Player Matchup

Sun Wukong
Sun Wukong
Ale-Nova
Sun Wukong
Level 62
God Stats
1W - 2L
1,246 SR
Queue Stats
4W - 5L
1,459 Elo+
Party 1
Janus
Janus
AleNova
Janus
Level 118
God Stats
14W - 15L
1,542 SR
Queue Stats
499W - 475L
1,495 Elo+
Party 1
Mercury
Mercury
SaltyNodnarb
Mercury
Level 33
God Stats
1W - 0L
1,715 SR
Queue Stats
17W - 20L
1,437 Elo+
Party 3
Hou Yi
Hou Yi
deadloche
Hou Yi
Level 59
God Stats
9W - 19L
1,202 SR
Queue Stats
326W - 348L
1,478 Elo+
Party 3
Hercules
Hercules
saenzrd
Hercules
Level 29
God Stats
2W - 6L
1,344 SR
Queue Stats
62W - 80L
1,444 Elo+
Party 1
Team Averages
Level 60
1,410 SR
1,463 Elo+

VS

Team Averages
Level 42
1,537 SR
1,448 Elo+
Artemis
Artemis
 
Artemis
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
LA Deshun
King Arthur
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 26L
1,448 Elo+
Party 4
Ymir
Ymir
NeKostya
Ymir
Level 21
God Stats
8W - 15L
1,424 SR
Queue Stats
14W - 23L
1,338 Elo+
Party 2
Arachne
Arachne
TheCrazyWoodyXD
Arachne
Level 45
God Stats
15W - 7L
1,620 SR
Queue Stats
45W - 52L
1,509 Elo+
Solo
Tiamat
Tiamat
ZanXacato
Tiamat
Level 59
God Stats
71W - 37L
1,643 SR
Queue Stats
267W - 300L
1,445 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ale-Nova
Sun Wukong
7
2 / 0 / 0
4,091
818
2,341
2,725
956
Janus
AleNova
Janus
8
1 / 0 / 1
4,078
816
960
1,505
367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mercury
SaltyNodnarb
Mercury
5
1 / 0 / 1
3,400
680
1,030
2,510
600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hou Yi
deadloche
Hou Yi
6
2 / 0 / 3
3,612
722
2,615
2,234
430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hercules
saenzrd
Hercules
5
2 / 1 / 1
3,647
729
922
2,219
623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
4
0 / 3 / 1
2,983
597
1,783
3,381
596
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

King Arthur
LA Deshun
King Arthur
5
0 / 1 / 0
3,036
607
896
4,070
1,259
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ymir
4
1 / 2 / 0
3,238
648
824
2,993
1,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

1
0 / 0 / 0
942
188
0
0
0
Tiamat
ZanXacato
Tiamat
5
0 / 2 / 0
3,090
618
874
2,911
1,402
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
8
Kills
1
1
Deaths
8
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
3
1
0.17
W
Sun Wukong
Ale-Nova
Sun Wukong
2
0
0
2
W
Janus
AleNova
Janus
1
0
1
1.5
L
King Arthur
LA Deshun
King Arthur
0
1
0
0
L
Ymir
1
2
0
0.5
W
Mercury
SaltyNodnarb
Mercury
1
0
1
1.5
L
0
0
0
0
L
Tiamat
ZanXacato
Tiamat
0
2
0
0
W
Hou Yi
deadloche
Hou Yi
2
0
3
3.5
W
Hercules
saenzrd
Hercules
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,868
Damage
4,377
11,193
Taken
13,355
2,976
Mitigated
4,544
4,241
Healing
3,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
1,783
871
198
931
3,381
596
0
0
3,381
0
9,558
W
Sun Wukong
Ale-Nova
Sun Wukong
2,341
309
0
1,040
2,725
956
39
57
2,668
0
16,899
W
Janus
AleNova
Janus
960
142
0
250
1,505
367
0
404
1,101
20,859
0
L
King Arthur
LA Deshun
King Arthur
896
346
0
285
4,070
1,259
0
0
4,070
0
8,697
L
Ymir
824
34
57
630
2,993
1,287
0
0
2,993
6,552
0
W
Mercury
SaltyNodnarb
Mercury
1,030
686
0
520
2,510
600
0
413
2,097
0
9,618
L
0
0
0
0
0
0
0
0
0
0
0
L
Tiamat
ZanXacato
Tiamat
874
78
0
1,067
2,911
1,402
0
852
1,951
9,155
0
W
Hou Yi
deadloche
Hou Yi
2,615
1,261
0
1,442
2,234
430
0
363
1,871
0
10,126
W
Hercules
saenzrd
Hercules
922
275
0
989
2,219
623
0
461
1,758
0
6,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,828
Gold Earned
13,289
124
Minions Killed
76
0
Camps Cleared
0
507,388
Distance Traveled
388,632
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
2,983
597
27
5
0
88,742
0
W
Sun Wukong
4,091
818
34
7
0
105,850
0
W
Janus
4,078
816
40
8
0
102,398
1
L
King Arthur
3,036
607
21
4
0
103,059
2
L
Ymir
3,238
648
4
1
0
100,970
1
W
Mercury
3,400
680
24
5
0
101,961
0
L
Arachne
942
188
0
0
0
0
0
L
Tiamat
3,090
618
24
5
0
95,861
1
W
Hou Yi
3,612
722
12
2
0
83,992
0
W
Hercules
3,647
729
14
3
0
113,187
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role