Player Matchup

Vulcan
Vulcan
Drahmal
Vulcan
Level 128
God Stats
7W - 5L
1,439 SR
Queue Stats
214W - 146L
1,631 Elo+
Solo
Guan Yu
Guan Yu
Glitzy Gun
Guan Yu
Level 127
God Stats
43W - 37L
1,577 SR
Queue Stats
602W - 583L
1,587 Elo+
Party 1
Ganesha
Ganesha
soeffintired
Ganesha
Level 128
God Stats
1W - 10L
1,500 SR
Queue Stats
502W - 487L
1,580 Elo+
Party 1
Team Averages
Level 128
1,505 SR
1,599 Elo+

VS

Team Averages
Level 76
1,552 SR
1,626 Elo+
Tsukuyomi
Tsukuyomi
DestinedMeep
Tsukuyomi
Level 77
God Stats
4W - 5L
1,657 SR
Queue Stats
11W - 16L
1,509 Elo+
Party 2
Skadi
Skadi
GoatManGold23
Skadi
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,694 Elo+
Party 2
Baba Yaga
Baba Yaga
Trizuto_
Baba Yaga
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,674 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Drahmal
Vulcan
15
7 / 1 / 9
11,257
750
15,953
9,752
4,721
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
Glitzy Gun
Guan Yu
15
9 / 5 / 7
11,409
761
9,031
18,635
19,061
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ganesha
soeffintired
Ganesha
13
0 / 6 / 14
9,530
635
8,269
14,993
11,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DestinedMeep
Tsukuyomi
13
8 / 5 / 3
10,694
713
12,948
14,376
5,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 7 / 7
10,082
672
7,604
15,737
4,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baba Yaga
Trizuto_
Baba Yaga
13
2 / 4 / 9
10,195
680
13,027
11,200
4,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
31
16
Kills
12
12
Deaths
16
30
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
DestinedMeep
Tsukuyomi
8
5
3
1.9
W
Vulcan
Drahmal
Vulcan
7
1
9
11.5
W
Guan Yu
Glitzy Gun
Guan Yu
9
5
7
2.5
L
2
7
7
0.79
L
Baba Yaga
Trizuto_
Baba Yaga
2
4
9
1.63
W
Ganesha
soeffintired
Ganesha
0
6
14
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,253
Damage
33,579
43,380
Taken
41,313
35,150
Mitigated
15,199
13,821
Healing
9,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
DestinedMeep
Tsukuyomi
12,948
3,267
0
4,075
14,376
5,817
210
6,857
7,198
0
31,343
W
Vulcan
Drahmal
Vulcan
15,953
7,825
181
3,990
9,752
4,721
1,082
2,760
6,732
69,098
0
W
Guan Yu
Glitzy Gun
Guan Yu
9,031
1,006
2,536
6,614
18,635
19,061
659
4,833
13,398
0
21,934
L
7,604
3,064
0
4,105
15,737
4,928
865
9,718
5,893
0
48,364
L
Baba Yaga
Trizuto_
Baba Yaga
13,027
362
0
1,770
11,200
4,454
134
7,712
3,342
36,823
0
W
Ganesha
soeffintired
Ganesha
8,269
545
0
500
14,993
11,368
832
4,508
10,175
28,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,196
Gold Earned
30,971
143
Minions Killed
159
0
Camps Cleared
0
815,166
Distance Traveled
746,748
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,694
713
43
3
0
272,608
1
W
Vulcan
11,257
750
86
6
0
299,080
4
W
Guan Yu
11,409
761
46
3
0
265,741
2
L
Skadi
10,082
672
65
4
0
231,384
1
L
Baba Yaga
10,195
680
51
3
0
242,756
1
W
Ganesha
9,530
635
11
1
0
250,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role