Player Matchup

Merlin
Merlin
BadderRELLIK
Merlin
Level 149
God Stats
2W - 2L
1,745 SR
Queue Stats
230W - 162L
1,698 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SleepyCrow98
Ah Muzen Cab
Level 22
God Stats
1W - 0L
1,273 SR
Queue Stats
3W - 4L
1,280 Elo+
Party 2
Sylvanus
Sylvanus
TanoshiChannel
Sylvanus
Level 122
God Stats
2W - 1L
1,341 SR
Queue Stats
15W - 12L
1,472 Elo+
Party 2
Pele
Pele
Zerkin64
Pele
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 16L
1,533 Elo+
Party 2
Ratatoskr
Ratatoskr
pcnin
Ratatoskr
Level 23
God Stats
5W - 5L
1,292 SR
Queue Stats
22W - 17L
1,391 Elo+
Party 2
Team Averages
Level 67
1,430 SR
1,475 Elo+

VS

Team Averages
Level 60
1,544 SR
1,496 Elo+
Odin
Odin
 
Odin
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Bodyguard1986
Janus
Level 27
God Stats
6W - 3L
1,454 SR
Queue Stats
99W - 107L
1,520 Elo+
Party 1
Cerberus
Cerberus
DUKEOFTHEGNOMES
Cerberus
Level 26
God Stats
16W - 7L
1,651 SR
Queue Stats
28W - 30L
1,482 Elo+
Party 3
Erlang Shen
Erlang Shen
P_DAD89
Erlang Shen
Level 27
God Stats
2W - 1L
1,574 SR
Queue Stats
34W - 39L
1,494 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
WhiteSteveHarvy
Ah Muzen Cab
Level 95
God Stats
1W - 3L
1,539 SR
Queue Stats
37W - 43L
1,485 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
4 / 0 / 1
10,302
606
7,235
5,095
1,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
SleepyCrow98
Ah Muzen Cab
12
0 / 4 / 4
7,207
424
2,096
7,502
1,990
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
12
0 / 2 / 3
7,881
464
4,199
10,764
6,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pele
15
2 / 1 / 2
9,046
532
8,284
9,533
4,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ratatoskr
pcnin
Ratatoskr
15
2 / 0 / 2
8,875
522
4,536
9,134
4,614
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
2 / 3 / 3
7,141
420
4,465
11,386
8,275
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
0 / 1 / 1
8,947
526
3,292
9,937
2,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
11
1 / 1 / 0
7,028
413
3,326
6,793
4,688
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Erlang Shen
P_DAD89
Erlang Shen
13
0 / 0 / 0
7,406
436
1,779
10,245
3,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Muzen Cab
WhiteSteveHarvy
Ah Muzen Cab
13
4 / 3 / 2
7,878
463
11,207
8,589
2,867
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
13
8
Kills
7
7
Deaths
8
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
2
3
3
1.17
W
Merlin
4
0
1
4.5
L
0
1
1
0.5
L
Cerberus
1
1
0
1
L
Erlang Shen
P_DAD89
Erlang Shen
0
0
0
0
W
Ah Muzen Cab
SleepyCrow98
Ah Muzen Cab
0
4
4
0.5
W
Sylvanus
0
2
3
0.75
L
Ah Muzen Cab
WhiteSteveHarvy
Ah Muzen Cab
4
3
2
1.67
W
Pele
2
1
2
3
W
Ratatoskr
pcnin
Ratatoskr
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,350
Damage
24,069
42,028
Taken
46,950
18,926
Mitigated
22,437
17,969
Healing
14,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
4,465
1,076
249
939
11,386
8,275
0
4,145
7,113
0
27,826
W
Merlin
7,235
190
0
1,117
5,095
1,938
1,245
1,773
3,176
82,240
0
L
3,292
208
0
2,534
9,937
2,907
0
3,764
5,880
71,336
0
L
Cerberus
3,326
573
0
2,422
6,793
4,688
0
0
6,418
31,666
0
L
Erlang Shen
P_DAD89
Erlang Shen
1,779
1,195
0
5,470
10,245
3,700
0
461
9,772
0
42,213
W
Ah Muzen Cab
SleepyCrow98
Ah Muzen Cab
2,096
419
477
1,876
7,502
1,990
825
530
6,966
0
34,876
W
Sylvanus
4,199
1,492
1,775
5,369
10,764
6,029
125
447
10,311
20,450
0
L
Ah Muzen Cab
WhiteSteveHarvy
Ah Muzen Cab
11,207
6,726
0
3,049
8,589
2,867
69
2,652
5,908
0
52,955
W
Pele
8,284
2,051
0
3,202
9,533
4,355
658
3,326
6,207
0
54,026
W
Ratatoskr
pcnin
Ratatoskr
4,536
1,485
0
4,153
9,134
4,614
0
352
8,750
0
57,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,311
Gold Earned
38,400
512
Minions Killed
498
0
Camps Cleared
0
1,557,866
Distance Traveled
1,553,356
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,141
420
61
4
0
304,116
2
W
Merlin
10,302
606
169
10
0
336,412
0
L
Janus
8,947
526
155
9
0
324,897
4
L
Cerberus
7,028
413
85
5
0
242,712
4
L
Erlang Shen
7,406
436
96
6
0
386,368
0
W
Ah Muzen Cab
7,207
424
82
5
0
263,434
1
W
Sylvanus
7,881
464
46
3
0
326,478
2
L
Ah Muzen Cab
7,878
463
101
6
0
295,263
2
W
Pele
9,046
532
101
6
0
320,472
0
W
Ratatoskr
8,875
522
114
7
0
311,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role