Player Matchup

Cabrakan
Cabrakan
Silver III
ExtremeBslap
Cabrakan
Silver III
Level 67
God Stats
5W - 5L
1,574 SR
Queue Stats
69W - 84L
958 MMR
Party 1
Tyr
Tyr
Silver III
PopSmokex
Tyr
Silver III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Silver IV
XSabertorX
Izanami
Silver IV
Level 87
God Stats
9W - 9L
1,516 SR
Queue Stats
56W - 69L
819 MMR
Party 1
Nu Wa
Nu Wa
Silver III
mauroazul
Nu Wa
Silver III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Silver I
pl30n4sm
Ullr
Silver I
Level 149
God Stats
7W - 12L
1,544 SR
Queue Stats
344W - 345L
1,000 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 117
1,527 SR
1,156 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 90
1,371 SR
939 MMR
Thor
Thor
Bronze III
Drails
Thor
Bronze III
Level 43
God Stats
3W - 8L
1,067 SR
Queue Stats
67W - 95L
880 MMR
Solo
Apollo
Apollo
Silver III
KissMeOntheNeck
Apollo
Silver III
Level 96
God Stats
45W - 45L
1,459 SR
Queue Stats
158W - 171L
953 MMR
Party 2
Artio
Artio
Bronze I
PapaFixemAll
Artio
Bronze I
Level 41
God Stats
1W - 12L
1,144 SR
Queue Stats
7W - 20L
896 MMR
Solo
Anubis
Anubis
Silver I
Thesuddendeathx
Anubis
Silver I
Level 128
God Stats
1W - 1L
1,735 SR
Queue Stats
209W - 217L
1,111 MMR
Party 2
Mulan
Mulan
Silver III
sinmax57
Mulan
Silver III
Level 140
God Stats
8W - 11L
1,450 SR
Queue Stats
169W - 201L
855 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ExtremeBslap
Cabrakan
18
4 / 1 / 13
13,531
520
7,655
14,826
23,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
12 / 2 / 7
15,477
595
21,193
18,574
17,736
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
XSabertorX
Izanami
20
2 / 2 / 11
14,215
547
12,717
12,742
7,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
mauroazul
Nu Wa
20
7 / 3 / 10
15,211
585
27,180
13,546
5,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ullr
20
8 / 0 / 7
16,423
632
14,257
17,163
6,605
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
SetCu ChulainnNemesisDanzaburouPersephone

VS

Bans
TsukuyomiThanatosSobekGuan YuGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Drails
Thor
17
0 / 6 / 4
10,219
393
4,505
20,700
7,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
2 / 4 / 3
11,613
447
8,829
20,822
7,188
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
1 / 4 / 3
10,637
409
3,030
20,011
19,292
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
4 / 9 / 0
11,518
443
14,602
22,285
12,856
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mulan
sinmax57
Mulan
18
1 / 10 / 0
11,210
431
6,555
24,151
16,796
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
18
33
Kills
8
8
Deaths
33
48
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thor
Drails
Thor
0
6
4
0.33
W
Cabrakan
ExtremeBslap
Cabrakan
4
1
13
10.5
L
2
4
3
0.88
L
1
4
3
0.63
W
12
2
7
7.75
L
4
9
0
0.44
W
Izanami
XSabertorX
Izanami
2
2
11
3.75
W
Nu Wa
mauroazul
Nu Wa
7
3
10
4
W
Ullr
8
0
7
11.5
L
Mulan
sinmax57
Mulan
1
10
0
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,002
Damage
37,521
76,851
Taken
107,969
60,512
Mitigated
63,422
23,691
Healing
23,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Drails
Thor
4,505
839
0
500
20,700
7,290
0
4,794
15,626
0
75,642
W
Cabrakan
ExtremeBslap
Cabrakan
7,655
876
0
2,596
14,826
23,223
1,312
2,867
11,959
38,779
0
L
8,829
5,420
0
6,700
20,822
7,188
1,491
6,387
13,865
0
87,119
L
3,030
305
955
4,831
20,011
19,292
0
8,242
11,295
38,826
0
W
21,193
2,351
0
7,445
18,574
17,736
1,484
3,123
15,451
0
89,952
L
14,602
187
0
6,990
22,285
12,856
0
6,911
15,046
89,217
0
W
Izanami
XSabertorX
Izanami
12,717
7,087
0
1,681
12,742
7,168
2,199
3,508
9,234
0
142,034
W
Nu Wa
mauroazul
Nu Wa
27,180
6,737
0
1,965
13,546
5,780
4,607
3,654
9,892
115,484
0
W
Ullr
14,257
4,707
0
10,004
17,163
6,605
3,382
6,575
10,588
0
150,999
L
Mulan
sinmax57
Mulan
6,555
989
0
3,285
24,151
16,796
958
7,149
16,710
0
74,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,857
Gold Earned
55,197
775
Minions Killed
641
0
Camps Cleared
0
2,500,027
Distance Traveled
2,274,761
36
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,219
393
122
5
0
477,381
3
W
Cabrakan
13,531
520
49
2
0
506,241
4
L
Apollo
11,613
447
161
6
0
493,456
10
L
Artio
10,637
409
63
2
0
515,211
14
W
Tyr
15,477
595
146
6
0
530,800
14
L
Anubis
11,518
443
157
6
0
438,833
11
W
Izanami
14,215
547
194
7
0
483,601
0
W
Nu Wa
15,211
585
171
7
0
484,662
11
W
Ullr
16,423
632
215
8
0
494,723
7
L
Mulan
11,210
431
138
5
0
349,880
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role