Player Matchup

Erlang Shen
Erlang Shen
Nerethos
Erlang Shen
Level 148
God Stats
9W - 16L
1,488 SR
Queue Stats
220W - 211L
1,537 Elo+
Party 1
Chaac
Chaac
ShydyNight
Chaac
Level 128
God Stats
4W - 3L
1,366 SR
Queue Stats
204W - 174L
1,584 Elo+
Solo
Kuzenbo
Kuzenbo
Sinakill
Kuzenbo
Level 105
God Stats
15W - 10L
1,686 SR
Queue Stats
196W - 192L
1,520 Elo+
Party 1
Persephone
Persephone
Smatt94
Persephone
Level 129
God Stats
4W - 3L
1,648 SR
Queue Stats
1,217W - 1,207L
1,574 Elo+
Solo
Hou Yi
Hou Yi
Zionqt
Hou Yi
Level 156
God Stats
7W - 3L
1,886 SR
Queue Stats
165W - 151L
1,558 Elo+
Party 1
Team Averages
Level 133
1,615 SR
1,555 Elo+

VS

Team Averages
Level 134
1,523 SR
1,620 Elo+
Xing Tian
Xing Tian
Avengingholy
Xing Tian
Level 123
God Stats
0W - 2L
1,332 SR
Queue Stats
81W - 72L
1,609 Elo+
Party 2
Aphrodite
Aphrodite
BényBen
Aphrodite
Level 155
God Stats
35W - 14L
1,717 SR
Queue Stats
164W - 139L
1,687 Elo+
Party 3
Set
Set
Kashimot0
Set
Level 124
God Stats
1W - 4L
1,414 SR
Queue Stats
95W - 93L
1,591 Elo+
Party 2
Terra
Terra
NaDiLoo
Terra
Level 148
God Stats
3W - 2L
1,654 SR
Queue Stats
266W - 231L
1,630 Elo+
Party 3
Olorun
Olorun
Zellzarell
Olorun
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 79L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Nerethos
Erlang Shen
20
10 / 1 / 12
13,387
558
14,576
20,733
12,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
20
1 / 2 / 10
13,451
560
14,225
21,065
22,599
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kuzenbo
Sinakill
Kuzenbo
17
4 / 2 / 25
12,641
527
12,098
21,898
28,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Persephone
Smatt94
Persephone
20
8 / 2 / 12
14,208
592
20,899
10,557
3,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Zionqt
Hou Yi
20
10 / 1 / 10
14,314
596
13,827
15,313
5,825
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Avengingholy
Xing Tian
19
1 / 5 / 1
11,716
488
14,278
22,202
21,212
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
BényBen
Aphrodite
15
0 / 6 / 2
10,040
418
7,551
19,219
12,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
2 / 6 / 2
10,336
431
10,701
18,972
9,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Terra
NaDiLoo
Terra
17
1 / 6 / 3
11,064
461
11,492
20,502
9,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Olorun
Zellzarell
Olorun
16
4 / 10 / 0
10,809
450
14,697
20,391
10,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
16
33
Kills
8
8
Deaths
33
69
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Avengingholy
Xing Tian
1
5
1
0.3
L
Aphrodite
BényBen
Aphrodite
0
6
2
0.17
L
2
6
2
0.5
L
Terra
NaDiLoo
Terra
1
6
3
0.42
W
Erlang Shen
Nerethos
Erlang Shen
10
1
12
16
W
Chaac
1
2
10
3
W
Kuzenbo
Sinakill
Kuzenbo
4
2
25
8.25
W
Persephone
Smatt94
Persephone
8
2
12
7
L
Olorun
Zellzarell
Olorun
4
10
0
0.4
W
Hou Yi
Zionqt
Hou Yi
10
1
10
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,625
Damage
58,719
89,566
Taken
101,286
73,777
Mitigated
63,458
25,436
Healing
34,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Avengingholy
Xing Tian
14,278
2,247
0
4,703
22,202
21,212
0
4,961
17,241
82,944
0
L
Aphrodite
BényBen
Aphrodite
7,551
444
6,207
8,897
19,219
12,901
329
7,424
11,795
45,595
0
L
10,701
3,227
0
4,388
18,972
9,362
0
6,706
12,266
0
63,850
L
Terra
NaDiLoo
Terra
11,492
560
2,147
3,883
20,502
9,758
0
9,558
10,944
63,957
0
W
Erlang Shen
Nerethos
Erlang Shen
14,576
6,986
0
3,946
20,733
12,907
1,274
7,853
12,781
0
100,474
W
Chaac
14,225
3,144
0
7,432
21,065
22,599
393
10,941
10,029
0
97,362
W
Kuzenbo
Sinakill
Kuzenbo
12,098
4,019
0
4,494
21,898
28,477
321
13,411
8,142
40,070
0
W
Persephone
Smatt94
Persephone
20,899
1,365
0
1,503
10,557
3,969
1,419
5,941
4,179
91,895
0
L
Olorun
Zellzarell
Olorun
14,697
7,367
699
3,916
20,391
10,225
3,427
4,348
16,043
76,537
6,868
W
Hou Yi
Zionqt
Hou Yi
13,827
7,268
0
8,061
15,313
5,825
4,585
7,769
7,374
0
98,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,001
Gold Earned
53,965
634
Minions Killed
582
0
Camps Cleared
0
2,415,046
Distance Traveled
2,160,520
28
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
11,716
488
153
6
0
412,883
4
L
Aphrodite
10,040
418
73
3
0
435,293
4
L
Set
10,336
431
108
5
0
465,152
6
L
Terra
11,064
461
126
5
0
487,169
10
W
Erlang Shen
13,387
558
122
5
0
534,922
11
W
Chaac
13,451
560
181
8
0
439,600
0
W
Kuzenbo
12,641
527
38
2
0
520,925
12
W
Persephone
14,208
592
144
6
0
466,334
4
L
Olorun
10,809
450
122
5
0
360,023
6
W
Hou Yi
14,314
596
149
6
0
453,265
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role