Player Matchup

Bellona
Bellona
NebulonRanger
Bellona
Level 13
God Stats
1W - 1L
1,682 SR
Queue Stats
13W - 11L
1,676 Elo+
Party 1
Susano
Susano
SlowUnicor
Susano
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
Spirithooves
Ymir
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 63L
1,423 Elo+
Party 1
Ah Puch
Ah Puch
WerewolfBewbies
Ah Puch
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 19L
1,858 Elo+
Party 1
Neith
Neith
bootytickler0
Neith
Level 12
God Stats
28W - 45L
1,419 SR
Queue Stats
63W - 103L
1,279 Elo+
Solo
Team Averages
Level 25
1,520 SR
1,547 Elo+

VS

Team Averages
Level 25
1,585 SR
1,361 Elo+
Xbalanque
Xbalanque
AlizeRay
Xbalanque
Level 24
God Stats
2W - 0L
1,674 SR
Queue Stats
47W - 45L
1,183 Elo+
Solo
Chang'e
Chang'e
BlackSadness23
Chang'e
Level 16
God Stats
7W - 10L
1,716 SR
Queue Stats
43W - 63L
1,370 Elo+
Solo
Mulan
Mulan
CelestialHeiress
Mulan
Level 27
God Stats
16W - 8L
1,353 SR
Queue Stats
171W - 167L
1,412 Elo+
Solo
Ymir
Ymir
MILKMANTHE
Ymir
Level 29
God Stats
10W - 7L
1,609 SR
Queue Stats
46W - 49L
1,369 Elo+
Solo
Pele
Pele
SuperKawaiSenpai
Pele
Level 27
God Stats
5W - 2L
1,574 SR
Queue Stats
20W - 24L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
10
0 / 2 / 1
5,430
494
2,853
8,631
7,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Susano
SlowUnicor
Susano
6
0 / 3 / 0
4,490
408
708
5,148
1,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

7
0 / 3 / 1
4,817
438
2,619
6,731
2,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
3 / 2 / 1
5,952
541
5,880
5,158
1,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
1 / 4 / 0
4,805
437
2,234
5,333
999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AlizeRay
Xbalanque
11
3 / 1 / 5
6,245
568
3,893
6,463
1,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 1 / 2
6,269
570
1,986
5,905
1,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 2 / 2
6,478
589
6,018
6,227
4,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
2 / 0 / 6
6,020
547
3,889
6,303
2,690
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
6 / 0 / 3
7,712
701
6,067
7,354
2,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
4
Kills
14
14
Deaths
4
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
AlizeRay
Xbalanque
3
1
5
5.5
W
1
1
2
2
W
2
2
2
1.5
W
2
0
6
5
L
Bellona
0
2
1
0.25
L
Susano
SlowUnicor
Susano
0
3
0
0
L
0
3
1
0.17
W
6
0
3
7.5
L
3
2
1
1.75
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,294
Damage
21,853
31,001
Taken
32,252
13,991
Mitigated
13,525
7,313
Healing
10,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
AlizeRay
Xbalanque
3,893
1,192
0
3,059
6,463
1,949
1,878
924
5,539
0
39,581
W
1,986
92
149
2,097
5,905
1,817
703
1,977
3,928
28,046
0
W
6,018
2,141
0
1,142
6,227
4,425
0
1,001
5,226
0
29,823
W
3,889
938
420
1,967
6,303
2,690
540
1,887
4,416
9,895
0
L
Bellona
2,853
1,680
0
2,338
8,631
7,321
0
811
7,492
0
22,368
L
Susano
SlowUnicor
Susano
708
239
0
1,282
5,148
1,311
0
414
4,684
0
12,981
L
2,619
215
0
1,110
6,731
2,372
0
2,083
4,648
5,629
0
W
6,067
2,199
0
1,503
7,354
2,644
756
2,710
4,644
0
52,512
L
5,880
368
0
1,553
5,158
1,988
0
1,214
3,839
28,275
0
L
2,234
1,220
0
1,030
5,333
999
0
1,195
4,138
0
16,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,494
Gold Earned
32,724
173
Minions Killed
324
0
Camps Cleared
0
874,494
Distance Traveled
947,460
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
6,245
568
82
7
0
156,407
1
W
Chang'e
6,269
570
60
5
0
195,233
2
W
Mulan
6,478
589
66
6
0
184,818
2
W
Ymir
6,020
547
10
1
0
178,709
3
L
Bellona
5,430
494
68
6
0
196,808
2
L
Susano
4,490
408
29
3
0
146,769
0
L
Ymir
4,817
438
4
0
0
187,006
5
W
Pele
7,712
701
106
10
0
232,293
0
L
Ah Puch
5,952
541
45
4
0
204,405
5
L
Neith
4,805
437
27
2
0
139,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role