Player Matchup

Nox
Nox
Bronze III
AndresHoran
Nox
Bronze III
Level 129
God Stats
22W - 21L
1,794 SR
Queue Stats
83W - 116L
1,395 MMR
Solo
Izanami
Izanami
Bronze III
Chuquee
Izanami
Bronze III
Level 88
God Stats
0W - 1L
1,590 SR
Queue Stats
2W - 7L
1,383 MMR
Solo
Bacchus
Bacchus
Silver II
LETSBOINK
Bacchus
Silver II
Level 39
God Stats
0W - 1L
1,736 SR
Queue Stats
14W - 17L
1,414 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 85
1,707 SR
1,397 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 154
1,744 SR
1,589 MMR
Ganesha
Ganesha
Silver II
Chubbszilla
Ganesha
Silver II
Level 155
God Stats
7W - 2L
1,762 SR
Queue Stats
19W - 12L
1,589 MMR
Party 1
Neith
Neith
Silver II
Lewsto
Neith
Silver II
Level 149
God Stats
1W - 1L
1,837 SR
Queue Stats
19W - 11L
1,589 MMR
Party 1
The Morrigan
The Morrigan
Silver II
Zewoosh
The Morrigan
Silver II
Level 157
God Stats
1W - 1L
1,635 SR
Queue Stats
19W - 11L
1,589 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 2
10,041
591
7,325
17,828
6,768
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
Chuquee
Izanami
13
1 / 4 / 3
9,761
574
7,154
14,123
4,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
LETSBOINK
Bacchus
11
0 / 5 / 2
9,562
562
7,017
19,333
21,978
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
CthulhuThothCabrakanPersephoneDiscordia

VS

Bans
Guan YuDanzaburouHou YiCupidAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Chubbszilla
Ganesha
13
0 / 1 / 13
11,203
659
7,561
15,603
16,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
Lewsto
Neith
14
5 / 2 / 7
11,443
673
19,359
11,076
4,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
Zewoosh
The Morrigan
15
8 / 1 / 5
11,757
692
17,268
6,601
3,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
3
Kills
13
13
Deaths
4
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
W
Ganesha
Chubbszilla
Ganesha
0
1
13
6.5
L
Izanami
Chuquee
Izanami
1
4
3
0.63
L
Bacchus
LETSBOINK
Bacchus
0
5
2
0.2
W
Neith
Lewsto
Neith
5
2
7
4.25
W
The Morrigan
Zewoosh
The Morrigan
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,496
Damage
44,188
51,284
Taken
33,280
33,469
Mitigated
23,876
6,256
Healing
9,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,325
1,086
0
2,119
17,828
6,768
118
8,388
8,954
49,753
0
W
Ganesha
Chubbszilla
Ganesha
7,561
1,182
0
3,656
15,603
16,159
146
7,343
8,260
25,326
0
L
Izanami
Chuquee
Izanami
7,154
3,878
0
2,736
14,123
4,723
205
4,433
9,405
0
58,375
L
Bacchus
LETSBOINK
Bacchus
7,017
1,752
0
1,401
19,333
21,978
60
10,559
8,474
21,038
0
W
Neith
Lewsto
Neith
19,359
10,133
0
4,726
11,076
4,615
2,118
5,706
5,370
0
64,788
W
The Morrigan
Zewoosh
The Morrigan
17,268
2,615
138
1,459
6,601
3,102
780
1,896
4,705
51,211
2,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,364
Gold Earned
34,403
183
Minions Killed
156
0
Camps Cleared
0
853,793
Distance Traveled
902,170
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
10,041
591
73
4
0
284,578
4
W
Ganesha
11,203
659
2
0
0
316,694
3
L
Izanami
9,761
574
89
5
0
274,426
5
L
Bacchus
9,562
562
21
1
0
294,789
3
W
Neith
11,443
673
89
5
0
277,292
4
W
The Morrigan
11,757
692
65
4
0
308,184
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role