Player Matchup

Achilles
Achilles
 
Achilles
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
NoBuu4u
Jing Wei
Level 111
God Stats
3W - 0L
1,439 SR
Queue Stats
24W - 24L
1,738 Elo+
Party 2
Hel
Hel
TrustZae
Hel
Level 19
God Stats
3W - 0L
1,842 SR
Queue Stats
3W - 1L
1,511 Elo+
Party 2
Team Averages
Level 51
1,594 SR
1,583 Elo+

VS

Team Averages
Level 43
1,534 SR
1,515 Elo+
Horus
Horus
AfroThePlug
Horus
Level 44
God Stats
2W - 2L
1,500 SR
Queue Stats
92W - 91L
1,531 Elo+
Party 1
Neith
Neith
MaseFace2K9
Neith
Level 21
God Stats
19W - 17L
1,791 SR
Queue Stats
67W - 87L
1,530 Elo+
Party 1
Janus
Janus
Savage_Major_22
Janus
Level 63
God Stats
0W - 2L
1,312 SR
Queue Stats
166W - 171L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
2 / 0 / 6
9,717
648
6,910
9,558
8,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
NoBuu4u
Jing Wei
15
4 / 1 / 2
10,444
696
11,644
11,005
3,676
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 3 / 1
9,382
625
6,215
8,985
3,470
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 2
8,620
575
4,469
11,460
7,507
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

11
1 / 4 / 2
8,436
562
6,799
10,237
3,328
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

12
1 / 3 / 3
8,877
592
9,936
7,851
2,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
11
9
Kills
4
4
Deaths
9
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
2
0
6
5
L
2
2
2
1.5
L
1
4
2
0.5
W
Jing Wei
NoBuu4u
Jing Wei
4
1
2
5
L
1
3
3
0.83
W
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,769
Damage
21,204
29,548
Taken
29,548
15,221
Mitigated
13,193
13,783
Healing
9,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
6,910
1,366
242
1,914
9,558
8,075
349
2,975
6,139
0
25,077
L
4,469
2,070
1,723
4,523
11,460
7,507
0
2,052
9,094
0
8,186
L
6,799
3,795
1,077
1,530
10,237
3,328
20
2,457
7,730
0
24,342
W
Jing Wei
NoBuu4u
Jing Wei
11,644
9,527
0
4,533
11,005
3,676
1,375
2,520
8,116
0
63,231
L
9,936
608
0
470
7,851
2,358
0
1,766
6,035
51,598
0
W
6,215
162
2,180
4,914
8,985
3,470
691
3,735
4,893
40,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,543
Gold Earned
25,933
187
Minions Killed
138
0
Camps Cleared
0
830,854
Distance Traveled
735,594
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,717
648
45
3
0
278,010
0
L
Horus
8,620
575
12
1
0
254,399
0
L
Neith
8,436
562
41
3
0
227,852
0
W
Jing Wei
10,444
696
84
6
0
299,686
1
L
Janus
8,877
592
85
6
0
253,343
0
W
Hel
9,382
625
58
4
0
253,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role