Player Matchup

Medusa
Medusa
Diamond IV
AbsurdChimera81
Medusa
Diamond IV
Level 84
God Stats
3W - 0L
1,989 SR
Queue Stats
102W - 84L
2,094 MMR
Party 3
Chiron
Chiron
Diamond IV
L0NERR
Chiron
Diamond IV
Level 160
God Stats
3W - 3L
1,500 SR
Queue Stats
210W - 187L
2,038 MMR
Solo
Camazotz
Camazotz
Diamond IV
OozyRock1134
Camazotz
Diamond IV
Level 156
God Stats
1W - 3L
1,604 SR
Queue Stats
226W - 204L
2,111 MMR
Party 1
Terra
Terra
Platinum III
SuperTopNachhh
Terra
Platinum III
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 23L
1,953 MMR
Party 3
Bacchus
Bacchus
Diamond V
xLESSONxOWNED
Bacchus
Diamond V
Level 159
God Stats
3W - 5L
1,548 SR
Queue Stats
976W - 958L
1,993 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 124
1,628 SR
2,038 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 144
1,686 SR
2,037 MMR
Chernobog
Chernobog
Diamond V
AceOfDubss
Chernobog
Diamond V
Level 139
God Stats
3W - 5L
1,482 SR
Queue Stats
594W - 542L
2,051 MMR
Solo
Guan Yu
Guan Yu
Diamond V
ImJoules
Guan Yu
Diamond V
Level 127
God Stats
6W - 6L
1,858 SR
Queue Stats
251W - 240L
2,054 MMR
Solo
Scylla
Scylla
Diamond V
oUTWARDiMPLOSION
Scylla
Diamond V
Level 148
God Stats
2W - 8L
1,550 SR
Queue Stats
66W - 62L
2,055 MMR
Solo
Arachne
Arachne
Diamond V
sir greco
Arachne
Diamond V
Level 159
God Stats
2W - 4L
1,819 SR
Queue Stats
335W - 315L
2,034 MMR
Party 2
Xing Tian
Xing Tian
Platinum I
sirgodofcod
Xing Tian
Platinum I
Level 146
God Stats
10W - 13L
1,721 SR
Queue Stats
247W - 224L
1,991 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 2 / 2
12,501
595
11,037
12,274
6,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chiron
L0NERR
Chiron
20
13 / 0 / 1
14,117
672
19,290
11,614
5,772
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Camazotz
OozyRock1134
Camazotz
20
7 / 2 / 6
13,028
620
15,323
24,771
11,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 0 / 11
11,227
535
6,255
14,884
15,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bacchus
17
3 / 2 / 8
11,344
540
11,516
18,444
23,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Bans
JanusSetCu ChulainnChang'eTsukuyomi

VS

Bans
DanzaburouCthulhuHeimdallrSobekFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AceOfDubss
Chernobog
17
1 / 6 / 0
10,391
495
6,442
13,034
4,439
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
ImJoules
Guan Yu
15
1 / 7 / 2
9,612
458
8,569
21,792
19,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
0 / 5 / 1
8,303
395
5,694
11,348
3,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
sir greco
Arachne
16
4 / 4 / 0
10,011
477
8,658
22,177
8,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Xing Tian
sirgodofcod
Xing Tian
14
0 / 5 / 4
8,897
424
6,859
18,062
15,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
13
27
Kills
6
6
Deaths
27
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
2
2
2
L
Chernobog
AceOfDubss
Chernobog
1
6
0
0.17
L
Guan Yu
ImJoules
Guan Yu
1
7
2
0.29
W
Chiron
L0NERR
Chiron
13
0
1
13.5
W
Camazotz
OozyRock1134
Camazotz
7
2
6
5
W
1
0
11
6.5
L
0
5
1
0.1
L
Arachne
sir greco
Arachne
4
4
0
1
L
Xing Tian
sirgodofcod
Xing Tian
0
5
4
0.4
W
Bacchus
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,421
Damage
36,222
81,987
Taken
86,413
62,241
Mitigated
51,210
48,082
Healing
27,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,037
5,255
0
4,894
12,274
6,452
3,898
4,389
7,835
0
104,194
L
Chernobog
AceOfDubss
Chernobog
6,442
2,995
0
2,502
13,034
4,439
2,744
1,574
11,460
0
72,769
L
Guan Yu
ImJoules
Guan Yu
8,569
988
189
7,537
21,792
19,973
0
6,536
15,256
0
58,002
W
Chiron
L0NERR
Chiron
19,290
8,987
1,819
6,730
11,614
5,772
7,701
1,097
10,517
0
128,237
W
Camazotz
OozyRock1134
Camazotz
15,323
7,127
0
19,016
24,771
11,259
0
1,994
22,702
0
95,854
W
6,255
1,575
2,463
7,127
14,884
15,201
1,154
4,885
9,974
26,988
0
L
5,694
318
0
1,691
11,348
3,518
0
2,695
8,653
52,861
0
L
Arachne
sir greco
Arachne
8,658
5,380
0
12,432
22,177
8,185
0
2,816
19,361
0
70,662
L
Xing Tian
sirgodofcod
Xing Tian
6,859
861
0
3,039
18,062
15,095
0
4,150
13,912
27,688
0
W
Bacchus
11,516
1,821
0
6,033
18,444
23,557
1,381
1,848
15,679
59,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,217
Gold Earned
47,214
672
Minions Killed
521
0
Camps Cleared
0
2,029,778
Distance Traveled
1,794,092
21
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,501
595
185
9
0
376,284
3
L
Chernobog
10,391
495
154
7
0
347,128
3
L
Guan Yu
9,612
458
101
5
0
356,711
4
W
Chiron
14,117
672
186
9
0
378,038
5
W
Camazotz
13,028
620
147
7
0
458,485
1
W
Terra
11,227
535
55
3
0
437,995
4
L
Scylla
8,303
395
97
5
0
310,461
4
L
Arachne
10,011
477
136
6
0
397,269
8
L
Xing Tian
8,897
424
33
2
0
382,523
6
W
Bacchus
11,344
540
99
5
0
378,976
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role