Player Matchup

Heimdallr
Heimdallr
Ale-Nova
Heimdallr
Level 62
God Stats
0W - 2L
1,321 SR
Queue Stats
4W - 5L
1,503 Elo+
Party 1
Chronos
Chronos
AleNova
Chronos
Level 118
God Stats
1W - 2L
1,289 SR
Queue Stats
499W - 475L
1,504 Elo+
Party 1
Jormungandr
Jormungandr
MuchOdour
Jormungandr
Level 38
God Stats
18W - 8L
1,867 SR
Queue Stats
215W - 255L
1,468 Elo+
Solo
Thanatos
Thanatos
SalvatoreGravano
Thanatos
Level 41
God Stats
3W - 4L
1,500 SR
Queue Stats
148W - 112L
1,715 Elo+
Solo
Hercules
Hercules
saenzrd
Hercules
Level 29
God Stats
2W - 6L
1,428 SR
Queue Stats
62W - 80L
1,454 Elo+
Party 1
Team Averages
Level 58
1,481 SR
1,529 Elo+

VS

Team Averages
Level 47
1,440 SR
1,454 Elo+
Athena
Athena
BigBoiWarbucks50
Athena
Level 67
God Stats
17W - 13L
1,411 SR
Queue Stats
545W - 543L
1,484 Elo+
Party 2
Danzaburou
Danzaburou
FilthySami
Danzaburou
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,501 Elo+
Party 3
Fenrir
Fenrir
Linko975
Fenrir
Level 16
God Stats
7W - 3L
1,578 SR
Queue Stats
24W - 19L
1,537 Elo+
Party 2
Tiamat
Tiamat
SobaMask812
Tiamat
Level 82
God Stats
2W - 1L
1,211 SR
Queue Stats
76W - 80L
1,486 Elo+
Party 3
Amaterasu
Amaterasu
TheDCmogul
Amaterasu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,260 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Ale-Nova
Heimdallr
11
4 / 3 / 0
6,380
638
5,405
8,398
3,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Chronos
AleNova
Chronos
9
1 / 4 / 2
5,461
546
3,945
8,393
2,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jormungandr
MuchOdour
Jormungandr
1
0 / 0 / 0
1,908
191
0
0
0
10
2 / 4 / 1
5,850
585
4,415
7,662
2,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
saenzrd
Hercules
6
0 / 4 / 1
4,509
451
2,298
7,426
3,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 7
6,507
651
4,702
6,834
2,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
FilthySami
Danzaburou
8
4 / 1 / 2
5,409
541
3,061
4,620
1,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
Linko975
Fenrir
10
4 / 2 / 4
6,355
636
6,974
7,312
2,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tiamat
9
1 / 2 / 1
5,311
531
4,852
5,830
3,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Amaterasu
TheDCmogul
Amaterasu
10
2 / 0 / 2
5,796
580
2,431
5,468
2,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
7
Kills
15
15
Deaths
7
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Ale-Nova
Heimdallr
4
3
0
1.33
L
Chronos
AleNova
Chronos
1
4
2
0.5
W
4
2
7
3.75
W
Danzaburou
FilthySami
Danzaburou
4
1
2
5
W
Fenrir
Linko975
Fenrir
4
2
4
3
L
Jormungandr
MuchOdour
Jormungandr
0
0
0
0
L
2
4
1
0.63
W
Tiamat
1
2
1
0.75
W
Amaterasu
TheDCmogul
Amaterasu
2
0
2
3
L
Hercules
saenzrd
Hercules
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,063
Damage
22,020
31,879
Taken
30,064
11,953
Mitigated
11,635
11,542
Healing
12,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Ale-Nova
Heimdallr
5,405
2,262
0
2,504
8,398
3,554
100
3,479
4,633
0
37,043
L
Chronos
AleNova
Chronos
3,945
1,667
0
2,229
8,393
2,358
102
2,960
5,369
31,724
0
W
4,702
2,274
0
2,875
6,834
2,867
0
1,032
5,802
20,095
0
W
Danzaburou
FilthySami
Danzaburou
3,061
1,531
0
1,501
4,620
1,069
703
1,818
2,802
0
16,352
W
Fenrir
Linko975
Fenrir
6,974
1,763
0
2,654
7,312
2,223
0
447
6,865
0
32,506
L
Jormungandr
MuchOdour
Jormungandr
0
0
0
0
0
0
0
0
0
0
0
L
4,415
1,786
0
5,126
7,662
2,493
0
1,021
6,573
0
27,955
W
Tiamat
4,852
774
0
1,878
5,830
3,139
0
293
5,537
25,466
0
W
Amaterasu
TheDCmogul
Amaterasu
2,431
695
0
3,561
5,468
2,337
437
355
5,113
0
19,047
L
Hercules
saenzrd
Hercules
2,298
518
0
1,683
7,426
3,548
0
1,620
5,750
0
11,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,108
Gold Earned
29,378
211
Minions Killed
229
0
Camps Cleared
0
775,714
Distance Traveled
1,054,126
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,380
638
77
8
0
176,441
1
L
Chronos
5,461
546
50
5
0
192,372
1
W
Athena
6,507
651
33
3
0
224,977
2
W
Danzaburou
5,409
541
24
2
0
187,959
2
W
Fenrir
6,355
636
64
6
0
203,674
2
L
Jormungandr
1,908
191
0
0
0
0
0
L
Thanatos
5,850
585
69
7
0
188,647
0
W
Tiamat
5,311
531
53
5
0
226,596
5
W
Amaterasu
5,796
580
55
6
0
210,920
3
L
Hercules
4,509
451
15
2
0
218,254
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role