 1 / 3
5,898
536
2,640
2,897
874
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
u1329313525
Kukulkan
9
1 / 4 / 0
5,709
519
2,288
4,583
1,475
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ymir
9
1 / 1 / 5
6,233
567
4,189
7,705
4,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
18
6
Kills
9
9
Deaths
6
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
0
0
1
L
Chaac
 
Chaac
0
3
0
0
L
Hun Batz
BadKillcams
Hun Batz
3
1
1
3.5
L
Artio
I88Gabel
Artio
1
3
0
0.33
W
Freya
KingFyTR
Freya
3
0
0
3
L
Scylla
1
2
2
1
W
Arachne
Nxzuko
Arachne
4
0
1
4.5
W
Medusa
Psykugo
Medusa
0
1
3
1.5
W
Kukulkan
u1329313525
Kukulkan
1
4
0
0.25
W
Ymir
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,616
Damage
20,451
32,397
Taken
31,545
13,549
Mitigated
12,399
10,887
Healing
11,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
3,079
2,155
0
3,163
5,177
1,537
0
552
4,625
0
43,770
L
Chaac
 
Chaac
2,153
131
0
2,227
6,428
4,034
0
4,881
1,547
0
14,829
L
Hun Batz
BadKillcams
Hun Batz
5,637
2,234
0
3,291
7,829
2,790
0
2,256
5,573
0
41,087
L
Artio
I88Gabel
Artio
2,647
444
114
1,842
9,044
4,040
0
3,668
5,376
13,795
0
W
Freya
KingFyTR
Freya
5,960
2,074
0
5,040
6,880
2,170
114
0
6,684
40,150
0
L
Scylla
7,100
569
0
250
3,919
1,148
0
1,080
2,839
34,014
0
W
Arachne
Nxzuko
Arachne
5,374
3,680
0
2,979
9,480
3,052
0
2,217
7,071
0
43,241
W
Medusa
Psykugo
Medusa
2,640
837
0
192
2,897
874
0
1,151
1,720
0
29,944
W
Kukulkan
u1329313525
Kukulkan
2,288
194
0
0
4,583
1,475
0
2,833
1,631
27,485
0
W
Ymir
4,189
758
0
3,133
7,705
4,828
0
3,018
4,496
21,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,742
Gold Earned
31,731
322
Minions Killed
315
0
Camps Cleared
0
1,001,932
Distance Traveled
1,091,376
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,783
617
92
8
0
212,475
5
L
Chaac
4,815
438
34
3
0
119,562
1
L
Hun Batz
6,311
574
91
8
0
259,689
4
L
Artio
4,730
430
21
2
0
196,132
0
W
Freya
7,043
640
81
7
0
202,168
3
L
Scylla
6,103
555
84
8
0
214,074
5
W
Arachne
6,848
623
85
8
0
229,642
1
W
Medusa
5,898
536
57
5
0
236,706
1
W
Kukulkan
5,709
519
68
6
0
204,346
6
W
Ymir
6,233
567
24
2
0
218,514
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role