Player Matchup

Thanatos
Thanatos
ATKTHRAX
Thanatos
Level 16
God Stats
8W - 16L
1,501 SR
Queue Stats
16W - 19L
1,468 Elo+
Solo
Thor
Thor
KrazyGamer484
Thor
Level 6
God Stats
2W - 2L
1,759 SR
Queue Stats
4W - 8L
1,394 Elo+
Solo
Chaac
Chaac
Mlmf
Chaac
Level 29
God Stats
10W - 9L
1,613 SR
Queue Stats
27W - 36L
1,628 Elo+
Solo
Hachiman
Hachiman
VanHoennHein
Hachiman
Level 5
God Stats
3W - 1L
1,738 SR
Queue Stats
11W - 8L
1,348 Elo+
Solo
Bakasura
Bakasura
xXLuckysquidXx
Bakasura
Level 29
God Stats
19W - 7L
1,821 SR
Queue Stats
271W - 280L
1,531 Elo+
Solo
Team Averages
Level 17
1,686 SR
1,474 Elo+

VS

Team Averages
Level 29
1,696 SR
1,579 Elo+
Nox
Nox
R6-_-ZeR0-_-R6
Nox
Level 8
God Stats
4W - 1L
1,500 SR
Queue Stats
16W - 8L
1,690 Elo+
Party 2
Cerberus
Cerberus
Shvedder
Cerberus
Level 7
God Stats
52W - 41L
1,853 SR
Queue Stats
531W - 510L
1,499 Elo+
Party 1
Ullr
Ullr
Thor_RTB
Ullr
Level 25
God Stats
66W - 78L
1,597 SR
Queue Stats
251W - 232L
1,568 Elo+
Party 1
Pele
Pele
Uh Oh Potato543
Pele
Level 28
God Stats
12W - 7L
1,684 SR
Queue Stats
57W - 40L
1,592 Elo+
Solo
Bellona
Bellona
skyblazergamer
Bellona
Level 75
God Stats
5W - 0L
1,846 SR
Queue Stats
159W - 129L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ATKTHRAX
Thanatos
2
0 / 1 / 0
4,065
313
0
1,584
288
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
1 / 8 / 1
5,276
406
5,365
8,388
6,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chaac
Mlmf
Chaac
10
2 / 6 / 1
5,941
457
4,168
13,684
8,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hachiman
VanHoennHein
Hachiman
8
0 / 6 / 3
5,199
400
2,394
7,919
1,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bakasura
12
3 / 2 / 1
7,125
548
5,464
9,230
3,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 6
7,622
586
6,096
4,561
1,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Shvedder
Cerberus
10
1 / 2 / 5
5,999
461
2,839
5,660
1,877
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ullr
11
5 / 1 / 3
7,052
542
6,283
5,852
1,974
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
4 / 0 / 2
7,629
587
4,499
6,993
2,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
5 / 3 / 4
7,932
610
10,632
8,516
8,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
6
Kills
21
23
Deaths
7
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Thanatos
ATKTHRAX
Thanatos
0
1
0
0
L
1
8
1
0.19
L
Chaac
Mlmf
Chaac
2
6
1
0.42
W
6
1
6
9
W
Cerberus
Shvedder
Cerberus
1
2
5
1.75
W
Ullr
5
1
3
6.5
W
4
0
2
5
L
Hachiman
VanHoennHein
Hachiman
0
6
3
0.25
W
5
3
4
2.33
L
Bakasura
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,391
Damage
30,349
40,805
Taken
31,582
20,716
Mitigated
16,054
9,163
Healing
7,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
ATKTHRAX
Thanatos
0
0
0
322
1,584
288
0
289
1,295
0
2,515
L
5,365
2,156
0
0
8,388
6,540
0
1,901
6,487
0
25,299
L
Chaac
Mlmf
Chaac
4,168
659
0
4,416
13,684
8,958
0
2,970
10,714
0
19,939
W
6,096
823
0
0
4,561
1,879
1,076
0
4,461
36,200
0
W
Cerberus
Shvedder
Cerberus
2,839
501
0
459
5,660
1,877
148
0
5,627
12,513
0
W
Ullr
6,283
3,701
0
1,717
5,852
1,974
2,017
0
5,730
0
32,534
W
4,499
886
0
3,060
6,993
2,273
235
0
6,861
0
48,225
L
Hachiman
VanHoennHein
Hachiman
2,394
1,674
0
1,544
7,919
1,733
0
2,876
5,043
0
11,675
W
10,632
6,443
0
2,352
8,516
8,051
594
0
8,044
0
41,780
L
Bakasura
5,464
3,790
0
2,881
9,230
3,197
129
899
8,331
0
32,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,606
Gold Earned
36,234
178
Minions Killed
339
0
Camps Cleared
0
939,240
Distance Traveled
1,206,952
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
4,065
313
6
0
0
48,591
0
L
Thor
5,276
406
35
3
0
209,518
0
L
Chaac
5,941
457
34
3
0
214,908
1
W
Nox
7,622
586
75
6
0
233,580
2
W
Cerberus
5,999
461
25
2
0
229,740
1
W
Ullr
7,052
542
57
4
0
223,974
3
W
Pele
7,629
587
102
8
0
281,780
0
L
Hachiman
5,199
400
16
1
0
203,806
2
W
Bellona
7,932
610
80
6
0
237,878
0
L
Bakasura
7,125
548
87
7
0
262,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role