Player Matchup

Kuzenbo
Kuzenbo
Elbiofa
Kuzenbo
Level 89
God Stats
15W - 29L
1,500 SR
Queue Stats
375W - 420L
1,372 Elo+
Party 3
Neith
Neith
Lukes200
Neith
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,569 Elo+
Solo
Vulcan
Vulcan
aurorita15
Vulcan
Level 66
God Stats
2W - 2L
1,580 SR
Queue Stats
4W - 10L
1,443 Elo+
Party 3
Bellona
Bellona
oliveirav
Bellona
Level 106
God Stats
16W - 17L
1,643 SR
Queue Stats
216W - 257L
1,471 Elo+
Party 2
Nu Wa
Nu Wa
vickzinhaa
Nu Wa
Level 89
God Stats
11W - 13L
1,531 SR
Queue Stats
85W - 111L
1,422 Elo+
Party 2
Team Averages
Level 77
1,551 SR
1,455 Elo+

VS

Team Averages
Level 49
1,474 SR
1,576 Elo+
Susano
Susano
GarbageThoughts
Susano
Level 103
God Stats
2W - 1L
1,517 SR
Queue Stats
14W - 14L
1,615 Elo+
Party 1
Ymir
Ymir
QuikerBrax
Ymir
Level 27
God Stats
1W - 0L
1,298 SR
Queue Stats
37W - 19L
1,669 Elo+
Party 1
Chronos
Chronos
SoIoDoubIeJ
Chronos
Level 44
God Stats
1W - 0L
1,334 SR
Queue Stats
15W - 14L
1,485 Elo+
Party 1
Izanami
Izanami
acasualG
Izanami
Level 25
God Stats
3W - 6L
1,538 SR
Queue Stats
65W - 64L
1,529 Elo+
Party 1
Discordia
Discordia
ifartedpant
Discordia
Level 44
God Stats
13W - 6L
1,681 SR
Queue Stats
115W - 71L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Elbiofa
Kuzenbo
18
2 / 6 / 13
11,862
989
15,035
26,521
36,065
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Neith
Lukes200
Neith
18
6 / 5 / 4
12,361
1,030
21,684
13,486
4,500
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
aurorita15
Vulcan
17
2 / 4 / 8
11,051
921
14,367
9,293
3,147
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
oliveirav
Bellona
17
3 / 8 / 7
11,216
935
18,170
28,691
27,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
18
3 / 9 / 10
11,738
978
21,163
16,716
5,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

66

VS

Team 2 Tickets

177

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 6 / 15
12,843
1,070
15,826
19,767
7,337
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
6 / 2 / 14
12,590
1,049
16,117
21,536
13,905
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
SoIoDoubIeJ
Chronos
18
1 / 1 / 15
12,259
1,022
9,734
23,324
12,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
acasualG
Izanami
19
8 / 7 / 16
13,089
1,091
18,485
18,458
8,151
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Discordia
ifartedpant
Discordia
20
9 / 0 / 20
13,800
1,150
30,576
12,042
4,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
112
16
Kills
32
32
Deaths
16
42
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Elbiofa
Kuzenbo
2
6
13
1.42
W
8
6
15
2.58
L
Neith
Lukes200
Neith
6
5
4
1.6
W
6
2
14
6.5
W
Chronos
SoIoDoubIeJ
Chronos
1
1
15
8.5
W
Izanami
acasualG
Izanami
8
7
16
2.29
L
Vulcan
aurorita15
Vulcan
2
4
8
1.5
W
Discordia
ifartedpant
Discordia
9
0
20
19
L
Bellona
oliveirav
Bellona
3
8
7
0.81
L
Nu Wa
3
9
10
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,419
Damage
90,738
94,707
Taken
95,127
76,806
Mitigated
45,846
1,792
Healing
14,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Elbiofa
Kuzenbo
15,035
3,219
0
0
26,521
36,065
0
13,078
13,105
33,577
0
W
15,826
3,779
0
480
19,767
7,337
0
10,547
9,145
0
37,464
L
Neith
Lukes200
Neith
21,684
12,778
0
824
13,486
4,500
0
8,403
4,769
0
43,834
W
16,117
2,393
965
1,973
21,536
13,905
0
11,603
9,816
31,729
0
W
Chronos
SoIoDoubIeJ
Chronos
9,734
1,479
183
7,842
23,324
12,118
0
12,292
10,861
39,776
0
W
Izanami
acasualG
Izanami
18,485
13,158
0
219
18,458
8,151
0
8,017
10,266
0
48,143
L
Vulcan
aurorita15
Vulcan
14,367
3,874
0
273
9,293
3,147
0
6,145
2,978
34,718
0
W
Discordia
ifartedpant
Discordia
30,576
1,144
610
2,277
12,042
4,335
0
8,106
3,861
58,973
0
L
Bellona
oliveirav
Bellona
18,170
5,202
0
685
28,691
27,661
0
14,465
13,898
0
29,214
L
Nu Wa
21,163
6,225
0
10
16,716
5,433
0
12,704
3,530
45,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,228
Gold Earned
64,581
217
Minions Killed
309
6
Camps Cleared
6
1,045,486
Distance Traveled
1,111,722
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
11,862
989
42
4
1
231,955
0
W
Susano
12,843
1,070
51
4
0
230,855
1
L
Neith
12,361
1,030
51
4
0
186,211
0
W
Ymir
12,590
1,049
41
3
4
217,971
0
W
Chronos
12,259
1,022
63
5
1
224,551
0
W
Izanami
13,089
1,091
79
7
1
198,224
0
L
Vulcan
11,051
921
55
5
2
208,566
0
W
Discordia
13,800
1,150
75
6
0
240,121
0
L
Bellona
11,216
935
20
2
1
222,236
0
L
Nu Wa
11,738
978
49
4
2
196,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role