Player Matchup

Osiris
Osiris
DOGT_25-95-90
Osiris
Level 45
God Stats
0W - 3L
1,322 SR
Queue Stats
11W - 17L
1,364 Elo+
Solo
Kukulkan
Kukulkan
SlideOnABihh
Kukulkan
Level 28
God Stats
2W - 6L
1,303 SR
Queue Stats
48W - 114L
1,318 Elo+
Party 1
Cerberus
Cerberus
Thicactionrandy
Cerberus
Level 37
God Stats
15W - 17L
1,334 SR
Queue Stats
58W - 81L
1,373 Elo+
Solo
Fenrir
Fenrir
W3tUmUp
Fenrir
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
181W - 293L
1,309 Elo+
Party 1
Cupid
Cupid
Xamit110
Cupid
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 176L
1,221 Elo+
Party 1
Team Averages
Level 41
1,392 SR
1,317 Elo+

VS

Team Averages
Level 42
1,500 SR
1,444 Elo+
Khepri
Khepri
 
Khepri
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Desolate-Kxdd
Sun Wukong
Level 69
God Stats
4W - 2L
1,184 SR
Queue Stats
377W - 382L
1,408 Elo+
Party 2
Pele
Pele
IQEmpyt-
Pele
Level 26
God Stats
15W - 12L
1,651 SR
Queue Stats
80W - 94L
1,334 Elo+
Party 2
Tiamat
Tiamat
Sllimey_Raptors
Tiamat
Level 80
God Stats
13W - 11L
1,663 SR
Queue Stats
165W - 159L
1,477 Elo+
Party 2
Artemis
Artemis
ninjastar470
Artemis
Level 1
God Stats
5W - 2L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 1
9,079
478
6,230
13,284
11,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
SlideOnABihh
Kukulkan
13
0 / 7 / 3
8,495
447
4,124
8,498
3,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
12
2 / 4 / 8
8,705
458
7,024
15,169
9,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
W3tUmUp
Fenrir
14
3 / 7 / 1
8,725
459
7,556
17,706
6,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cupid
Xamit110
Cupid
13
7 / 7 / 1
8,946
471
10,146
11,999
3,714
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
14
4 / 6 / 8
8,624
454
6,171
16,246
14,974
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
Desolate-Kxdd
Sun Wukong
16
5 / 2 / 2
10,100
532
10,768
12,603
13,302
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pele
16
10 / 3 / 5
10,358
545
11,147
12,096
4,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
4 / 3 / 3
9,041
476
6,974
6,525
4,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
ninjastar470
Artemis
15
4 / 3 / 2
9,058
477
8,340
14,430
4,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
47
15
Kills
27
28
Deaths
17
14
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
4
6
8
1.33
L
3
3
1
1.17
W
Sun Wukong
Desolate-Kxdd
Sun Wukong
5
2
2
3
W
Pele
10
3
5
4.17
L
Kukulkan
SlideOnABihh
Kukulkan
0
7
3
0.21
W
4
3
3
1.83
L
Cerberus
2
4
8
1.5
L
Fenrir
W3tUmUp
Fenrir
3
7
1
0.5
L
Cupid
Xamit110
Cupid
7
7
1
1.07
W
Artemis
ninjastar470
Artemis
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,080
Damage
43,400
66,656
Taken
61,900
34,197
Mitigated
42,371
16,506
Healing
14,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
6,171
642
378
1,025
16,246
14,974
381
5,104
11,142
24,492
0
L
6,230
2,767
0
3,590
13,284
11,675
0
300
12,977
0
39,936
W
Sun Wukong
Desolate-Kxdd
Sun Wukong
10,768
2,728
0
2,070
12,603
13,302
187
0
12,128
0
56,635
W
Pele
11,147
2,198
0
3,309
12,096
4,682
84
1,074
10,947
0
65,717
L
Kukulkan
SlideOnABihh
Kukulkan
4,124
742
0
64
8,498
3,164
874
4,294
3,909
41,605
0
W
6,974
799
0
1,938
6,525
4,666
1,554
2,043
4,457
33,598
0
L
Cerberus
7,024
398
0
4,105
15,169
9,172
298
1,556
13,581
29,501
0
L
Fenrir
W3tUmUp
Fenrir
7,556
1,704
0
6,172
17,706
6,472
0
4,255
13,231
0
41,474
L
Cupid
Xamit110
Cupid
10,146
5,614
0
2,575
11,999
3,714
929
2,186
9,813
0
35,001
W
Artemis
ninjastar470
Artemis
8,340
4,675
0
5,854
14,430
4,747
359
2,927
11,503
0
52,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,950
Gold Earned
47,181
378
Minions Killed
369
0
Camps Cleared
0
1,454,937
Distance Traveled
1,498,419
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,624
454
36
2
0
310,735
2
L
Osiris
9,079
478
84
4
0
313,844
2
W
Sun Wukong
10,100
532
103
5
0
333,681
5
W
Pele
10,358
545
91
5
0
406,678
0
L
Kukulkan
8,495
447
114
6
0
241,962
1
W
Tiamat
9,041
476
66
3
0
181,191
0
L
Cerberus
8,705
458
52
3
0
332,383
0
L
Fenrir
8,725
459
74
4
0
285,463
1
L
Cupid
8,946
471
54
3
0
281,285
2
W
Artemis
9,058
477
73
4
0
266,134
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role