Player Matchup

Fenrir
Fenrir
BigWolf2609
Fenrir
Level 49
God Stats
19W - 15L
1,636 SR
Queue Stats
52W - 49L
1,534 Elo+
Party 3
Cupid
Cupid
CountSlothula7
Cupid
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
122W - 143L
1,353 Elo+
Party 2
Bellona
Bellona
IIMax uwu
Bellona
Level 64
God Stats
6W - 4L
1,741 SR
Queue Stats
161W - 187L
1,413 Elo+
Party 3
Poseidon
Poseidon
WHITEHAMMER HMB
Poseidon
Level 82
God Stats
1W - 5L
1,255 SR
Queue Stats
308W - 303L
1,359 Elo+
Party 2
Odin
Odin
itsxXJorlanXx
Odin
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
318W - 342L
1,347 Elo+
Party 3
Team Averages
Level 59
1,526 SR
1,401 Elo+

VS

Team Averages
Level 86
1,457 SR
1,382 Elo+
Thor
Thor
 
Thor
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
Excoseyt
Ullr
Level 14
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 8L
1,317 Elo+
Party 1
Chronos
Chronos
MindfulLamp7492
Chronos
Level 37
God Stats
1W - 4L
1,148 SR
Queue Stats
8W - 12L
1,248 Elo+
Solo
Sylvanus
Sylvanus
bulocent62
Sylvanus
Level 129
God Stats
1W - 1L
1,705 SR
Queue Stats
20W - 23L
1,388 Elo+
Party 1
King Arthur
King Arthur
tehustra
King Arthur
Level 126
God Stats
9W - 16L
1,434 SR
Queue Stats
195W - 204L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
6 / 3 / 2
8,455
497
4,846
9,488
3,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 0 / 8
7,806
459
11,138
7,736
2,676
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
IIMax uwu
Bellona
13
0 / 3 / 0
7,704
453
7,596
13,423
13,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
16
3 / 1 / 0
9,678
569
5,759
5,866
2,080
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 2 / 5
9,257
545
9,183
13,279
8,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
2 / 3 / 2
8,436
496
5,030
12,696
4,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ullr
10
0 / 5 / 2
6,149
362
2,782
11,107
3,308
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 3 / 0
5,979
352
1,321
5,880
1,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
bulocent62
Sylvanus
10
1 / 4 / 2
6,408
377
3,955
14,219
10,929
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
tehustra
King Arthur
15
5 / 0 / 0
9,063
533
11,392
12,528
9,330
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
15
Kills
8
9
Deaths
15
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
3
2
1
W
Fenrir
6
3
2
2.33
W
1
0
8
5
L
Ullr
0
5
2
0.2
W
Bellona
IIMax uwu
Bellona
0
3
0
0
L
0
3
0
0
W
Poseidon
3
1
0
3
L
Sylvanus
bulocent62
Sylvanus
1
4
2
0.5
W
5
2
5
3.75
L
King Arthur
tehustra
King Arthur
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,522
Damage
24,480
49,792
Taken
56,430
30,692
Mitigated
30,023
19,877
Healing
18,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
5,030
1,145
0
3,054
12,696
4,789
0
1,839
10,636
0
48,207
W
Fenrir
4,846
754
0
3,277
9,488
3,637
0
410
9,078
0
36,067
W
11,138
5,678
708
4,147
7,736
2,676
268
1,967
5,769
0
50,705
L
Ullr
2,782
1,574
0
1,094
11,107
3,308
0
0
11,107
0
20,853
W
Bellona
IIMax uwu
Bellona
7,596
1,917
0
5,258
13,423
13,329
0
0
13,093
7,520
37,834
L
1,321
329
0
1,784
5,880
1,667
0
3,448
2,156
18,955
0
W
Poseidon
5,759
531
0
1,758
5,866
2,080
2,720
1,234
4,632
68,296
0
L
Sylvanus
bulocent62
Sylvanus
3,955
738
3,184
6,657
14,219
10,929
0
0
14,219
17,963
0
W
9,183
2,148
481
4,248
13,279
8,970
8
1,665
11,614
0
35,904
L
King Arthur
tehustra
King Arthur
11,392
1,024
0
2,975
12,528
9,330
215
1,428
10,489
0
56,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,900
Gold Earned
36,035
421
Minions Killed
316
0
Camps Cleared
0
1,490,057
Distance Traveled
1,329,216
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,436
496
98
6
0
305,234
0
W
Fenrir
8,455
497
66
4
0
312,672
2
W
Cupid
7,806
459
93
5
0
280,189
0
L
Ullr
6,149
362
43
3
0
270,489
0
W
Bellona
7,704
453
88
5
0
291,530
0
L
Chronos
5,979
352
37
2
0
148,618
1
W
Poseidon
9,678
569
132
8
0
279,563
2
L
Sylvanus
6,408
377
29
2
0
280,811
0
W
Odin
9,257
545
42
2
0
326,103
7
L
King Arthur
9,063
533
109
6
0
324,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role