Player Matchup

Pele
Pele
Gold I
Itszsludgehamer
Pele
Gold I
Level 128
God Stats
24W - 12L
1,758 SR
Queue Stats
124W - 112L
1,498 MMR
Solo
Cerberus
Cerberus
Silver II
MasterousVI
Cerberus
Silver II
Level 89
God Stats
3W - 2L
1,726 SR
Queue Stats
13W - 16L
1,440 MMR
Party 1
Raijin
Raijin
Silver I
Vaculity
Raijin
Silver I
Level 80
God Stats
1W - 1L
1,527 SR
Queue Stats
3W - 6L
1,554 MMR
Party 1
Cupid
Cupid
Bronze III
iAmSQUATER117
Cupid
Bronze III
Level 126
God Stats
1W - 2L
1,347 SR
Queue Stats
5W - 5L
1,500 MMR
Solo
Xing Tian
Xing Tian
Bronze III
splitturkey
Xing Tian
Bronze III
Level 153
God Stats
16W - 8L
1,500 SR
Queue Stats
172W - 163L
1,500 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 115
1,572 SR
1,499 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 90
1,417 SR
1,499 MMR
Ymir
Ymir
Bronze III
Mahsive_
Ymir
Bronze III
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 12L
1,500 MMR
Solo
Awilix
Awilix
Bronze III
Teal LemonGirl4
Awilix
Bronze III
Level 65
God Stats
1W - 1L
1,460 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Zeus
Zeus
Bronze III
YoungHammie
Zeus
Bronze III
Level 43
God Stats
0W - 3L
1,360 SR
Queue Stats
7W - 21L
1,500 MMR
Solo
Heimdallr
Heimdallr
Gold IV
bolek-17
Heimdallr
Gold IV
Level 89
God Stats
25W - 23L
1,656 SR
Queue Stats
261W - 239L
1,496 MMR
Solo
Hades
Hades
Bronze III
deathtool222
Hades
Bronze III
Level 129
God Stats
1W - 3L
1,110 SR
Queue Stats
118W - 112L
1,497 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 0 / 4
12,748
607
11,810
14,454
6,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
MasterousVI
Cerberus
17
1 / 3 / 8
10,816
515
10,550
18,449
17,464
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Raijin
Vaculity
Raijin
20
10 / 3 / 8
12,779
609
15,448
13,526
5,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
5 / 0 / 6
12,854
612
10,738
11,247
5,580
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
splitturkey
Xing Tian
15
2 / 2 / 15
10,736
511
11,028
12,148
11,536
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
Cu ChulainnCthulhuKing ArthurPersephoneDanzaburou

VS

Bans
TsukuyomiThorApolloMercuryMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
1 / 5 / 4
9,000
429
5,101
14,947
11,308
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
5 / 7 / 1
9,951
474
8,850
15,671
5,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
0 / 9 / 1
8,172
389
2,257
11,450
3,520
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
bolek-17
Heimdallr
15
0 / 6 / 1
9,410
448
4,087
18,237
6,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
2 / 5 / 2
11,518
548
16,840
21,196
13,624
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
17
32
Kills
8
8
Deaths
32
41
Assists
9
Player
Kills
Deaths
Assists
KDA
W
14
0
4
16
L
Ymir
1
5
4
0.6
W
Cerberus
MasterousVI
Cerberus
1
3
8
1.67
L
5
7
1
0.79
W
Raijin
Vaculity
Raijin
10
3
8
4.67
L
0
9
1
0.06
L
Heimdallr
bolek-17
Heimdallr
0
6
1
0.08
L
2
5
2
0.6
W
5
0
6
8
W
Xing Tian
splitturkey
Xing Tian
2
2
15
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,574
Damage
37,135
69,824
Taken
81,501
46,903
Mitigated
40,112
28,569
Healing
20,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,810
2,761
0
5,529
14,454
6,795
1,508
3,314
11,140
60
102,476
L
Ymir
5,101
343
0
1,350
14,947
11,308
0
8,037
6,910
35,416
0
W
Cerberus
MasterousVI
Cerberus
10,550
1,354
0
9,261
18,449
17,464
0
8,667
9,782
72,114
0
L
8,850
4,035
0
250
15,671
5,010
504
8,104
7,567
0
41,381
W
Raijin
Vaculity
Raijin
15,448
994
0
3,626
13,526
5,528
378
5,682
7,844
94,839
0
L
2,257
448
0
1,466
11,450
3,520
296
5,920
5,530
40,920
0
L
Heimdallr
bolek-17
Heimdallr
4,087
1,966
0
6,539
18,237
6,650
0
3,758
14,479
0
64,675
L
16,840
2,326
81
10,938
21,196
13,624
132
11,207
9,989
92,267
0
W
10,738
6,630
477
8,254
11,247
5,580
4,055
1,754
9,493
0
108,363
W
Xing Tian
splitturkey
Xing Tian
11,028
237
0
1,422
12,148
11,536
111
4,781
7,367
31,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,933
Gold Earned
48,051
646
Minions Killed
486
0
Camps Cleared
0
2,092,625
Distance Traveled
1,853,975
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,748
607
139
7
0
453,661
3
L
Ymir
9,000
429
51
2
0
390,149
0
W
Cerberus
10,816
515
131
6
0
383,240
3
L
Awilix
9,951
474
60
3
0
422,422
4
W
Raijin
12,779
609
160
8
0
385,976
1
L
Zeus
8,172
389
74
4
0
319,122
2
L
Heimdallr
9,410
448
118
6
0
371,340
0
L
Hades
11,518
548
183
9
0
350,942
3
W
Cupid
12,854
612
172
8
0
387,497
8
W
Xing Tian
10,736
511
44
2
0
482,251
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role