Player Matchup

Fafnir
Fafnir
Baratza
Fafnir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 20L
1,574 Elo+
Solo
Bellona
Bellona
EeNaza14
Bellona
Level 27
God Stats
6W - 3L
1,450 SR
Queue Stats
186W - 204L
1,419 Elo+
Solo
Anhur
Anhur
MatromDT
Anhur
Level 14
God Stats
3W - 2L
1,715 SR
Queue Stats
10W - 11L
1,695 Elo+
Party 2
Mercury
Mercury
axevala115
Mercury
Level 23
God Stats
2W - 1L
1,448 SR
Queue Stats
16W - 11L
1,728 Elo+
Party 2
Tiamat
Tiamat
xSirPadilha
Tiamat
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 24
1,522 SR
1,583 Elo+

VS

Team Averages
Level 19
1,626 SR
1,581 Elo+
Bellona
Bellona
RonanSoulx
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 34L
1,634 Elo+
Solo
Freya
Freya
Swaminecs
Freya
Level 7
God Stats
8W - 4L
1,632 SR
Queue Stats
11W - 8L
1,681 Elo+
Solo
Cerberus
Cerberus
fw-Gaby237
Cerberus
Level 29
God Stats
6W - 10L
1,757 SR
Queue Stats
342W - 375L
1,523 Elo+
Party 1
Neith
Neith
fw-Leonzinho
Neith
Level 29
God Stats
8W - 9L
1,310 SR
Queue Stats
418W - 438L
1,557 Elo+
Party 1
Susano
Susano
fw_caratimc
Susano
Level 25
God Stats
5W - 6L
1,930 SR
Queue Stats
252W - 285L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Baratza
Fafnir
9
0 / 5 / 6
6,707
479
4,851
10,176
7,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bellona
EeNaza14
Bellona
14
2 / 2 / 1
8,239
589
7,443
11,363
7,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anhur
MatromDT
Anhur
12
1 / 3 / 0
7,042
503
4,270
7,124
1,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
axevala115
Mercury
14
4 / 3 / 4
8,282
592
5,110
12,289
3,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
15
7 / 2 / 2
9,293
664
10,574
6,761
5,079
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
RonanSoulx
Bellona
10
1 / 2 / 0
5,831
417
3,943
7,491
6,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Freya
Swaminecs
Freya
11
2 / 7 / 1
6,353
454
6,117
13,922
5,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cerberus
fw-Gaby237
Cerberus
11
1 / 2 / 10
7,458
533
7,974
9,798
5,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
9 / 1 / 2
8,073
577
7,329
6,166
2,030
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Susano
10
2 / 2 / 5
6,478
463
4,277
7,998
2,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
33
14
Kills
15
15
Deaths
14
13
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Baratza
Fafnir
0
5
6
0.6
W
Bellona
EeNaza14
Bellona
2
2
1
1.25
W
Anhur
MatromDT
Anhur
1
3
0
0.33
L
Bellona
RonanSoulx
Bellona
1
2
0
0.5
L
Freya
Swaminecs
Freya
2
7
1
0.36
W
Mercury
axevala115
Mercury
4
3
4
2
L
Cerberus
fw-Gaby237
Cerberus
1
2
10
3
L
9
1
2
10
L
Susano
2
2
5
2.25
W
Tiamat
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,248
Damage
29,640
47,713
Taken
45,375
24,983
Mitigated
21,316
17,216
Healing
13,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Baratza
Fafnir
4,851
1,143
0
1,881
10,176
7,307
432
3,474
6,702
11,768
0
W
Bellona
EeNaza14
Bellona
7,443
1,927
0
5,879
11,363
7,212
1,340
1,572
9,270
0
48,073
W
Anhur
MatromDT
Anhur
4,270
2,663
0
3,095
7,124
1,808
389
1,382
5,742
0
35,998
L
Bellona
RonanSoulx
Bellona
3,943
1,066
0
1,076
7,491
6,106
310
241
7,250
0
20,355
L
Freya
Swaminecs
Freya
6,117
2,000
0
4,280
13,922
5,062
0
8,376
5,546
24,240
0
W
Mercury
axevala115
Mercury
5,110
2,795
0
4,798
12,289
3,577
379
2,873
9,416
0
46,140
L
Cerberus
fw-Gaby237
Cerberus
7,974
1,051
0
3,634
9,798
5,547
238
3,282
6,516
21,949
0
L
7,329
3,534
0
2,387
6,166
2,030
504
1,594
4,572
0
39,466
L
Susano
4,277
1,277
0
1,689
7,998
2,571
526
1,932
6,066
0
28,255
W
Tiamat
10,574
2,104
0
1,563
6,761
5,079
1,713
4,790
1,971
49,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,563
Gold Earned
34,193
369
Minions Killed
243
0
Camps Cleared
0
1,302,327
Distance Traveled
1,219,808
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
6,707
479
12
1
0
247,152
6
W
Bellona
8,239
589
108
8
0
260,676
2
W
Anhur
7,042
503
78
6
0
219,293
2
L
Bellona
5,831
417
43
3
0
236,182
0
L
Freya
6,353
454
42
3
0
223,954
2
W
Mercury
8,282
592
84
6
0
332,234
3
L
Cerberus
7,458
533
43
3
0
233,428
1
L
Neith
8,073
577
72
5
0
255,008
3
L
Susano
6,478
463
43
3
0
271,236
5
W
Tiamat
9,293
664
87
6
0
242,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role