Player Matchup

Izanami
Izanami
BigBarszcz
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,066 Elo+
Solo
Susano
Susano
Inseptus
Susano
Level 40
God Stats
1W - 3L
1,488 SR
Queue Stats
4W - 10L
1,389 Elo+
Party 3
Yemoja
Yemoja
Ptipéni
Yemoja
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 69L
1,254 Elo+
Party 3
Da Ji
Da Ji
SEKO_HD
Da Ji
Level 27
God Stats
0W - 2L
1,323 SR
Queue Stats
24W - 32L
1,378 Elo+
Party 2
Thor
Thor
Xxtream HD
Thor
Level 6
God Stats
0W - 1L
1,244 SR
Queue Stats
5W - 10L
1,455 Elo+
Party 2
Team Averages
Level 17
1,411 SR
1,308 Elo+

VS

Team Averages
Level 18
1,562 SR
1,298 Elo+
Mercury
Mercury
FartofJoy
Mercury
Level 25
God Stats
5W - 4L
1,465 SR
Queue Stats
18W - 19L
1,363 Elo+
Party 1
Discordia
Discordia
Slaapkopp
Discordia
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 25L
1,144 Elo+
Party 1
Athena
Athena
Stormnightz7x
Athena
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
51W - 40L
1,369 Elo+
Solo
Anubis
Anubis
tygrae
Anubis
Level 14
God Stats
11W - 3L
1,844 SR
Queue Stats
11W - 6L
1,310 Elo+
Party 1
Hachiman
Hachiman
хХхДЕДОВхХх
Hachiman
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
12W - 23L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BigBarszcz
Izanami
11
1 / 7 / 0
6,708
419
4,842
13,862
3,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Susano
Inseptus
Susano
8
0 / 13 / 0
5,678
355
2,908
13,920
2,611
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Yemoja
Ptipéni
Yemoja
8
1 / 9 / 1
6,161
385
3,012
14,442
5,252
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Da Ji
SEKO_HD
Da Ji
10
2 / 9 / 1
6,683
418
4,429
11,140
3,641
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
5 / 7 / 1
7,700
481
7,380
15,929
4,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
FartofJoy
Mercury
14
2 / 2 / 10
8,593
537
5,299
10,115
3,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
Slaapkopp
Discordia
8
0 / 6 / 5
6,650
416
3,064
5,079
1,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

15
12 / 0 / 19
10,546
659
13,149
11,459
10,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
tygrae
Anubis
17
22 / 0 / 7
11,137
696
21,285
8,915
5,059
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate

Breastplate

+20
Physical Protection

15
9 / 2 / 8
9,692
606
8,341
9,370
2,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
94
9
Kills
45
45
Deaths
10
3
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Izanami
BigBarszcz
Izanami
1
7
0
0.14
W
Mercury
FartofJoy
Mercury
2
2
10
3.5
L
Susano
Inseptus
Susano
0
13
0
0
L
Yemoja
Ptipéni
Yemoja
1
9
1
0.17
L
Da Ji
SEKO_HD
Da Ji
2
9
1
0.28
W
Discordia
Slaapkopp
Discordia
0
6
5
0.42
W
12
0
19
21.5
L
5
7
1
0.79
W
Anubis
tygrae
Anubis
22
0
7
25.5
W
9
2
8
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,571
Damage
51,138
69,293
Taken
44,938
20,042
Mitigated
22,535
5,764
Healing
12,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BigBarszcz
Izanami
4,842
2,890
0
2,808
13,862
3,803
910
6,244
7,440
0
42,900
W
Mercury
FartofJoy
Mercury
5,299
2,947
0
544
10,115
3,278
1,947
635
9,480
0
54,167
L
Susano
Inseptus
Susano
2,908
443
0
240
13,920
2,611
0
9,945
3,975
0
16,521
L
Yemoja
Ptipéni
Yemoja
3,012
958
361
173
14,442
5,252
232
10,119
4,207
14,848
0
L
Da Ji
SEKO_HD
Da Ji
4,429
1,113
0
0
11,140
3,641
0
4,173
6,836
0
28,004
W
Discordia
Slaapkopp
Discordia
3,064
174
0
0
5,079
1,218
408
516
4,563
9,036
0
W
13,149
4,985
0
946
11,459
10,027
1,274
1,231
10,228
41,689
0
L
7,380
1,831
0
2,182
15,929
4,735
0
6,561
9,028
0
43,557
W
Anubis
tygrae
Anubis
21,285
739
0
5,924
8,915
5,059
2,197
524
8,391
57,876
0
W
8,341
3,783
0
5,003
9,370
2,953
2,248
106
9,264
0
53,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,930
Gold Earned
46,618
251
Minions Killed
344
0
Camps Cleared
0
1,305,005
Distance Traveled
1,361,491
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,708
419
91
6
0
247,328
3
W
Mercury
8,593
537
78
5
0
324,129
7
L
Susano
5,678
355
28
2
0
249,487
2
L
Yemoja
6,161
385
19
1
0
229,446
3
L
Da Ji
6,683
418
44
3
0
285,595
5
W
Discordia
6,650
416
16
1
0
215,941
1
W
Athena
10,546
659
62
4
0
310,013
1
L
Thor
7,700
481
69
4
0
293,149
1
W
Anubis
11,137
696
103
6
0
255,445
0
W
Hachiman
9,692
606
85
5
0
255,963
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role