Player Matchup

Achilles
Achilles
BulaM99
Achilles
Level 46
God Stats
3W - 6L
1,500 SR
Queue Stats
73W - 70L
1,495 Elo+
Party 2
Ah Puch
Ah Puch
Delzu
Ah Puch
Level 29
God Stats
0W - 2L
1,285 SR
Queue Stats
14W - 21L
1,334 Elo+
Party 2
Bastet
Bastet
LamerPlayGames
Bastet
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,723 Elo+
Party 2
Janus
Janus
Melo I 7
Janus
Level 67
God Stats
3W - 7L
1,287 SR
Queue Stats
60W - 55L
1,463 Elo+
Party 3
Cthulhu
Cthulhu
marcosdoal
Cthulhu
Level 14
God Stats
6W - 5L
1,685 SR
Queue Stats
20W - 17L
1,430 Elo+
Party 3
Team Averages
Level 37
1,451 SR
1,489 Elo+

VS

Team Averages
Level 116
1,800 SR
1,855 Elo+
Ra
Ra
EngelKing
Ra
Level 136
God Stats
7W - 4L
1,775 SR
Queue Stats
194W - 51L
1,931 Elo+
Party 1
Cupid
Cupid
KaasWorst8
Cupid
Level 141
God Stats
18W - 12L
1,215 SR
Queue Stats
276W - 293L
1,476 Elo+
Solo
Da Ji
Da Ji
Pressensaft
Da Ji
Level 128
God Stats
6W - 0L
1,943 SR
Queue Stats
193W - 51L
1,935 Elo+
Party 1
Tiamat
Tiamat
SmiteFlash
Tiamat
Level 136
God Stats
26W - 4L
1,987 SR
Queue Stats
196W - 52L
1,935 Elo+
Party 1
Hercules
Hercules
engelke
Hercules
Level 41
God Stats
53W - 6L
2,081 SR
Queue Stats
177W - 42L
2,001 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BulaM99
Achilles
9
0 / 2 / 0
4,735
474
2,883
7,851
4,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
Delzu
Ah Puch
7
0 / 5 / 0
4,158
416
1,791
5,124
1,317
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
0 / 4 / 0
4,466
447
1,880
6,412
1,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Janus
Melo I 7
Janus
5
0 / 6 / 0
3,954
395
2,099
5,049
807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes

Shoes

+6%
Movement Speed

Cthulhu
marcosdoal
Cthulhu
6
0 / 3 / 0
4,176
418
3,313
6,716
2,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 2
7,101
710
3,015
3,140
958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cupid
10
3 / 0 / 3
5,745
575
3,750
4,764
1,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
7 / 0 / 4
6,981
698
4,430
5,745
1,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
SmiteFlash
Tiamat
11
2 / 0 / 3
6,339
634
4,399
4,936
4,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
engelke
Hercules
9
3 / 0 / 3
5,829
583
3,534
6,822
3,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
34
0
Kills
19
20
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Achilles
BulaM99
Achilles
0
2
0
0
L
Ah Puch
Delzu
Ah Puch
0
5
0
0
W
4
0
2
5
W
Cupid
3
0
3
4.5
L
0
4
0
0
L
Janus
Melo I 7
Janus
0
6
0
0
W
7
0
4
9
W
Tiamat
SmiteFlash
Tiamat
2
0
3
3.5
W
Hercules
engelke
Hercules
3
0
3
4.5
L
Cthulhu
marcosdoal
Cthulhu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,966
Damage
19,128
31,152
Taken
25,407
10,832
Mitigated
12,387
7,791
Healing
15,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BulaM99
Achilles
2,883
943
0
3,293
7,851
4,930
0
3,664
3,829
0
20,138
L
Ah Puch
Delzu
Ah Puch
1,791
159
0
929
5,124
1,317
0
2,042
2,952
14,876
0
W
3,015
584
65
1,229
3,140
958
0
1,010
2,130
42,474
0
W
Cupid
3,750
2,077
214
3,655
4,764
1,455
387
2,398
2,366
0
29,068
L
1,880
463
0
1,583
6,412
1,535
0
562
5,816
0
17,795
L
Janus
Melo I 7
Janus
2,099
0
0
645
5,049
807
0
608
4,425
12,564
0
W
4,430
1,097
0
3,234
5,745
1,720
688
586
5,134
0
35,863
W
Tiamat
SmiteFlash
Tiamat
4,399
977
0
3,735
4,936
4,741
545
319
4,356
30,033
0
W
Hercules
engelke
Hercules
3,534
1,096
0
2,953
6,822
3,513
0
2,890
3,932
0
16,132
L
Cthulhu
marcosdoal
Cthulhu
3,313
289
0
1,341
6,716
2,243
0
0
6,716
12,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,489
Gold Earned
31,995
165
Minions Killed
333
0
Camps Cleared
0
898,356
Distance Traveled
961,892
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
4,735
474
54
5
0
177,240
3
L
Ah Puch
4,158
416
23
2
0
159,152
0
W
Ra
7,101
710
101
10
0
218,441
1
W
Cupid
5,745
575
60
6
0
151,727
1
L
Bastet
4,466
447
43
4
0
203,389
1
L
Janus
3,954
395
23
2
0
160,762
1
W
Da Ji
6,981
698
74
7
0
208,454
2
W
Tiamat
6,339
634
74
7
0
180,275
2
W
Hercules
5,829
583
24
2
0
202,995
4
L
Cthulhu
4,176
418
22
2
0
197,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role