Player Matchup

Achilles
Achilles
 
Achilles
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Angrysneaknator
Bacchus
Level 131
God Stats
2W - 3L
1,584 SR
Queue Stats
146W - 125L
1,513 Elo+
Party 2
Scylla
Scylla
GUARDIAN2612
Scylla
Level 83
God Stats
2W - 2L
1,343 SR
Queue Stats
236W - 213L
1,506 Elo+
Solo
Nemesis
Nemesis
StonedIntrovert
Nemesis
Level 159
God Stats
2W - 3L
1,609 SR
Queue Stats
56W - 55L
1,501 Elo+
Solo
Izanami
Izanami
Tyr XXI
Izanami
Level 105
God Stats
20W - 18L
1,399 SR
Queue Stats
142W - 122L
1,505 Elo+
Party 2
Team Averages
Level 117
1,487 SR
1,505 Elo+

VS

Team Averages
Level 108
1,475 SR
1,518 Elo+
Scylla
Scylla
Montoya2344
Scylla
Level 115
God Stats
9W - 9L
1,506 SR
Queue Stats
454W - 430L
1,531 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
OuttLieRR
Ah Muzen Cab
Level 116
God Stats
3W - 2L
1,211 SR
Queue Stats
190W - 187L
1,524 Elo+
Party 1
Poseidon
Poseidon
Ransage
Poseidon
Level 117
God Stats
3W - 0L
1,556 SR
Queue Stats
83W - 85L
1,567 Elo+
Party 1
Artio
Artio
SlickxPup
Artio
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 31L
1,517 Elo+
Party 1
Bellona
Bellona
jewelingturtle
Bellona
Level 81
God Stats
1W - 1L
1,600 SR
Queue Stats
26W - 31L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
3 / 2 / 1
9,717
540
10,162
13,301
13,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
2 / 5 / 3
8,170
454
6,166
10,424
10,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Scylla
13
4 / 3 / 0
8,314
462
2,945
7,319
2,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
3 / 1 / 6
9,666
537
9,911
14,338
6,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
Tyr XXI
Izanami
14
0 / 3 / 1
7,990
444
7,772
11,924
4,062
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
3 / 4 / 2
8,604
478
6,354
8,618
2,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
OuttLieRR
Ah Muzen Cab
17
4 / 1 / 3
9,766
543
11,570
12,682
5,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Poseidon
Ransage
Poseidon
13
1 / 4 / 1
8,124
451
4,382
9,581
3,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artio
SlickxPup
Artio
14
3 / 1 / 5
8,829
491
5,566
10,454
9,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
3 / 2 / 3
9,756
542
8,871
13,687
11,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
28
12
Kills
14
14
Deaths
12
11
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
3
2
1
1.75
L
2
5
3
0.7
L
Scylla
4
3
0
1.33
W
Scylla
3
4
2
1
W
Ah Muzen Cab
OuttLieRR
Ah Muzen Cab
4
1
3
5.5
W
Poseidon
Ransage
Poseidon
1
4
1
0.38
W
Artio
SlickxPup
Artio
3
1
5
5.5
L
3
1
6
6
L
Izanami
Tyr XXI
Izanami
0
3
1
0.17
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,956
Damage
36,743
57,306
Taken
55,022
36,954
Mitigated
32,416
19,726
Healing
23,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
10,162
3,703
0
5,057
13,301
13,345
80
1,145
11,667
0
62,583
L
6,166
467
310
2,250
10,424
10,379
0
5,210
5,004
15,556
0
L
Scylla
2,945
472
0
2,237
7,319
2,496
0
3,807
3,230
32,709
0
W
Scylla
6,354
205
0
912
8,618
2,901
820
1,723
6,818
43,319
0
W
Ah Muzen Cab
OuttLieRR
Ah Muzen Cab
11,570
7,317
0
8,802
12,682
5,148
2,204
1,966
10,651
0
89,498
W
Poseidon
Ransage
Poseidon
4,382
391
0
3,484
9,581
3,269
0
2,024
7,492
52,514
0
W
Artio
SlickxPup
Artio
5,566
814
740
4,681
10,454
9,139
0
2,387
8,002
17,724
0
L
9,911
3,390
0
7,275
14,338
6,672
0
4,061
10,125
0
63,884
L
Izanami
Tyr XXI
Izanami
7,772
5,853
0
2,597
11,924
4,062
928
1,558
10,341
0
67,604
W
8,871
1,703
0
4,614
13,687
11,959
0
839
12,298
0
60,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,857
Gold Earned
45,079
497
Minions Killed
463
0
Camps Cleared
0
1,673,817
Distance Traveled
1,727,035
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,717
540
131
7
0
346,910
0
L
Bacchus
8,170
454
14
1
0
357,267
0
L
Scylla
8,314
462
80
4
0
249,121
2
W
Scylla
8,604
478
95
5
0
341,548
2
W
Ah Muzen Cab
9,766
543
151
8
0
313,547
1
W
Poseidon
8,124
451
91
5
0
342,099
5
W
Artio
8,829
491
18
1
0
368,653
3
L
Nemesis
9,666
537
119
7
0
396,067
2
L
Izanami
7,990
444
153
9
0
324,452
2
W
Bellona
9,756
542
108
6
0
361,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role