Player Matchup

Medusa
Medusa
Crytical87
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Bellona
Bellona
HazMadAnd
Bellona
Level 28
God Stats
0W - 5L
1,239 SR
Queue Stats
8W - 13L
1,273 Elo+
Party 1
Olorun
Olorun
SLICKYNWL
Olorun
Level 18
God Stats
5W - 14L
1,260 SR
Queue Stats
26W - 43L
1,278 Elo+
Party 2
Ares
Ares
SmiteW4rr10r
Ares
Level 25
God Stats
6W - 17L
1,358 SR
Queue Stats
84W - 108L
1,403 Elo+
Party 2
Kali
Kali
anuj1610
Kali
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 9L
1,225 Elo+
Party 1
Team Averages
Level 16
1,371 SR
1,336 Elo+

VS

Team Averages
Level 20
1,312 SR
1,361 Elo+
Thanatos
Thanatos
FNCKyubi
Thanatos
Level 7
God Stats
1W - 8L
1,044 SR
Queue Stats
11W - 16L
1,118 Elo+
Party 3
Baron Samedi
Baron Samedi
Troncur65
Baron Samedi
Level 55
God Stats
8W - 7L
1,462 SR
Queue Stats
31W - 48L
1,297 Elo+
Party 4
Sun Wukong
Sun Wukong
UrKaiser
Sun Wukong
Level 8
God Stats
2W - 2L
1,055 SR
Queue Stats
26W - 38L
1,297 Elo+
Party 4
Artemis
Artemis
iMetrical
Artemis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 67L
1,594 Elo+
Solo
Yemoja
Yemoja
junkioberyoloman
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Crytical87
Medusa
13
5 / 4 / 2
8,041
447
12,330
16,894
7,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
HazMadAnd
Bellona
14
1 / 3 / 1
8,475
471
6,944
12,639
10,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Olorun
SLICKYNWL
Olorun
11
0 / 8 / 1
6,808
378
5,460
16,737
6,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
4 / 3 / 4
8,955
498
6,490
17,188
17,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kali
13
0 / 5 / 1
7,866
437
4,575
13,764
4,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FNCKyubi
Thanatos
15
9 / 0 / 4
9,888
549
9,697
12,414
4,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Troncur65
Baron Samedi
17
10 / 1 / 2
10,655
592
16,950
12,041
6,154
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
UrKaiser
Sun Wukong
16
2 / 1 / 4
9,528
529
7,500
8,944
5,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Artemis
iMetrical
Artemis
14
1 / 3 / 5
8,311
462
13,148
13,040
6,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
1 / 5 / 5
8,236
458
8,586
14,203
10,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
43
10
Kills
23
23
Deaths
10
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Medusa
Crytical87
Medusa
5
4
2
1.5
W
Thanatos
FNCKyubi
Thanatos
9
0
4
11
L
Bellona
HazMadAnd
Bellona
1
3
1
0.5
L
Olorun
SLICKYNWL
Olorun
0
8
1
0.06
L
4
3
4
2
W
Baron Samedi
Troncur65
Baron Samedi
10
1
2
11
W
Sun Wukong
UrKaiser
Sun Wukong
2
1
4
4
L
Kali
0
5
1
0.1
W
Artemis
iMetrical
Artemis
1
3
5
1.17
W
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,799
Damage
55,881
77,222
Taken
60,642
44,872
Mitigated
33,916
22,464
Healing
31,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Crytical87
Medusa
12,330
5,429
0
6,043
16,894
7,068
786
6,114
10,755
0
42,906
W
Thanatos
FNCKyubi
Thanatos
9,697
2,182
0
15,245
12,414
4,735
34
596
11,818
0
59,316
L
Bellona
HazMadAnd
Bellona
6,944
1,444
0
4,469
12,639
10,141
0
3,005
9,040
0
41,998
L
Olorun
SLICKYNWL
Olorun
5,460
1,795
52
4,541
16,737
6,062
0
8,465
8,247
35,906
0
L
6,490
444
0
2,330
17,188
17,282
382
5,835
11,328
21,862
0
W
Baron Samedi
Troncur65
Baron Samedi
16,950
1,000
1,862
4,744
12,041
6,154
2,209
3,977
8,064
69,470
0
W
Sun Wukong
UrKaiser
Sun Wukong
7,500
1,570
0
3,066
8,944
5,692
1,174
1,070
7,874
0
49,682
L
Kali
4,575
1,856
0
5,029
13,764
4,319
0
2,117
11,647
0
40,964
W
Artemis
iMetrical
Artemis
13,148
6,131
0
4,606
13,040
6,778
616
2,842
10,198
0
60,141
W
8,586
3,234
847
892
14,203
10,557
80
3,465
10,738
28,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,145
Gold Earned
46,618
324
Minions Killed
421
0
Camps Cleared
0
1,564,859
Distance Traveled
1,585,701
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,041
447
68
4
0
285,228
0
W
Thanatos
9,888
549
83
5
0
377,772
0
L
Bellona
8,475
471
83
5
0
313,832
0
L
Olorun
6,808
378
52
3
0
304,056
1
L
Ares
8,955
498
31
2
0
342,654
1
W
Baron Samedi
10,655
592
123
7
0
291,744
4
W
Sun Wukong
9,528
529
90
5
0
332,290
0
L
Kali
7,866
437
90
5
0
319,089
0
W
Artemis
8,311
462
92
5
0
283,475
0
W
Yemoja
8,236
458
33
2
0
300,420
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role