Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
HanzoMonYasu
Hachiman
Level 46
God Stats
3W - 4L
1,361 SR
Queue Stats
55W - 83L
1,381 Elo+
Party 1
Sol
Sol
Lewdkeeper88
Sol
Level 40
God Stats
2W - 2L
1,768 SR
Queue Stats
4W - 4L
1,583 Elo+
Party 1
Team Averages
Level 38
1,543 SR
1,488 Elo+

VS

Team Averages
Level 54
1,635 SR
1,530 Elo+
Anubis
Anubis
Repliees
Anubis
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
60W - 43L
1,536 Elo+
Party 2
Anhur
Anhur
ShanneiiBoyy
Anhur
Level 60
God Stats
1W - 2L
1,562 SR
Queue Stats
39W - 17L
1,627 Elo+
Party 2
Cthulhu
Cthulhu
Vitamines B6
Cthulhu
Level 76
God Stats
2W - 1L
1,844 SR
Queue Stats
10W - 12L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
0 / 10 / 0
7,807
520
8,438
15,494
5,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
HanzoMonYasu
Hachiman
12
0 / 1 / 0
7,908
527
5,179
4,765
1,520
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
0 / 4 / 0
8,049
537
9,046
9,347
2,360
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Repliees
Anubis
15
7 / 0 / 6
10,528
702
10,087
9,880
4,508
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
8 / 0 / 4
10,966
731
6,389
10,537
3,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Vitamines B6
Cthulhu
13
0 / 0 / 9
9,175
612
8,533
14,246
11,103
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
34
0
Kills
15
15
Deaths
0
0
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
10
0
0
L
Hachiman
HanzoMonYasu
Hachiman
0
1
0
0
L
0
4
0
0
W
Anubis
Repliees
Anubis
7
0
6
10
W
8
0
4
10
W
Cthulhu
Vitamines B6
Cthulhu
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,663
Damage
25,009
29,606
Taken
34,663
9,403
Mitigated
19,368
9,219
Healing
16,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
8,438
116
855
3,114
15,494
5,523
0
9,369
6,125
34,857
0
L
Hachiman
HanzoMonYasu
Hachiman
5,179
1,617
831
1,194
4,765
1,520
0
2,815
1,950
0
21,808
L
9,046
474
981
2,244
9,347
2,360
0
6,468
2,879
31,233
0
W
Anubis
Repliees
Anubis
10,087
354
243
5,751
9,880
4,508
312
5,101
4,607
36,683
0
W
6,389
2,143
0
4,410
10,537
3,757
2,589
5,703
4,377
0
63,257
W
Cthulhu
Vitamines B6
Cthulhu
8,533
79
1,637
4,104
14,246
11,103
0
5,758
8,155
31,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,764
Gold Earned
30,669
132
Minions Killed
218
0
Camps Cleared
0
784,709
Distance Traveled
790,373
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,807
520
58
4
0
236,288
1
L
Hachiman
7,908
527
28
2
0
277,898
0
L
Sol
8,049
537
46
3
0
270,523
0
W
Anubis
10,528
702
60
4
0
256,014
0
W
Anhur
10,966
731
110
7
0
255,725
2
W
Cthulhu
9,175
612
48
3
0
278,634
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role