Player Matchup

Skadi
Skadi
Androssee
Skadi
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
125W - 129L
1,536 Elo+
Party 2
Baron Samedi
Baron Samedi
Doosland
Baron Samedi
Level 11
God Stats
1W - 1L
1,295 SR
Queue Stats
22W - 17L
1,519 Elo+
Party 2
Tsukuyomi
Tsukuyomi
JahWasTaken
Tsukuyomi
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
387W - 240L
1,583 Elo+
Party 3
Cthulhu
Cthulhu
Somar16
Cthulhu
Level 7
God Stats
19W - 10L
1,397 SR
Queue Stats
219W - 151L
1,579 Elo+
Party 3
Sun Wukong
Sun Wukong
getyomoneyup
Sun Wukong
Level 28
God Stats
4W - 0L
1,859 SR
Queue Stats
90W - 57L
1,784 Elo+
Solo
Team Averages
Level 15
1,510 SR
1,600 Elo+

VS

Team Averages
Level 29
1,558 SR
1,548 Elo+
Vamana
Vamana
Deekidy
Vamana
Level 27
God Stats
2W - 2L
1,468 SR
Queue Stats
66W - 78L
1,437 Elo+
Party 1
Achilles
Achilles
Frostaga
Achilles
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 62L
1,632 Elo+
Party 4
Izanami
Izanami
RebornxxPhaze
Izanami
Level 32
God Stats
51W - 34L
1,632 SR
Queue Stats
208W - 205L
1,512 Elo+
Party 1
Bacchus
Bacchus
Snowiitha
Bacchus
Level 26
God Stats
29W - 34L
1,542 SR
Queue Stats
130W - 143L
1,579 Elo+
Solo
Vulcan
Vulcan
TehPersian1
Vulcan
Level 29
God Stats
3W - 3L
1,650 SR
Queue Stats
150W - 127L
1,581 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Androssee
Skadi
17
8 / 7 / 9
11,660
507
14,872
17,520
6,172
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
Doosland
Baron Samedi
15
1 / 7 / 3
9,678
421
5,351
15,174
7,104
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tsukuyomi
JahWasTaken
Tsukuyomi
20
12 / 2 / 10
12,997
565
23,868
16,008
6,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
Somar16
Cthulhu
17
5 / 4 / 15
11,857
516
11,372
19,348
15,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
getyomoneyup
Sun Wukong
20
2 / 0 / 6
15,885
691
13,908
16,674
11,193
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Deekidy
Vamana
17
0 / 3 / 2
9,973
434
5,997
13,918
10,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
Frostaga
Achilles
17
9 / 6 / 4
11,191
487
10,002
21,794
11,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
18
6 / 3 / 4
11,068
481
11,801
19,366
7,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Snowiitha
Bacchus
14
1 / 8 / 6
9,525
414
8,425
21,775
20,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Vulcan
17
3 / 8 / 6
10,602
461
13,193
13,266
5,164
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
41
28
Kills
19
20
Deaths
28
43
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Skadi
Androssee
Skadi
8
7
9
1.79
L
Vamana
Deekidy
Vamana
0
3
2
0.33
W
Baron Samedi
Doosland
Baron Samedi
1
7
3
0.36
L
Achilles
Frostaga
Achilles
9
6
4
1.83
W
Tsukuyomi
JahWasTaken
Tsukuyomi
12
2
10
8.5
L
Izanami
6
3
4
2.67
L
Bacchus
Snowiitha
Bacchus
1
8
6
0.5
W
Cthulhu
Somar16
Cthulhu
5
4
15
3.13
L
Vulcan
3
8
6
0.75
W
Sun Wukong
getyomoneyup
Sun Wukong
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,371
Damage
49,418
84,724
Taken
90,119
46,219
Mitigated
56,165
30,614
Healing
18,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Androssee
Skadi
14,872
8,085
0
1,768
17,520
6,172
3,974
6,830
10,690
0
63,946
L
Vamana
Deekidy
Vamana
5,997
2,540
0
3,189
13,918
10,871
248
1,383
12,535
0
62,228
W
Baron Samedi
Doosland
Baron Samedi
5,351
445
133
3,503
15,174
7,104
881
5,147
10,027
45,725
0
L
Achilles
Frostaga
Achilles
10,002
3,212
0
4,550
21,794
11,869
0
2,823
18,971
0
60,860
W
Tsukuyomi
JahWasTaken
Tsukuyomi
23,868
6,819
0
5,702
16,008
6,458
1,703
3,646
12,362
0
109,302
L
Izanami
11,801
8,303
0
6,660
19,366
7,631
472
4,175
15,191
0
87,491
L
Bacchus
Snowiitha
Bacchus
8,425
998
701
2,215
21,775
20,630
49
4,155
17,620
38,757
0
W
Cthulhu
Somar16
Cthulhu
11,372
391
3,343
7,522
19,348
15,292
326
4,615
14,733
48,315
0
L
Vulcan
13,193
5,212
0
1,105
13,266
5,164
79
4,187
9,079
67,951
0
W
Sun Wukong
getyomoneyup
Sun Wukong
13,908
3,325
0
8,643
16,674
11,193
245
1,380
14,793
0
154,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,077
Gold Earned
52,359
703
Minions Killed
578
0
Camps Cleared
0
2,257,680
Distance Traveled
2,008,042
7
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,660
507
92
4
0
378,659
1
L
Vamana
9,973
434
150
7
0
379,155
3
W
Baron Samedi
9,678
421
94
4
0
398,730
3
L
Achilles
11,191
487
93
4
0
428,570
9
W
Tsukuyomi
12,997
565
128
6
0
520,273
2
L
Izanami
11,068
481
146
6
0
401,686
1
L
Bacchus
9,525
414
57
2
0
404,851
10
W
Cthulhu
11,857
516
64
3
0
470,337
1
L
Vulcan
10,602
461
132
6
0
393,780
4
W
Sun Wukong
15,885
691
325
14
0
489,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role