Player Matchup

Izanami
Izanami
AnubisDB
Izanami
Level 78
God Stats
16W - 20L
1,313 SR
Queue Stats
919W - 1,069L
1,354 Elo+
Solo
Merlin
Merlin
Arabesk-Sama
Merlin
Level 128
God Stats
4W - 3L
1,500 SR
Queue Stats
788W - 747L
1,516 Elo+
Party 1
Sun Wukong
Sun Wukong
Briixxn
Sun Wukong
Level 97
God Stats
2W - 3L
1,439 SR
Queue Stats
289W - 270L
1,509 Elo+
Party 1
Zhong Kui
Zhong Kui
MirDochEgalYT
Zhong Kui
Level 65
God Stats
35W - 32L
1,474 SR
Queue Stats
262W - 264L
1,429 Elo+
Party 1
Pele
Pele
elementary1895
Pele
Level 66
God Stats
1W - 2L
1,456 SR
Queue Stats
22W - 31L
1,434 Elo+
Solo
Team Averages
Level 87
1,437 SR
1,448 Elo+

VS

Team Averages
Level 80
1,477 SR
1,416 Elo+
Pele
Pele
 
Pele
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
Apegamer007
Sobek
Level 65
God Stats
13W - 11L
1,525 SR
Queue Stats
231W - 335L
1,432 Elo+
Solo
Tiamat
Tiamat
Van_Hohenheim-Jr
Tiamat
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,247 Elo+
Solo
Danzaburou
Danzaburou
adventure_boy12
Danzaburou
Level 128
God Stats
5W - 11L
1,200 SR
Queue Stats
669W - 668L
1,458 Elo+
Solo
Sun Wukong
Sun Wukong
guiza0003
Sun Wukong
Level 88
God Stats
17W - 12L
1,660 SR
Queue Stats
236W - 233L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AnubisDB
Izanami
9
0 / 3 / 2
5,316
532
3,327
5,629
1,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
10
2 / 1 / 0
5,886
589
1,572
5,023
1,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
Briixxn
Sun Wukong
7
0 / 3 / 0
4,648
465
3,427
7,926
4,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Zhong Kui
MirDochEgalYT
Zhong Kui
10
5 / 2 / 2
6,616
662
4,604
4,951
2,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
0 / 3 / 1
4,736
474
2,409
6,046
1,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
4 / 1 / 1
6,599
660
5,506
8,050
2,586
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8
0 / 1 / 4
5,380
538
979
5,779
4,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
0 / 3 / 1
4,524
452
830
2,358
1,131
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
adventure_boy12
Danzaburou
9
4 / 2 / 0
5,558
556
3,847
6,257
1,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
guiza0003
Sun Wukong
12
4 / 0 / 1
6,750
675
8,037
7,989
3,405
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
19
7
Kills
12
12
Deaths
7
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
4
1
1
4.5
L
Izanami
AnubisDB
Izanami
0
3
2
0.33
W
0
1
4
2
L
Merlin
2
1
0
2
L
Sun Wukong
Briixxn
Sun Wukong
0
3
0
0
L
Zhong Kui
MirDochEgalYT
Zhong Kui
5
2
2
3
W
0
3
1
0.17
W
Danzaburou
adventure_boy12
Danzaburou
4
2
0
2
L
0
3
1
0.17
W
Sun Wukong
guiza0003
Sun Wukong
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,339
Damage
19,199
29,575
Taken
30,433
10,458
Mitigated
12,845
8,533
Healing
12,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
5,506
1,973
0
2,948
8,050
2,586
0
2,600
5,287
0
38,477
L
Izanami
AnubisDB
Izanami
3,327
2,170
0
1,716
5,629
1,130
460
460
5,169
0
26,137
W
979
111
321
3,587
5,779
4,011
234
606
5,051
16,436
0
L
Merlin
1,572
29
0
1,768
5,023
1,267
0
188
4,835
28,861
0
L
Sun Wukong
Briixxn
Sun Wukong
3,427
591
0
2,364
7,926
4,364
0
0
7,926
0
17,376
L
Zhong Kui
MirDochEgalYT
Zhong Kui
4,604
492
0
1,457
4,951
2,644
1,180
990
3,961
17,861
0
W
830
161
0
89
2,358
1,131
81
1,520
709
9,252
0
W
Danzaburou
adventure_boy12
Danzaburou
3,847
1,552
0
2,451
6,257
1,712
660
773
5,420
0
23,893
L
2,409
778
0
1,228
6,046
1,053
0
171
5,875
0
14,136
W
Sun Wukong
guiza0003
Sun Wukong
8,037
2,263
0
3,493
7,989
3,405
180
224
7,415
0
46,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,202
Gold Earned
28,811
222
Minions Killed
261
0
Camps Cleared
0
981,179
Distance Traveled
922,393
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,599
660
83
8
0
238,660
0
L
Izanami
5,316
532
56
6
0
171,265
4
W
Sobek
5,380
538
26
3
0
194,506
0
L
Merlin
5,886
589
74
7
0
226,536
0
L
Sun Wukong
4,648
465
32
3
0
178,364
0
L
Zhong Kui
6,616
662
36
4
0
186,925
0
W
Tiamat
4,524
452
17
2
0
105,486
1
W
Danzaburou
5,558
556
45
5
0
168,730
3
L
Pele
4,736
474
24
2
0
218,089
4
W
Sun Wukong
6,750
675
90
9
0
215,011
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role