Player Matchup

King Arthur
King Arthur
Josh Edg3
King Arthur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
859 Elo+
Party 3
Neith
Neith
Seitensifir64
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Da Ji
Da Ji
War_Thug420
Da Ji
Level 29
God Stats
1W - 2L
1,457 SR
Queue Stats
60W - 77L
1,413 Elo+
Solo
Tiamat
Tiamat
jack destiny
Tiamat
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Ymir
Ymir
zSlaINz
Ymir
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
38W - 68L
1,366 Elo+
Party 2
Team Averages
Level 17
1,491 SR
1,328 Elo+

VS

Team Averages
Level 24
1,524 SR
1,300 Elo+
Kali
Kali
Benny4237
Kali
Level 26
God Stats
16W - 14L
1,657 SR
Queue Stats
115W - 117L
1,434 Elo+
Party 1
Aphrodite
Aphrodite
Kattleya_95
Aphrodite
Level 29
God Stats
10W - 12L
1,244 SR
Queue Stats
67W - 96L
1,274 Elo+
Solo
Xing Tian
Xing Tian
KinoaLaSoaX
Xing Tian
Level 29
God Stats
26W - 28L
1,627 SR
Queue Stats
249W - 299L
1,434 Elo+
Party 1
Fenrir
Fenrir
Sec0ndAL3x19
Fenrir
Level 6
God Stats
4W - 6L
1,278 SR
Queue Stats
7W - 17L
912 Elo+
Solo
Chiron
Chiron
Toace3218
Chiron
Level 28
God Stats
15W - 9L
1,814 SR
Queue Stats
144W - 192L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Josh Edg3
King Arthur
14
1 / 8 / 1
8,801
419
3,694
13,369
11,769
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
1 / 2 / 1
7,429
354
7,163
14,074
5,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
10 / 5 / 2
10,303
491
13,815
17,450
7,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
17
6 / 5 / 0
10,495
500
12,743
13,955
11,484
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ymir
zSlaINz
Ymir
11
0 / 11 / 0
7,146
340
8,217
24,530
15,090
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
20
9 / 4 / 2
13,460
641
12,650
17,875
8,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
Kattleya_95
Aphrodite
15
2 / 3 / 8
10,217
487
5,891
11,380
5,199
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Xing Tian
KinoaLaSoaX
Xing Tian
15
6 / 1 / 8
11,087
528
15,486
18,077
20,144
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fenrir
15
4 / 10 / 4
10,004
476
9,145
17,341
8,223
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chiron
Toace3218
Chiron
15
9 / 1 / 6
10,532
502
21,404
13,333
5,462
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
58
18
Kills
30
31
Deaths
19
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Kali
9
4
2
2.5
L
King Arthur
Josh Edg3
King Arthur
1
8
1
0.19
W
Aphrodite
Kattleya_95
Aphrodite
2
3
8
2
W
Xing Tian
KinoaLaSoaX
Xing Tian
6
1
8
10
W
Fenrir
4
10
4
0.6
L
1
2
1
0.75
W
Chiron
Toace3218
Chiron
9
1
6
12
L
10
5
2
2.2
L
Tiamat
6
5
0
1.2
L
Ymir
zSlaINz
Ymir
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,632
Damage
64,576
83,378
Taken
78,006
50,730
Mitigated
47,318
9,869
Healing
34,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
12,650
8,946
0
9,550
17,875
8,290
5,458
556
17,319
0
84,863
L
King Arthur
Josh Edg3
King Arthur
3,694
891
0
0
13,369
11,769
522
521
12,848
0
34,960
W
Aphrodite
Kattleya_95
Aphrodite
5,891
1,119
4,434
6,520
11,380
5,199
1,842
5,587
5,793
51,062
0
W
Xing Tian
KinoaLaSoaX
Xing Tian
15,486
630
1,368
3,713
18,077
20,144
1,125
4,509
13,568
34,481
0
W
Fenrir
9,145
4,465
0
1,602
17,341
8,223
2,910
5,812
11,529
0
35,772
L
7,163
3,807
0
3,588
14,074
5,021
396
4,695
9,379
0
37,733
W
Chiron
Toace3218
Chiron
21,404
8,166
2,538
5,060
13,333
5,462
4,039
4,496
8,837
0
64,720
L
13,815
2,972
0
2,422
17,450
7,366
0
3,994
13,456
0
48,101
L
Tiamat
12,743
2,574
0
3,607
13,955
11,484
1,722
2,758
11,197
58,415
0
L
Ymir
zSlaINz
Ymir
8,217
894
0
252
24,530
15,090
256
9,409
15,121
31,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,174
Gold Earned
55,300
316
Minions Killed
438
0
Camps Cleared
0
1,606,974
Distance Traveled
1,723,331
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
13,460
641
157
7
0
342,131
0
L
King Arthur
8,801
419
68
3
0
284,356
0
W
Aphrodite
10,217
487
98
5
0
285,616
2
W
Xing Tian
11,087
528
37
2
0
418,455
0
W
Fenrir
10,004
476
57
3
0
342,538
0
L
Neith
7,429
354
50
2
0
331,760
0
W
Chiron
10,532
502
89
4
0
334,591
0
L
Da Ji
10,303
491
61
3
0
405,366
0
L
Tiamat
10,495
500
100
5
0
276,344
1
L
Ymir
7,146
340
37
2
0
309,148
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role