Player Matchup

Chronos
Chronos
 
Chronos
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Enchanse
Neith
Level 68
God Stats
20W - 13L
1,326 SR
Queue Stats
143W - 169L
1,438 Elo+
Solo
Khepri
Khepri
idiotwithpower
Khepri
Level 61
God Stats
5W - 6L
1,500 SR
Queue Stats
107W - 88L
1,496 Elo+
Party 1
Team Averages
Level 84
1,442 SR
1,478 Elo+

VS

Team Averages
Level 56
1,462 SR
1,488 Elo+
Anhur
Anhur
Libra95
Anhur
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
MitsukiXI
Janus
Level 47
God Stats
5W - 17L
1,387 SR
Queue Stats
316W - 330L
1,465 Elo+
Solo
Jormungandr
Jormungandr
jimmeh101
Jormungandr
Level 12
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 12L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
8
2 / 1 / 1
4,888
815
1,852
1,795
453
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
Enchanse
Neith
8
4 / 0 / 2
5,563
927
4,075
1,432
798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 1 / 5
5,017
836
1,406
3,461
1,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Libra95
Anhur
8
0 / 2 / 2
4,599
767
2,543
4,376
1,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
MitsukiXI
Janus
5
0 / 3 / 0
4,025
671
974
2,470
554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Jormungandr
jimmeh101
Jormungandr
7
2 / 1 / 0
4,569
762
1,011
3,684
1,900
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
6
Kills
2
2
Deaths
6
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
2
1
1
2.5
W
Neith
Enchanse
Neith
4
0
2
5
L
Anhur
Libra95
Anhur
0
2
2
0.5
L
Janus
MitsukiXI
Janus
0
3
0
0
W
0
1
5
2.5
L
Jormungandr
jimmeh101
Jormungandr
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,333
Damage
4,528
6,688
Taken
10,530
2,521
Mitigated
3,734
2,381
Healing
1,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
1,852
1,084
0
250
1,795
453
58
479
1,286
14,899
0
W
Neith
Enchanse
Neith
4,075
1,364
0
806
1,432
798
0
759
616
0
15,631
L
Anhur
Libra95
Anhur
2,543
1,203
0
1,124
4,376
1,280
0
1,231
3,145
0
16,657
L
Janus
MitsukiXI
Janus
974
36
0
300
2,470
554
0
560
1,910
7,494
0
W
1,406
173
0
1,325
3,461
1,270
0
654
2,773
2,879
0
L
Jormungandr
jimmeh101
Jormungandr
1,011
391
0
500
3,684
1,900
0
1,483
2,201
4,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,468
Gold Earned
13,193
64
Minions Killed
56
0
Camps Cleared
0
295,685
Distance Traveled
251,440
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
4,888
815
24
4
0
104,215
0
W
Neith
5,563
927
35
6
0
89,380
0
L
Anhur
4,599
767
35
6
0
85,189
3
L
Janus
4,025
671
14
2
0
68,584
1
W
Khepri
5,017
836
5
1
0
102,090
0
L
Jormungandr
4,569
762
7
1
0
97,667
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role