Player Matchup

Sylvanus
Sylvanus
BlindãoBRExt
Sylvanus
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,691 Elo+
Solo
Fenrir
Fenrir
Cαєттαиσ
Fenrir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
NekoMancerZ
Tiamat
Level 149
God Stats
35W - 49L
1,422 SR
Queue Stats
398W - 408L
1,512 Elo+
Solo
Danzaburou
Danzaburou
TIAOLOKOO
Danzaburou
Level 160
God Stats
47W - 48L
1,422 SR
Queue Stats
809W - 793L
1,408 Elo+
Solo
Nox
Nox
scyhoenki
Nox
Level 154
God Stats
192W - 189L
1,579 SR
Queue Stats
1,266W - 1,331L
1,552 Elo+
Solo
Team Averages
Level 141
1,485 SR
1,533 Elo+

VS

Team Averages
Level 101
1,482 SR
1,494 Elo+
Nox
Nox
Fedega
Nox
Level 136
God Stats
57W - 60L
1,408 SR
Queue Stats
615W - 616L
1,546 Elo+
Solo
Neith
Neith
Mifreya
Neith
Level 36
God Stats
1W - 3L
1,350 SR
Queue Stats
22W - 45L
1,418 Elo+
Solo
Bellona
Bellona
ReiSemRainha
Bellona
Level 155
God Stats
25W - 18L
1,590 SR
Queue Stats
474W - 487L
1,556 Elo+
Solo
Kumbhakarna
Kumbhakarna
ewertonomia
Kumbhakarna
Level 79
God Stats
0W - 4L
1,437 SR
Queue Stats
122W - 137L
1,474 Elo+
Solo
Scylla
Scylla
sueth99
Scylla
Level 100
God Stats
77W - 59L
1,624 SR
Queue Stats
577W - 568L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BlindãoBRExt
Sylvanus
15
1 / 1 / 5
9,447
1,050
6,508
11,401
11,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 2 / 4
8,984
998
6,014
10,707
8,678
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
16
1 / 0 / 5
9,337
1,037
12,708
3,362
3,555
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
TIAOLOKOO
Danzaburou
15
3 / 2 / 4
9,830
1,092
10,695
5,101
2,054
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
0 / 1 / 7
8,635
959
7,362
7,025
3,294
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

288

VS

Team 2 Tickets

268

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Fedega
Nox
15
3 / 1 / 3
9,762
1,085
12,163
6,988
2,775
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Mifreya
Neith
14
0 / 1 / 3
8,500
944
8,303
7,117
2,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
ReiSemRainha
Bellona
14
1 / 3 / 3
8,634
959
4,298
16,503
15,600
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kumbhakarna
ewertonomia
Kumbhakarna
15
1 / 2 / 5
9,770
1,086
5,721
14,793
14,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
sueth99
Scylla
13
1 / 1 / 3
8,239
915
2,909
1,587
418
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
23
8
Kills
6
6
Deaths
8
25
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
BlindãoBRExt
Sylvanus
1
1
5
3.5
W
3
2
4
2.5
L
Nox
Fedega
Nox
3
1
3
4.5
L
Neith
Mifreya
Neith
0
1
3
1.5
W
Tiamat
1
0
5
3.5
L
Bellona
ReiSemRainha
Bellona
1
3
3
0.83
W
Danzaburou
TIAOLOKOO
Danzaburou
3
2
4
2.5
L
Kumbhakarna
ewertonomia
Kumbhakarna
1
2
5
1.75
W
0
1
7
3.5
L
Scylla
sueth99
Scylla
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,287
Damage
33,394
37,596
Taken
46,988
28,594
Mitigated
36,284
7,512
Healing
3,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
BlindãoBRExt
Sylvanus
6,508
1,506
2,239
2,876
11,401
11,013
0
6,629
4,772
12,053
0
W
6,014
1,514
0
166
10,707
8,678
0
5,486
5,221
0
10,126
L
Nox
Fedega
Nox
12,163
872
0
0
6,988
2,775
0
3,891
3,097
31,358
0
L
Neith
Mifreya
Neith
8,303
3,169
0
1,839
7,117
2,872
0
3,643
3,474
0
32,225
W
Tiamat
12,708
927
0
1,146
3,362
3,555
0
1,387
1,975
36,662
0
L
Bellona
ReiSemRainha
Bellona
4,298
1,483
0
246
16,503
15,600
0
10,585
5,918
0
11,916
W
Danzaburou
TIAOLOKOO
Danzaburou
10,695
3,520
0
1,085
5,101
2,054
0
3,084
2,017
0
33,957
L
Kumbhakarna
ewertonomia
Kumbhakarna
5,721
178
0
1,096
14,793
14,619
0
8,059
6,734
17,076
0
W
7,362
819
0
0
7,025
3,294
0
4,207
2,818
22,243
0
L
Scylla
sueth99
Scylla
2,909
307
0
146
1,587
418
0
400
1,187
8,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,233
Gold Earned
44,905
172
Minions Killed
167
9
Camps Cleared
6
938,958
Distance Traveled
825,219
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,447
1,050
17
2
0
180,205
0
W
Fenrir
8,984
998
7
1
1
200,747
2
L
Nox
9,762
1,085
57
6
3
168,848
0
L
Neith
8,500
944
60
7
1
176,452
0
W
Tiamat
9,337
1,037
49
5
8
201,732
3
L
Bellona
8,634
959
17
2
1
195,594
0
W
Danzaburou
9,830
1,092
63
7
0
165,726
0
L
Kumbhakarna
9,770
1,086
25
3
0
214,252
0
W
Nox
8,635
959
36
4
0
190,548
1
L
Scylla
8,239
915
8
1
1
70,073
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role