Player Matchup

Nike
Nike
AkihabaraLoli
Nike
Level 27
God Stats
1W - 3L
1,405 SR
Queue Stats
14W - 15L
1,337 Elo+
Party 1
Nemesis
Nemesis
Gerec
Nemesis
Level 25
God Stats
2W - 5L
1,341 SR
Queue Stats
133W - 165L
1,637 Elo+
Party 2
Danzaburou
Danzaburou
HostileMC
Danzaburou
Level 16
God Stats
0W - 2L
1,741 SR
Queue Stats
1W - 3L
1,445 Elo+
Party 1
King Arthur
King Arthur
Martyy Jp
King Arthur
Level 35
God Stats
2W - 5L
1,509 SR
Queue Stats
110W - 137L
1,403 Elo+
Party 2
Janus
Janus
UnrankedToMaster
Janus
Level 20
God Stats
6W - 2L
1,783 SR
Queue Stats
24W - 28L
1,430 Elo+
Solo
Team Averages
Level 25
1,556 SR
1,450 Elo+

VS

Team Averages
Level 12
1,458 SR
1,455 Elo+
Kali
Kali
Meliwar
Kali
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
98W - 91L
1,393 Elo+
Solo
Danzaburou
Danzaburou
Seeretur
Danzaburou
Level 18
God Stats
1W - 1L
1,185 SR
Queue Stats
19W - 21L
1,444 Elo+
Solo
Osiris
Osiris
VileKitsune
Osiris
Level 29
God Stats
29W - 23L
1,603 SR
Queue Stats
95W - 73L
1,444 Elo+
Solo
Hades
Hades
VolantNebula228
Hades
Level 4
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 5L
1,519 Elo+
Solo
Bellona
Bellona
acornthorn
Bellona
Level 6
God Stats
3W - 4L
1,500 SR
Queue Stats
17W - 21L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 1 / 1
6,148
512
5,328
8,599
5,012
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
Gerec
Nemesis
11
0 / 1 / 0
6,145
512
1,294
7,066
2,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
HostileMC
Danzaburou
9
1 / 5 / 4
5,506
459
5,333
7,160
2,120
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

King Arthur
Martyy Jp
King Arthur
10
0 / 5 / 0
5,718
477
3,709
9,789
4,704
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 6 / 1
5,656
471
3,164
7,462
1,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Meliwar
Kali
14
7 / 0 / 2
8,045
670
5,781
7,133
2,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
Seeretur
Danzaburou
10
1 / 2 / 5
5,695
475
4,725
8,189
2,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Osiris
12
6 / 0 / 1
7,296
608
8,228
6,487
3,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
1 / 5 / 3
5,860
488
2,310
7,614
3,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
acornthorn
Bellona
11
2 / 0 / 3
6,187
516
4,115
7,499
4,814
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
7
Kills
17
18
Deaths
7
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
6
1
1
6.5
L
Nemesis
Gerec
Nemesis
0
1
0
0
L
Danzaburou
HostileMC
Danzaburou
1
5
4
0.6
L
King Arthur
Martyy Jp
King Arthur
0
5
0
0
W
Kali
Meliwar
Kali
7
0
2
8
W
Danzaburou
Seeretur
Danzaburou
1
2
5
1.75
L
0
6
1
0.08
W
Osiris
6
0
1
6.5
W
1
5
3
0.5
W
Bellona
acornthorn
Bellona
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,828
Damage
25,159
40,076
Taken
36,922
16,395
Mitigated
16,906
6,919
Healing
14,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,328
1,007
655
2,299
8,599
5,012
102
823
7,776
0
17,744
L
Nemesis
Gerec
Nemesis
1,294
542
0
200
7,066
2,752
0
0
7,066
0
39,974
L
Danzaburou
HostileMC
Danzaburou
5,333
3,196
0
1,576
7,160
2,120
90
785
6,375
0
22,839
L
King Arthur
Martyy Jp
King Arthur
3,709
193
0
280
9,789
4,704
418
702
8,839
0
25,764
W
Kali
Meliwar
Kali
5,781
3,086
0
3,734
7,133
2,768
0
574
6,521
0
46,072
W
Danzaburou
Seeretur
Danzaburou
4,725
2,319
0
3,606
8,189
2,372
0
358
7,809
0
24,149
L
3,164
862
0
1,909
7,462
1,807
0
0
7,462
21,175
0
W
Osiris
8,228
3,981
0
4,129
6,487
3,796
196
1,625
4,698
0
34,164
W
2,310
442
263
1,199
7,614
3,156
647
369
7,231
13,987
0
W
Bellona
acornthorn
Bellona
4,115
1,320
0
1,177
7,499
4,814
892
0
7,499
0
19,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,173
Gold Earned
33,083
239
Minions Killed
254
0
Camps Cleared
0
1,128,618
Distance Traveled
1,162,806
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,148
512
16
1
0
251,065
4
L
Nemesis
6,145
512
85
7
0
291,258
0
L
Danzaburou
5,506
459
40
3
0
187,716
3
L
King Arthur
5,718
477
46
4
0
222,300
2
W
Kali
8,045
670
103
9
0
286,673
4
W
Danzaburou
5,695
475
37
3
0
186,404
2
L
Janus
5,656
471
52
4
0
176,279
2
W
Osiris
7,296
608
53
4
0
226,968
4
W
Hades
5,860
488
24
2
0
219,065
1
W
Bellona
6,187
516
37
3
0
243,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role